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Tectonic Fusion
1558
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Posted - 2014.04.25 17:21:00 -
[1] - Quote
The Assault (Plasma) Rifle had enough DPS to be a solid CQC strafing fighter, and if the Scrambler Rifle had less heat buildup (the damage nerf did more than just lower DPS donchaknow?).
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Tectonic Fusion
1558
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Posted - 2014.04.25 17:22:00 -
[2] - Quote
Smooth Assassin wrote:Less! less heat build up!!! Indeed. EDIT: If the Combat Rifle could be able to jam the faster you fire it, I would welcome it IF it's not too crazy.
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Tectonic Fusion
1558
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Posted - 2014.04.25 17:26:00 -
[3] - Quote
Smooth Assassin wrote:Tectonic Fusion wrote: Indeed.
Its fine as it is, less would involve in double fully charged shots and spam. But it's pretty balanced now. It fails to kill tanked adv gallente suits without overheating (then they kill you). I thought it should just be 20% less effective, not useless for killing them.
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Tectonic Fusion
1570
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Posted - 2014.04.25 19:36:00 -
[4] - Quote
Ninja Edited*
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Tectonic Fusion
1570
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Posted - 2014.04.25 20:02:00 -
[5] - Quote
Magnus Amadeuss wrote:Atiim wrote:Atiim wrote:The Scrambler Rifle already excels at what it's designed to do (annihilating Shield Tankers). When it becomes ineffective against Shield Tankers, then it will need adjustment. If you cannot handle the fact that you aren't able to kill Armor tankers before overheating, use the Assault Scrambler Rifle. So what exactly are you saying btw? Are you implying that the scrambler overheat mechanic is balanced? What with it having by far the lowest damage per clip/cooldown?? (between 50-66% of the other rifles?) EDIT: incidently it is not enough to kill most militia heavies even if you land every single shot] Or are you implying that the weapon is only really balanced on the amarr assault, and that the scrambler is pretty worthless on other suits? Or beyond that.. are you implying that armor focused weaponry shouldn't be able to kill shield tankers in one clip? I mean what exactly are you trying to say? Agreed. I can take out shield tankers with my Mass Driver in one barrel, and it's -20% to shields and +20% against armor. Either less heat buildup or nerf the amount of armor you get back to chromosome stats (which btw if you only read "armor" means do not change the penalty).
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Tectonic Fusion
1575
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Posted - 2014.04.25 23:41:00 -
[6] - Quote
KingBabar wrote:Atiim wrote:Atiim wrote:The Scrambler Rifle already excels at what it's designed to do (annihilating Shield Tankers). When it becomes ineffective against Shield Tankers, then it will need adjustment. If you cannot handle the fact that you aren't able to kill Armor tankers before overheating, use the Assault Scrambler Rifle. That just don't make any sense. A CR ir RR will tear through shields and armor, with no overheat. Do I have to think twice before engaging a Caldari heavy with a RR or a CR? NO! Just fire and watch them die. The way it is now: Yes the carthrum is a good gun on any suit, but far from OP compared to the CR or RR. The Viziam needs the Amarr suit to be a viable option, so it can be argued that this is the way its supposed to be. - The Viziam, a specialised gun for the dedicated Amarr player, different (hard most would say) to use but it yelds great rewrds when used by the right person wearing the right suit. The assault SCR is for everyone else.
Well, should i conclude; Fair enough, it is what it is!? Or should I say: Damn! I loved that gun! Now its all gone from my fittings cause its hardly worth using and almost 2.5 M SP for the correct suit is not something I will bother with, not yet at least. I can't decide.... Is a subpar gun really worth the fitting space? It's fun so it is for me
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Tectonic Fusion
1575
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Posted - 2014.04.25 23:53:00 -
[7] - Quote
wiseguy12 wrote:This is a terrible idea! I use Caldari suits and you chew me up just fine. The only problem is the guys who think this will fix the gun. Newsflash you need to fix armor suit spam. My shields are not that high and the penalty to extenders reduces the whole reason we use shield suits. Well I did say nerfing armor by 20 points would also fix things, however the community wants a higher TTK, so buffing shields and buffing the Scrambler Rifle strategically is the better move. And on this chess board, not many people play by the rules.
