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Heimdallr69
Heaven's Lost Property Dirt Nap Squad.
2227
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Posted - 2014.04.25 14:37:00 -
[1] - Quote
Since the war room is best I thought I'd ask here. Has CCP mentioned what they plan on doing to fix assaults or are they gonna nerf everything else?
Removed inappropriate content - CCP Logibro
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Shiyou Hidiyoshi
Ancient Exiles. Dirt Nap Squad.
605
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Posted - 2014.04.25 14:42:00 -
[2] - Quote
They should sacrifice Lockingbro to the hungry hentai heroes at Nyain San. Milky's thirst for small little boys knows no bounds.
Seriously speaking though (as if ever lol), they shouldn't nerf any other suits until they buff Assaults. Then they should see how things play out because nerfing and buffing at the time is too much for CCP to handle and will most likely lead to a screw up... again.
QQ Kane
- holds out hand and a swarm of angry mutated salmon cornflakes appear * Attack my children attack!
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Ridire Greine
299
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Posted - 2014.04.25 14:45:00 -
[3] - Quote
Change their bonuses. (Well, the Caldari and Gallente ones)
Caldari don't need a bonus to Reload, they're long ranged fighters, meaning they should have all the time in the world to reload their weapon.
I'd like to see Gallente get a bonus to something that increases their DPS, something like +3% to Plasma Weaponry ROF per level. But that wouldn't really help the PLC / Ion Pistol.
"Jolly cooperation"
Knight Solaire
Leading Scientist in the examination of 'Forwards'
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demens grimwulff
Heaven's Lost Property Dirt Nap Squad.
259
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Posted - 2014.04.25 14:46:00 -
[4] - Quote
I made SEVERAL posts about this before 1.8 and never got a response from them on this... the only assault worth playing, really, is the Amarr due to the massive bonus with SCR, which maintains superiority over most weapons.
CCP doesn't seem to care much...
As the archeology of our thought easily shows, man is an invention of recent date. And one perhaps nearing its end
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demens grimwulff
Heaven's Lost Property Dirt Nap Squad.
260
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Posted - 2014.04.25 14:49:00 -
[5] - Quote
Ridire Greine wrote:Change their bonuses. (Well, the Caldari and Gallente ones)
Caldari don't need a bonus to Reload, they're long ranged fighters, meaning they should have all the time in the world to reload their weapon.
I'd like to see Gallente get a bonus to something that increases their DPS, something like +3% to Plasma Weaponry ROF per level. But that wouldn't really help the PLC / Ion Pistol.
The problem is deeper than that... the assault suits natural stats are **** poor compared to the others. You have to waste low slots to stay off scans, you have to add other modules for survivability that the other suits don't need... there is to much waste in those suits to use them.
I have always been Min assault, and will stay Min assault, but the suit is garbage compared to other choices... even now, any logi suit is a better assault than an assault suit.
ETA: on this character I have 3 proto suits (min assault, min commando, and a scout...). On another account I have prototype Gal Sentinel and Amarr Sentinel... on another, proto Amarr Assault... the only suits I find viable are the heavies, my scout, and my smart assault.
Commandos are high damage point defense... to slow, no grenade, and otherwise trash stats make them useless in a city assault.
My assault is fun, but outside of the Amarr assault, most city and outside point "assaulting", the suit suffers from bad innate stats and poor fitting capabilities to make it useful. Scouts, heavies, and logis are the only viable suits right now... with assault being viable, but on gimped legs and with a huge sign saying "I AM HERE, SHOOT ME!"
As the archeology of our thought easily shows, man is an invention of recent date. And one perhaps nearing its end
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
428
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Posted - 2014.04.25 14:50:00 -
[6] - Quote
they said that 1.9 was the patch to buff assault suits since they could not fit it in 1.8 so my caldari assault will be even more deadly i just put a combat rifle on it last week man that is putting people down fast.
