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NAV HIV
The Generals General Tso's Alliance
1569
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Posted - 2014.04.24 18:47:00 -
[1] - Quote
Agreed with most of it...
"I do believe scouts should go back to 40/45 profile/precision. I think it would balance out EWAR a little bit, mediums could see cloaked scout with 1 or 2 precision modules."
You really want a 900 + Ehp Assault or commando to see a cloak easily ?! What would be the point then ?!
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NAV HIV
The Generals General Tso's Alliance
1571
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Posted - 2014.04.24 19:21:00 -
[2] - Quote
Aszazel wrote:NAV HIV wrote:Agreed with most of it...
"I do believe scouts should go back to 40/45 profile/precision. I think it would balance out EWAR a little bit, mediums could see cloaked scout with 1 or 2 precision modules."
You really want a 900 + Ehp Assault or commando to see a cloak easily ?! What would be the point then ?!
They wouldn't see a scout easily they would be sacrificing high slots for precision. Personal view is not squad shared, (I don't know for sure, everyone still fights over this) 40 profile with 25% cloak + 5 in dampening = 26 db profile for all scout suits. Mediums have 55, Logis have 50 that would still take level 5 precision + 25 complex precision = 32db. I would LOVE to have a medium give up 132 armor to think he can see me. I would like to see scanners return to 360 spins but keep the recharge maybe slightly less than what it is. 80% of current recharge, scanners were great at making people think they were safe, everyone runs in groups now, less pickings for the lone wolf. Plus with a 45 precision + level 5 precision + cal suit bonus = 29 db. It would put cal where they have been bitching all along, they can see every level of a gal scout so long as a gal has 1 less dampener than they have precision. But at 4 vs 4, gals would still beat them out.
it will only affect Caldari and Min suits ...
Gal Logi, Gal Scout, Gal Assault and Amar Suits would make cal scout, amar scout and min scouts almost useless. You don't need to change the PD, gal logi can still see 90% of the scouts on the field right now... The thing is, they don't bother using the suits properly... |
NAV HIV
The Generals General Tso's Alliance
1571
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Posted - 2014.04.24 19:26:00 -
[3] - Quote
Aszazel wrote:Korvin Lomont wrote:
You do realise that passive scan is not all there are still scanners and gal logis that would lighten up every scout on the map and scanner DO have shared squad view...
The only halfway reasonable changes to cloaks would be equalize the cooldown (every cloak has a 40 s cooldown) and maybe remove the dampening effect...
I still don't understand your point, every scout with the exception of the gal scout can be lit up by a scanner as it is now. 35 profile + 5 in dampening + cloak would be = 22 db. 40 profile + 5 in dampening + cloak would be = 26 db Here is the sheet for scanners http://dust514.com/news/blog/2014/03/equipment-uprising-1.8/Duvolle Focused scanner still picks up everyone but a 3 dampened Gal with a cloak. I am just saying, there was no need to reduce our profile from 40 to 35. It created an imbalance between Cal and Gal scouts with regard to competing modules and the amount needed between them. it also widened the rift between Mediums and what they had to do with "seeing" scouts.
The cal vs gal is cat and mouse game... Gal sort of has an upper hand... Cal 4 high 2 lows, Gal 2 highs 5 lows + Armor rep.... The cal should have 1 More High to even it out...
About gal scouts running 3 PD... I only saw 2 red dots running it (Other than friends)
the rest light up like Christmas tree with the gal logi (2 PE + 1 RA + Scanner)
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NAV HIV
The Generals General Tso's Alliance
1571
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Posted - 2014.04.24 19:27:00 -
[4] - Quote
Aszazel wrote:jerrmy12 kahoalii wrote: Scouts shouldn't be seen at all...
First off, they all already CAN, not be seen, they all have a CLOAK. Secondly, if you are talking EWAR, not all scouts are the same, so why make this grand statement that scouts should be the only ones capable of being ghosts, they got rid of the dampening bonus, the Cal and min don't have enough low slots to fit that many dampeners, the min, cal, and amarr don't get a bonus to dampening at all. Just cause the cloak is this fancy new item which is helpful I'll admit, I was doing my job just fine before it came along, hacking, throwing out uplinks, sighting in enemies for my squad, picking off loners. Hell, Lighting xVx was going 35/2 pre 1.8.
Lighting is a Beast... Always challenging going against him... |
NAV HIV
The Generals General Tso's Alliance
1580
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Posted - 2014.04.24 20:38:00 -
[5] - Quote
Aszazel wrote:Sorry, let me sum up then, remove profile dampening bonus from all cloaks, return scout profile to 40, give all scouts a 5% bonus to dampening per level. Reduce cloak time to 20/40/60 with a 4/6/8 recharge. Leave the way it functions alone, mediums now have an opportunity to passively scan us whether cloak is on or not depending on how many dampeners you sacrifice to other low slots.
Give mediums more base armor and shields.
Cal scout would need 1 more low/high slot... |
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