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Tectonic Fusion
1575
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Posted - 2014.04.26 00:07:00 -
[8] - Quote
Orin the Freak wrote:lol, scrambler rifle "VERY balanced". lolololol I say it's not "very balanced" in fact, I'd say it's the opposite end of the spectrum "hardly balanced". It's not clearly OP, but it's definitely more powerful than all but the rail rifle, and combat rifles. and it's a close third. The Rail RIfle beats it at range, and the Combat Rifle beats in at close to medium range engagements. Seems pretty balanced to me. The Assault Rifle is the odd one out.
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Tectonic Fusion
1575
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Posted - 2014.04.26 00:13:00 -
[9] - Quote
wiseguy12 wrote:Tectonic Fusion wrote:Orin the Freak wrote:lol, scrambler rifle "VERY balanced". lolololol I say it's not "very balanced" in fact, I'd say it's the opposite end of the spectrum "hardly balanced". It's not clearly OP, but it's definitely more powerful than all but the rail rifle, and combat rifles. and it's a close third. The Rail RIfle beats it at range, and the Combat Rifle beats in at close to medium range engagements. Seems pretty balanced to me. The Assault Rifle is the odd one out. the RR and the CR are ranged weapons AR is close range The Scrambler RIfle is more of a ranged weapon. The Combat Rifle can't kill me too fast past 100m.
knight guard fury wrote:"good" SR users dont simply allow it to over-heat in combat.
btw, its totally balanced and fine. its meant to kill shield tankers quickly and it does for the most part so idk why you are complaining. back in the day the SR could kill anything, but now you need more shot to kill armor tanked suits so its not incredibly OP. i can effiecently kill an armor tank suit without over heating or on the last shot that over heats. I usually don't either. But when you have to pull out and charge your Scrambler Rifle rather than shooting at the opponent who is prone to get killed by your teammate at this point, what's the point of having the tactical advantage of the Scrambler RIfle when you can reliably blap anyone with the Rail Rifle/Combat Rifle at range?
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Tectonic Fusion
1575
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Posted - 2014.04.26 00:20:00 -
[10] - Quote
wiseguy12 wrote:Tectonic Fusion wrote:wiseguy12 wrote:Tectonic Fusion wrote:Orin the Freak wrote:lol, scrambler rifle "VERY balanced". lolololol I say it's not "very balanced" in fact, I'd say it's the opposite end of the spectrum "hardly balanced". It's not clearly OP, but it's definitely more powerful than all but the rail rifle, and combat rifles. and it's a close third. The Rail RIfle beats it at range, and the Combat Rifle beats in at close to medium range engagements. Seems pretty balanced to me. The Assault Rifle is the odd one out. the RR and the CR are ranged weapons AR is close range The Scrambler RIfle is more of a ranged weapon. The Combat Rifle can't kill me too fast past 100m. A hundred meters is its max scrambler is about 75m and the assualt variant of the SR is still good on heavies. Your suits should fit your weapons What's the point of using the assault scrambler rifle? Strafing? Sorry, I only use the ACR and RR for automatic weapons.