The clever combatant imposes his will on the enemy, but does not allow the enemy"s will to be imposed upon him. Sun Tzu
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Ridire Greine
302
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Posted - 2014.04.25 14:55:00 -
[7] - Quote
demens grimwulff wrote:
The problem is deeper than that... the assault suits natural stats are **** poor compared to the others. You have to waste low slots to stay off scans, you have to add other modules for survivability that the other suits don't need... there is to much waste in those suits to use them.
I have always been Min assault, and will stay Min assault, but the suit is garbage compared to other choices... even now, any logi suit is a better assault than an assault suit.
Min Assault is just horrible, I specced into it before the Dropsuit Command Respec and tried it out in a PC.
Never again, at least not until its buffed, the tiny bonus to speed was just pointless, Min Assault needs an extra low, and Shield Modules in general need to be looked at.
Regulators and Extenders should both be buffed, Regulators should receive an extra 10 or 15%, and Ext. need their PG reduced.
There is no point to use an Assault for anything ever anymore.
"Jolly cooperation"
Knight Solaire
Leading Scientist in the examination of 'Forwards'
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demens grimwulff
Heaven's Lost Property Dirt Nap Squad.
260
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Posted - 2014.04.25 14:57:00 -
[8] - Quote
CUSE TOWN333 wrote:they said that 1.9 was the patch to buff assault suits since they could not fit it in 1.8 so my caldari assault will be even more deadly i just put a combat rifle on it last week man that is putting people down fast.
Yea, I love my combat rifle :3. Played SMGs only in CoD, so it gives me wonderful feelings of the P90 and UMP45 from MW2
As the archeology of our thought easily shows, man is an invention of recent date. And one perhaps nearing its end
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demens grimwulff
Heaven's Lost Property Dirt Nap Squad.
260
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Posted - 2014.04.25 14:58:00 -
[9] - Quote
Ridire Greine wrote:demens grimwulff wrote:
The problem is deeper than that... the assault suits natural stats are **** poor compared to the others. You have to waste low slots to stay off scans, you have to add other modules for survivability that the other suits don't need... there is to much waste in those suits to use them.
I have always been Min assault, and will stay Min assault, but the suit is garbage compared to other choices... even now, any logi suit is a better assault than an assault suit.
Min Assault is just horrible, I specced into it before the Dropsuit Command Respec and tried it out in a PC. Never again, at least not until its buffed, the tiny bonus to speed was just pointless, Min Assault needs an extra low, and Shield Modules in general need to be looked at. Regulators and Extenders should both be buffed, Regulators should receive an extra 10 or 15%, and Ext. need their PG reduced. There is no point to use an Assault for anything ever anymore.
I feel like I have mastered that suit (not like Noein or Regynum, but I am darn good in it), and I find a scout with half its hp is more viable.
As the archeology of our thought easily shows, man is an invention of recent date. And one perhaps nearing its end
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Ridire Greine
302
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Posted - 2014.04.25 14:58:00 -
[10] - Quote
demens grimwulff wrote:CUSE TOWN333 wrote:they said that 1.9 was the patch to buff assault suits since they could not fit it in 1.8 so my caldari assault will be even more deadly i just put a combat rifle on it last week man that is putting people down fast. Yea, I love my combat rifle :3. Played SMGs only in CoD, so it gives me wonderful feelings of the P90 and UMP45 from MW2
The Combat Rifle is probably the sexiest weapon in the game.
Better than all that Gold Amarrian stuff.
"Jolly cooperation"
Knight Solaire
Leading Scientist in the examination of 'Forwards'
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Heimdallr69
Heaven's Lost Property Dirt Nap Squad.
2228
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Posted - 2014.04.25 15:04:00 -
[11] - Quote
CUSE TOWN333 wrote:they said that 1.9 was the patch to buff assault suits since they could not fit it in 1.8 so my caldari assault will be even more deadly i just put a combat rifle on it last week man that is putting people down fast. If they change the reload bonus I'll want my sp back I got my RR everything to 5 cuz of that bonus
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
429
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Posted - 2014.04.25 15:48:00 -
[12] - Quote
Heimdallr69 wrote:CUSE TOWN333 wrote:they said that 1.9 was the patch to buff assault suits since they could not fit it in 1.8 so my caldari assault will be even more deadly i just put a combat rifle on it last week man that is putting people down fast. If they change the reload bonus I'll want my sp back I got my RR everything to 5 cuz of that bonus yes thats the only thing i feel bad about the suit is i maxed out the rail rifle and magsec to go with it wich is good but just not that great in PC but i put the 6kin on there and was droping fools. but the bonus to the rail rifle does work great for camping the high ground LOL but people are sending whole squads to try to stop me up there now.
