CELESTA AUNGM
Kang Lo Directorate Gallente Federation
144
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Posted - 2014.04.24 19:57:00 -
[1] - Quote
Wow.
Over the MONTHS (actually YEARS...Beta was were it began) there has been a player war waged, and the prize was "Posession of the FPS Construct of Dust". Players realized that (partly due to this forum and its open-dialogue/feedback policy), if the could "bend" this game into being more like the TRADITIONAL fps structure with four rigid combat-character-roles to choose from and a MAXI-proton gun as the top prize everyone advances toward--OR--protect the game in its attempt to be a full INNOVATOR that has no rigid defined soldier-type to pick, and let's players customize his career path like he customizes his apartment at home... the winner would be able to dictate to CCP how this game evolves from that point forward.
No kidding, it was a BRUTAL power struggle, on more than one "Dust Forum Site", and it caused many classic FPS lovers to say "screw you nutty players and screw CCP--I'm not playing this jacked-up, anti-christ game no more--and you guys don't know how to make an FPS the right way!" Eventually the gamers who wanted Dust to emulate the classic FPS structure they are accustomed to, lost the fight and closed their mouths or exitted. The "overlap" of "roles" is what Dust is INTENDED to have and is even marketed by CCP as their main selling feature---it won't be changed, no matter what new players get irritated or confused by it at first.
So, the crazy mental-patient says "there's nothing wrong with me, I'm sane!" LOL. There's nothing that needs fixing in Dust's roles--because players are being (silently) encouranged to innovate well outside the constraints of "roles". In effect--forget "roles" (or maybe create our own).
I always tell myself, you're not developing the combat suit and gear thats assigned to you. You're developing a character named CELESTA AUNGM. Like a blank doll. You pay for it to go to school, invest in different courses, decide a trade, realize you hate your job but found a cooler one. You're training a character---it's not pick-a-soldier-type and buy-a-silencer-attachment.
I know, it's weird and takes getting used to. But it's not going to be fixed, because by now so many of us have decided to support CCP's idea that it's not broken.
Are you in a "Role" of some kind that you want to perfect, Meisterjager? You've got me curious? Yum! |
CELESTA AUNGM
Kang Lo Directorate Gallente Federation
145
|
Posted - 2014.04.25 18:47:00 -
[2] - Quote
Meisterjager Jagermeister wrote:CELESTA AUNGM wrote:....The "overlap" of "roles" is what Dust is INTENDED to have and is even marketed by CCP as their main selling feature--- Wow indeed CELESTA AUNGM. I agree with you to a point. In beginning my reply to you in defense this position, I reread my op and realized I did in fact use the phrase "thus preventing role overlap". This is unfortunate as this is not what I intended to convey. What I suggest is not to prevent but LIMIT role overlap. ........ Again, when a suit from one weight class with an intended style of play built into it can be tweaked to outperform another suit at its own style of play then the game designers are faced with a dilemma: correct it or let it be. ..... I'm confident CCP will take some action to correct the situation in a way that doesn't prevent a play style but protects years of hard work and planning. To this end I offered my idea.
NICE reply!! Meisterjager, though I don't agree with you, your point of view deserves A LOT OF RESPECT.
On a freindly wager, say, umm....5 million ISK (seriously! I'm good for it! No New Eden sucker--deception), I'd bet that CCP doesn't correct their overlap's ability to allow a "scout" to outweigh a "heavy's" EHP performance. Not unless it seriously leads to player abuse/exploit. I get the impression CCP only moves numbers around when their recording of the gameplay indicates that "imbalance of player BEHAVIOR" that is starting to be clarified more and more these days.
"Roles" in Dust's suits MAY have been a wise marketing move, to ease players through the front door and let them cling to some famiiar fps anchors while they try the game, rather than alienate them with all of Dust's "innovation" too soon.
Or maybe roles were created to have a shelf of "manufacture models" with innate bonuses (bonuses that once tried to attack specific problems a "scout", "support gunner" "assault-trooper" might typically face)...all just so that a player could pimp her suit off of something already on the shelf, and not have to build from scratch.
Some of us like building a thing from scratch (an option arguably offered by the non-bonused racial suits) but, for me it's more intriguing to take a brand that one of the corps already built, and mutate for my motives. I suspect the result of all this EHP and role-suiting is "overload of tech information" as you're walking up to your next potential victim on the battlefield. It's a confusion and frustration that I actually enjoy seeing in fellow players.
You buy a "commando" suit with the expectation that, with some proto-unlocking, it will easily outpound this girl you're walking up to who your HUD tells you is a "scout" by way of the dropsuit she's wearing. The basic tech-info your scanner is feeding you is incorrect---she's a DS driver WEARING a scout suit. Follow-up info from your HUD tells you she's positively GLOWING with 750EHP, and that you're chance of smoking her is only 40% with your RR, but the overlapping information just isn't regestering anymore, and your EXPECTATION has taken over completely. By the time your face-off finishes, she's running away from where she just left your dissolving clone corpse. The New Eden data technology is INCREDIBLE on the battlefield, but there is so little time to take it all in before you pull the trigger, so you just go on gut EXPECTATION based on "role".
I think that Dust should continue to allow someone to pimp a suit WAY outside of her opponent's expectation of her suit's fighting-class. I don't always like getting badly surprised and slapped in the face by my prey...but I LOVE that this game can do that to me!
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