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Tectonic Fusion
1578
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Posted - 2014.04.26 01:50:00 -
[11] - Quote
Magnus Amadeuss wrote:knight guard fury wrote:"good" SR users dont simply allow it to over-heat in combat.
btw, its totally balanced and fine. its meant to kill shield tankers quickly and it does for the most part so idk why you are complaining. back in the day the SR could kill anything, but now you need more shot to kill armor tanked suits so its not incredibly OP. i can effiecently kill an armor tank suit without over heating or on the last shot that over heats. First line = load of crap. It doesn't matter how good you are, it is going to overheat sometimes. To say otherwise is to be a bald faced liar. Also it doesn't change the fact that the ScR has the lowest damage per "clip", the lowest sustained damage, and is utterly demolished per trigger pull by the combat rifle. As for the underlined and as shown before, combat rifle does it faster. It is the only rifle that will not kill a standard sentinel in one clip. I mean if you had used both the combat rifle and scrambler rifle, you would not argue with this as it is plainly obvious. The only way the scrambler gets up to par is when on the amarr assault suit. Then it finally can compete. Yep, rather than enhance an already decent weapon (like the minmatar assault does) it merely makes it competitive with the other un-bonused weapons. Exactly why it needs less heat buildup. I don't care if it's only 3 extra shots. I just want to be able to kill armor tankers.
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Tectonic Fusion
1578
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Posted - 2014.04.26 01:58:00 -
[12] - Quote
knight guard fury wrote:Magnus Amadeuss wrote:knight guard fury wrote:"good" SR users dont simply allow it to over-heat in combat.
btw, its totally balanced and fine. its meant to kill shield tankers quickly and it does for the most part so idk why you are complaining. back in the day the SR could kill anything, but now you need more shot to kill armor tanked suits so its not incredibly OP. i can effiecently kill an armor tank suit without over heating or on the last shot that over heats. First line = load of crap. It doesn't matter how good you are, it is going to overheat sometimes. To say otherwise is to be a bald faced liar. Also it doesn't change the fact that the ScR has the lowest damage per "clip", the lowest sustained damage, and is utterly demolished per trigger pull by the combat rifle. As for the underlined and as shown before, combat rifle does it faster. It is the only rifle that will not kill a standard sentinel in one clip. I mean if you had used both the combat rifle and scrambler rifle, you would not argue with this as it is plainly obvious. The only way the scrambler gets up to par is when on the amarr assault suit. Then it finally can compete. Yep, rather than enhance an already decent weapon (like the minmatar assault does) it merely makes it competitive with the other un-bonused weapons. so for a weapon that has the ability to one shot shields you want it to do more dmg to armor? lol bad idea is bad. i can handle alomst all tpyes of people with a std-adv scrambler rifle and even if they are a bit much to handle i will use tactics and the enviorement to my advantage. the SR can has the abitlity to one shot mitila lights and mediums and some std suits but its still not considered OP and it can handle its own weight fairly well in combat. TBH, i ust think its how you use it. if you use it at range then you will have a better chance at killing them as they get closer and when in CQC you maximize your efforts towards killing them as long as you know you at least have a chance against them and also, since its an amarr weapon itsd meant for minmatar suits who mostly shield tank and can wipe out minmatar fairly easily while the CR can kill an amarr suit fairtly well as long as you land all the shots. First of all...Combat Rifle > All Secondly...you're the smarted idiot I've ever seen (jk I've seen far clever idiots).
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Tectonic Fusion
1578
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Posted - 2014.04.26 02:08:00 -
[13] - Quote
Magnus Amadeuss wrote:knight guard fury wrote:Magnus Amadeuss wrote:knight guard fury wrote:"good" SR users dont simply allow it to over-heat in combat.