The clever combatant imposes his will on the enemy, but does not allow the enemy"s will to be imposed upon him. Sun Tzu
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CR4SH OVERRIDE
140
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Posted - 2014.04.25 16:24:00 -
[13] - Quote
I just want the effing Amarr Assault bonus to be hotfixed... how long does it take to patch a bonus on a suit that isn't applying?
Shhhh. it's a secret.
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Ridire Greine
308
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Posted - 2014.04.25 16:40:00 -
[14] - Quote
CR4SH OVERRIDE wrote:I just want the effing Amarr Assault bonus to be hotfixed... how long does it take to patch a bonus on a suit that isn't applying?
I thought they already fixed the passives?
"Jolly cooperation"
Knight Solaire
Leading Scientist in the examination of 'Forwards'
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CR4SH OVERRIDE
140
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Posted - 2014.04.25 18:47:00 -
[15] - Quote
Ridire Greine wrote:CR4SH OVERRIDE wrote:I just want the effing Amarr Assault bonus to be hotfixed... how long does it take to patch a bonus on a suit that isn't applying? I thought they already fixed the passives? The fixed the passives not working for all suits.. but the Amarr Assault bonus is still in the bug section of the forums as not completed yet. My scr overheats in 10-12 shots now as opposed to 17+
Shhhh. it's a secret.
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IVIaster LUKE
Shadow Company HQ Lokun Listamenn
451
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Posted - 2014.04.25 18:49:00 -
[16] - Quote
CUSE TOWN333 wrote:they said that 1.9 was the patch to buff assault suits since they could not fit it in 1.8 so my caldari assault will be even more deadly i just put a combat rifle on it last week man that is putting people down fast.
Ditto. o7
I throw boxes of chocolates that go BOOOOOOOM!
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CR4SH OVERRIDE
140
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Posted - 2014.04.25 19:22:00 -
[17] - Quote
IVIaster LUKE wrote:CUSE TOWN333 wrote:they said that 1.9 was the patch to buff assault suits since they could not fit it in 1.8 so my caldari assault will be even more deadly i just put a combat rifle on it last week man that is putting people down fast. Ditto. o7 CCP logic... introduce all suits and give respec... next build buff and nerf all said suits and listen to people cry about another respec.... Bathe in tears.
Shhhh. it's a secret.
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Killar-12
OLDSPICE. Top Men.
2717
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Posted - 2014.04.25 19:30:00 -
[18] - Quote
Questions on Possible Assault Buffs, Might it be a good Idea to Mix Assault and Commando Bonuses and give them to both?
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
433
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Posted - 2014.04.25 19:46:00 -
[19] - Quote
Killar-12 wrote:Questions on Possible Assault Buffs, Might it be a good Idea to Mix Assault and Commando Bonuses and give them to both? i say give them more grenades for a start and make a regen bonus to keep them on the front lines.
The clever combatant imposes his will on the enemy, but does not allow the enemy"s will to be imposed upon him. Sun Tzu
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Ridire Greine
310
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Posted - 2014.04.25 19:48:00 -
[20] - Quote
CUSE TOWN333 wrote: i say give them more grenades for a start and make a regen bonus to keep them on the front lines.
You'd have to include Armour Reppers in that bonus though, or else we'll go back to Gallente and Amarr both having a Shield Regen Bonus.
"Jolly cooperation"
Knight Solaire
Leading Scientist in the examination of 'Forwards'
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Killar-12
OLDSPICE. Top Men.
