Medical Crash
CLONES AGAINST HUMANITY
296
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Posted - 2014.04.22 19:01:00 -
[1] - Quote
licio br wrote:Hey; I consider myself pretty good at FPS with k/d well above 1.0, however I cant get good at dust. I love the game and the promises for the future but currently I am at bellow 0.5 k/d. Not to mention that I am getting about 200 wps/game and when I compare that with other players the difference is abysmal. I got almost 10m sp mostly in AR, sniping and SL. Just can't figure out I am doing wrong. Any tips appreciated. Thanks. You're not a troll right?
If not, then I'd be glad to help you out. Apply to my Corp, and I'll try to get you in my squad.
You see Dust is not very "solo" friendly, unless you specced into scouts-preferably the Gallente Scout.
There is no "infantry" mode, so any players you squad with must have at least 1 vehicle person.
After that you squad layout will depend on what is available to you.
For example-
6 man squad-
1-Logi- First suit uplinks- all three slots, next suit scanner-Needle-Repair tool (use the core + minmatar suit if possible) (Save some uplinks for near the objective)
2-Heavy- Armour stack, stay near cover- enemies will try to take out your repper first, logis stick out, CCP made us "bullseye" bee yellow.
3-Gallente Logi + 4 Scanners(Duvolle Focused x 2 (100 m, 15db), Creo Flux SCanner X2 ( 200 m 21 dB?) (Needs to hide, (4+ dampners a must, I use 5), must scan 24/7, no combat for you)
4-Gal Scout- protect your frontline Logis from getting flanked
5-Combat Suit- any suit with High Hp/High Fire power
6-Tanker/ADS pilot
Let's say you're playing Domination.
Have a guy with an SSD drive spawn first, have him call out a Dropship- stat-
Fly to a Tower near the objective if possible, fly near the objective first to drop off your teammates. Your squad should have spawned on your ships CRU. PLace uplinks on a high platform near the objective.
Have Combat player spawn hives on tower, suicide, bring a FG - keeo the enemy Dropships off your tower, defend you uplinks, give support to your tanker.
Scanner guy spawns and hides 100 m from objective, he has 200 meter scanners so he can be some distance away. His job is to hide, maintain scans, and monitor the Tac Net. Your tankers are blind, you don't want them having to push start, so your intel guy will tell him where enemy vehicles are heading from. If possible have tanker bait enemy vehicles to Forge Gunner for some support,
Gal Scout, Frontline Logi, + your Heavy all head to the obective. Heavy stays out of the open, your Logi must NEVER be exposed. Your scout remains cloaked nearby waiting to interecept enemy suits trying to flank you.
You lose the vehicle match and you're basically done for, so either q sync with other squads that have tankers, or cross your fingers cause you'll need to luck. The matchmaking in this game is trash.
And again, I will help you if you squad with me. My corp has been accepting many lower SP members, we intend to train them until they are PC ready.
I prefer to heal with my Minmatar Logi ( Core Rep tool), but will switch to my Gallente Logi to scan if there is too many enemy scouts (must find some crates to hide behind haha)
Worst happens and we have NO vehicle support, then I call out my tanks or ADS (if the bolas gods doesn't feel like destroying it)
*** Almost forgot, have the squad leader set the "defend order" on your logi. I make mad points when I heal damaged Heavies.
Don't use your orbital until your intel guy has scanned the objective. Aim for the biggest clump of enemies, or an enemy bolas OR an enemy objective if you need it cleared. Keep in mind the OB won't hit players if they are under certain areas. |
Medical Crash
CLONES AGAINST HUMANITY
306
|
Posted - 2014.04.24 00:12:00 -
[2] - Quote
Zaaeed Massani wrote:I run a 3.0+ k/d in BF, 2.0+ in CoD.
.90 in DUST.
Working as intended.
EDIT: I also typically play a support role in DUST, not a slayer.
Max out your armor and shields first, followed by your PG/CPU so you can fit better modules. Night and day difference.
BF3- Spawn Recon, have Sprint, TUGs, Spawn Beacon, and 870 MCS with Iron Sights+SLUGS+ Extended Mags. PLace Decoy Beacon away from you in an obvious spot. Place TUG's behind some cover, near your desired objective(guard it with your life).
Slugs are not meant for running around, they are meant for camping. OHK at crazy ranges once you get used to it. I'd have 2 squads get mad, and use smoke + coming from multiple directions+ jumping all trying to get little ol me. Makes people VERY mad. Got a message from a Japanese player, telling me to "disappear" lolol. |