btw, its totally balanced and fine. its meant to kill shield tankers quickly and it does for the most part so idk why you are complaining. back in the day the SR could kill anything, but now you need more shot to kill armor tanked suits so its not incredibly OP. i can effiecently kill an armor tank suit without over heating or on the last shot that over heats. First line = load of crap. It doesn't matter how good you are, it is going to overheat sometimes. To say otherwise is to be a bald faced liar. Also it doesn't change the fact that the ScR has the lowest damage per "clip", the lowest sustained damage, and is utterly demolished per trigger pull by the combat rifle. As for the underlined and as shown before, combat rifle does it faster. It is the only rifle that will not kill a standard sentinel in one clip. I mean if you had used both the combat rifle and scrambler rifle, you would not argue with this as it is plainly obvious. The only way the scrambler gets up to par is when on the amarr assault suit. Then it finally can compete. Yep, rather than enhance an already decent weapon (like the minmatar assault does) it merely makes it competitive with the other un-bonused weapons. so for a weapon that has the ability to one shot shields you want it to do more dmg to armor? lol bad idea is bad. i can handle alomst all tpyes of people with a std-adv scrambler rifle and even if they are a bit much to handle i will use tactics and the enviorement to my advantage. the SR can has the abitlity to one shot mitila lights and mediums and some std suits but its still not considered OP and it can handle its own weight fairly well in combat. TBH, i ust think its how you use it. if you use it at range then you will have a better chance at killing them as they get closer and when in CQC you maximize your efforts towards killing them as long as you know you at least have a chance against them and also, since its an amarr weapon itsd meant for minmatar suits who mostly shield tank and can wipe out minmatar fairly easily while the CR can kill an amarr suit fairtly well as long as you land all the shots. To the underlined I said nothing of the sort and you are just putting words in others mouths to try to have a point to argue, it is not working. The ScR (SR = sniper rifle) will not 1 shot nealy any suit in-game. Maybe some scouts/light suits with absolutely no HP mods. A ScR charged shot from a viziam does 214.5 damage. That is 296 damage to shields and 172 damage to armor. IF the suit has 172.5 armor, it will not be one-shotted, you don't even have to go any further. Honestly why do people try to come on here and B.S. me? It take 5 seconds for me to check.... The "noob" suits with barely any tank can take a charged shot and 2-3 regular shots usually also...
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Tectonic Fusion
1578
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Posted - 2014.04.26 02:24:00 -
[14] - Quote
knight guard fury wrote:Magnus Amadeuss wrote:knight guard fury wrote:Magnus Amadeuss wrote:knight guard fury wrote:"good" SR users dont simply allow it to over-heat in combat.
btw, its totally balanced and fine. its meant to kill shield tankers quickly and it does for the most part so idk why you are complaining. back in the day the SR could kill anything, but now you need more shot to kill armor tanked suits so its not incredibly OP. i can effiecently kill an armor tank suit without over heating or on the last shot that over heats. First line = load of crap. It doesn't matter how good you are, it is going to overheat sometimes. To say otherwise is to be a bald faced liar. Also it doesn't change the fact that the ScR has the lowest damage per "clip", the lowest sustained damage, and is utterly demolished per trigger pull by the combat rifle. As for the underlined and as shown before, combat rifle does it faster. It is the only rifle that will not kill a standard sentinel in one clip. I mean if you had used both the combat rifle and scrambler rifle, you would not argue with this as it is plainly obvious. The only way the scrambler gets up to par is when on the amarr assault suit. Then it finally can compete. Yep, rather than enhance an already decent weapon (like the minmatar assault does) it merely makes it competitive with the other un-bonused weapons. so for a weapon that has the ability to one shot shields you want it to do more dmg to armor? lol bad idea is bad. i can handle alomst all tpyes of people with a std-adv scrambler rifle and even if they are a bit much to handle i will use tactics and the enviorement to my advantage. the SR can has the abitlity to one shot mitila lights and mediums and some std suits but its still not considered OP and it can handle its own weight fairly well in combat. TBH, i ust think its how you use it. if you use it at range then you will have a better chance at killing them as they get closer and when in CQC you maximize your efforts towards killing them as long as you know you at least have a chance against them and also, since its an amarr weapon itsd meant for minmatar suits who mostly shield tank and can wipe out minmatar fairly easily while the CR can kill an amarr suit fairtly well as long as you land all the shots. To the underlined I said nothing of the sort and you are just putting words in others mouths to try to have a point to argue, it is not working. The ScR (SR = sniper rifle) will not 1 shot nealy any suit in-game. Maybe some scouts/light suits with absolutely no HP mods. A ScR charged shot from a viziam does 214.5 damage. That is 296 damage to shields and 172 damage to armor. IF the suit has 172.5 armor, it will not be one-shotted, you don't even have to go any further.Honestly why do people try to come on here and B.S. me? It take 5 seconds for me to check.... by the way, i said it has the ability to one shot, not it will one shot almost anthing Just including "it has the ability to one shot" in your past post was pointless.