2719
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Posted - 2014.04.25 19:54:00 -
[21] - Quote
CUSE TOWN333 wrote:Killar-12 wrote:Questions on Possible Assault Buffs, Might it be a good Idea to Mix Assault and Commando Bonuses and give them to both? i say give them more grenades for a start and make a regen bonus to keep them on the front lines.
- Yes, I'd say +1 as an Inherent Bonus
- I agree for the Gallente and Caldari, the Amarr needs a Plate Speed Reduction Bonus to Allow them to Assault better with a Large Buffer, and the Minmatar could use Speed, Damage or Some Sort of Bonus Towards Explosives
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demens grimwulff
Heaven's Lost Property Dirt Nap Squad.
274
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Posted - 2014.04.25 20:38:00 -
[22] - Quote
Min needs more speed, better module layout, and a native bonus worth a damn. hell, maybe hp/sec back (as that was the ONLY saving grace of the suit) and a better scan profile for all assaults?
I like the +25% to clip size... but it does nothing for me if I can die quicker than I could use the racial in.
Fix for armor plates: +1/3/5% scan profile per armor plate (basic/enhanced/complex in order)
As the archeology of our thought easily shows, man is an invention of recent date. And one perhaps nearing its end
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noob cavman
Heaven's Lost Property Dirt Nap Squad.
1352
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Posted - 2014.04.25 20:41:00 -
[23] - Quote
A better shield regeneration on the mim would go aways in making it better. damn you reg why did you pick this suit it makes it harder to admit im a scrub in it
I want to be a caveman!
Ccp: DENIED YOU DRUNK
Gö+GöüGö+ n+¦pâ+(`-ö´)n+ën+¦ Gö+GöüGö+
Jollys quirky inconsistent sidekick.
dem spandex yo
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Killar-12
OLDSPICE. Top Men.
2719
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Posted - 2014.04.25 20:42:00 -
[24] - Quote
demens grimwulff wrote:Min needs more speed, better module layout, and a native bonus worth a damn. hell, maybe hp/sec back (as that was the ONLY saving grace of the suit) and a better scan profile for all assaults?
I like the +25% to clip size... but it does nothing for me if I can die quicker than I could use the racial in.
Fix for armor plates: +1/3/5% scan profile per armor plate (basic/enhanced/complex in order) Same with Shields though, but Shields need some sort of buff
How to Leave PC
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demens grimwulff
Heaven's Lost Property Dirt Nap Squad.
274
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Posted - 2014.04.25 20:47:00 -
[25] - Quote
Killar-12 wrote:demens grimwulff wrote:Min needs more speed, better module layout, and a native bonus worth a damn. hell, maybe hp/sec back (as that was the ONLY saving grace of the suit) and a better scan profile for all assaults?
I like the +25% to clip size... but it does nothing for me if I can die quicker than I could use the racial in.
Fix for armor plates: +1/3/5% scan profile per armor plate (basic/enhanced/complex in order) Same with Shields though, but Shields need some sort of buff
I didn't want to mention the shields... mostly because the lower recharge time is nice, but being unable to run shield energizers makes my stomach feel all kinds of sad.
worthless damn suit... but still a lot of fun to use *shrugs*
As the archeology of our thought easily shows, man is an invention of recent date. And one perhaps nearing its end
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Killar-12
OLDSPICE. Top Men.
2720
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Posted - 2014.04.25 21:50:00 -
[26] - Quote
demens grimwulff wrote:Killar-12 wrote:demens grimwulff wrote:Min needs more speed, better module layout, and a native bonus worth a damn. hell, maybe hp/sec back (as that was the ONLY saving grace of the suit) and a better scan profile for all assaults?
I like the +25% to clip size... but it does nothing for me if I can die quicker than I could use the racial in.
Fix for armor plates: +1/3/5% scan profile per armor plate (basic/enhanced/complex in order) Same with Shields though, but Shields need some sort of buff I didn't want to mention the shields... mostly because the lower recharge time is nice, but being unable to run shield energizers makes my stomach feel all kinds of sad. worthless damn suit... but still a lot of fun to use *shrugs* Min needs a (Slight) PG and (Major)CPU buff
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