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Tectonic Fusion
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Posted - 2014.04.26 04:40:00 -
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Atiim wrote:Magnus Amadeuss wrote: See here is the part where I know you are lying.
Anyway I am done with this. Show me a solid line of reasoning, some math, some type of tangible or logical reason why you think that the scrambler is just fine when it is only competitive on one suit(meaning an extra 2.8 mil sp investment too), especially when all of the other rifles are competitive on all of the suits?
Finally. Something sensible as opposed to "hurr durr we can't kill armur tankurs! we needs burffs!" A sensible solution to that problem, would be to remove the Amarr Assault's bonus, and apply it to all the Laser Weapons instead, making it a viable choice on Dropsuits other than the Amarr Assault without lowering the TTK. Of course then we'd have to think up another bonus for the Amarr Assault. Libtarded scrub.
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Ehem...OBVIOUSER troll is OBVIOUSER
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Tectonic Fusion
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Posted - 2014.04.26 04:45:00 -
[16] - Quote
Magnus Amadeuss wrote:Atiim wrote:Magnus Amadeuss wrote: See here is the part where I know you are lying.
Anyway I am done with this. Show me a solid line of reasoning, some math, some type of tangible or logical reason why you think that the scrambler is just fine when it is only competitive on one suit(meaning an extra 2.8 mil sp investment too), especially when all of the other rifles are competitive on all of the suits?
Finally. Something sensible as opposed to "hurr durr we can't kill armur tankurs! we needs burffs!" A sensible solution to that problem, would be to remove the Amarr Assault's bonus, and apply it to all the Laser Weapons instead, making it a viable choice on Dropsuits other than the Amarr Assault without lowering the TTK. Of course then we'd have to think up another bonus for the Amarr Assault. Well think about the amarr assault bonus, what is it's intended purpose? It is to increase the sustained DPS applied from the weapon. It is almost the same as the bonus from the minmatar assault, which is also a sustained DPS increase. The caldari assault bonus is also aimed at increasing sustained DPS, but does this job poorly compared to the amarr/minmatar bonus. I say leave it the same. Just like how the minmatar bonus changes the CR from a 54 round clip to a 67 (or is it 68) round clip, changing it's damage per clip from 1458 to 1809 (or 1836), the amarr assault would bring the new damage before overheat (i.e. per clip) from ~1250 to 1582. Still less than any other weapon, still very low sustained DPS. Or like I suggested in another thread, give amarr suits an inate heat reduction bonus. It makes sense, the gallente get inate armor repair, the minmatar get inate hacking speed and insanely high stamina regen, the caldari get inate shield regen, the amarr get inate heat reduction. IT would be fitting as well, in eve most amarr ships have/had bonuses just to be able to use amarr weaponry. EDIT: I am also all for reducing the RoF of the scrambler to 500 RPM, it is still faster than i can fire, but at least it makes it less friendly towards turbo controllers. (leaving the AScr alone of course, that weapon is fine) Don't expect Atim to understand our reasoning when it comes to the Scrambler Rifle. Just FYI if he disagrees with you.
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Ehem...OBVIOUSER troll is OBVIOUSER
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Tectonic Fusion
1591
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Posted - 2014.04.26 19:36:00 -
[17] - Quote
I-Shayz-I wrote:If you can't kill a stacked gallente assault with a SCR without overheating you haven't mastered the art of charged headshots.
The SR will and always will be a skill based weapon. Plot twist I do this effectively and they still don't die.
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Ehem...OBVIOUSER troll is OBVIOUSER
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