|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Atiim
Heaven's Lost Property Dirt Nap Squad.
7088
|
Posted - 2014.04.22 14:03:00 -
[1] - Quote
Well here's one.
I'd make two more, but it's not worth my time. It was you guys were crying tears of joy for the changes, so now it's you guys who get to live with a monotonous playstyle.
Careful what you wish for.
HAV > Infantry > AV < HAV
[s]Text[/s] <------ That's how you make a strike-through
-HAND
|
Atiim
Heaven's Lost Property Dirt Nap Squad.
7090
|
Posted - 2014.04.22 17:57:00 -
[2] - Quote
Lorhak Gannarsein wrote:Unfortunately it was the AV community who wanted these changes.
Really?
I'm looking back through some old threads, and I'm having trouble locating a dedicated AVer who was cheering 1.7's changes on. Would you care to link some for me?
HAV > Infantry > AV < HAV
[s]Text[/s] <------ That's how you make a strike-through
-HAND
|
Atiim
Heaven's Lost Property Dirt Nap Squad.
7092
|
Posted - 2014.04.22 18:13:00 -
[3] - Quote
MarasdF Loron wrote: That is the only fit you can make if you are not allowed to stack anything. I was crying tears of sadness the moment CCP announced 1.7 vehicle changes, so hard actually that I had to quit for a while. I still hate what CCP did to vehicles, and I will always hate them for that, even if they bring the old ones back.
No, it's not. Though I don't see what you have against stacking modules. You didn't see AVers complaining about how the only viable fit involved stacking 3x Complex Damage Modifiers did you?
Here's another fitting. It's teamwork oriented, but it doesn't involve stacking modules of any kind.
HAV > Infantry > AV < HAV
[s]Text[/s] <------ That's how you make a strike-through
-HAND
|
Atiim
Heaven's Lost Property Dirt Nap Squad.
7092
|
Posted - 2014.04.22 18:16:00 -
[4] - Quote
Harpyja wrote: It just goes to show that the only viable and most effective fit(s) that is/are left use repper stacking. The only two fits I'd see myself using at this point (if I was specced into armor tanks instead of shield tanks) would either be rep-rep-plate or rep-rep-rep.
And would you like to explain how Armor Repairer stacking is the only viable fit?
Or is anything that can be reasonably killed by it's weakness (Swarm Launchers, all other AV by extension) not considered viable?
HAV > Infantry > AV < HAV
[s]Text[/s] <------ That's how you make a strike-through
-HAND
|
Atiim
Heaven's Lost Property Dirt Nap Squad.
7126
|
Posted - 2014.04.23 01:57:00 -
[5] - Quote
Harpyja wrote:Atiim wrote:Harpyja wrote: It just goes to show that the only viable and most effective fit(s) that is/are left use repper stacking. The only two fits I'd see myself using at this point (if I was specced into armor tanks instead of shield tanks) would either be rep-rep-plate or rep-rep-rep.
And would you like to explain how Armor Repairer stacking is the only viable fit? Or is anything that can be reasonably killed by it's weakness (Swarm Launchers, all other AV by extension) not considered viable? Wow, your sub-par understanding is gut-wrenching. Would you care to explain how a fit with only one armor rep is not as effective as stacking armor reps? I shouldn't even be asking a scrub like you to answer that, but please try to use your little brain as best as you can only to find that there is no Maddy fit that's better than one that stacks reps (either 2 or 3 reps).
Harpyja wrote: It just goes to show that the only viable [...] fits(s) that is/are left use repper stacking.
Pretty sure this is what you said. I'm not saying that rep stacking isn't the best effective fit, but you were the one who said it was the only viable fitting. Care to explain why, or is my assertion correct?
Oh noes. A tanker called me a scrub. Whatever shall I do?
HAV > Infantry > AV < HAV
[s]Text[/s] <------ That's how you make a strike-through
-HAND
|
Atiim
Heaven's Lost Property Dirt Nap Squad.
7127
|
Posted - 2014.04.23 02:01:00 -
[6] - Quote
Duran Lex wrote: Call in a tank of course!
But then he'd cry about how someone who didn't spend as much SP as he did killed him.
HAV > Infantry > AV < HAV
[s]Text[/s] <------ That's how you make a strike-through
-HAND
|
Atiim
Heaven's Lost Property Dirt Nap Squad.
7130
|
Posted - 2014.04.23 02:16:00 -
[7] - Quote
Harpyja wrote: You're just like the media, trying to make everything fit your own biased opinions and try to influence the dumb majority.
Except unlike the media, what I say is usually true; and unlike most tankers, credible.
Your exact words, were:
Harpyja wrote: It just goes to show that the only viable and most effective fit(s) that is/are left use repper stacking
HAV > Infantry > AV < HAV
[s]Text[/s] <------ That's how you make a strike-through
-HAND
|
Atiim
Heaven's Lost Property Dirt Nap Squad.
7137
|
Posted - 2014.04.23 19:02:00 -
[8] - Quote
MarasdF Loron wrote: If you want to bring ISK into the argument I can tell you that tank vs tank fights are even less profitable. I can roam around in my 700K ISK tank with 2 gunners and get 2 shotted down by a 70K Sica. So, 1 death = 700K... how many times can you die for that price?
If your loosing 700k ISK per tank death, it's your own fault. Just about every vehicle module in the game yields little to no benefits across higher tiers, meaning you could run the basic with no issues in performance.
Though at 700k, I could die about 2-3 times depending on my fit.
HAV > Infantry > AV < HAV
[s]Text[/s] <------ That's how you make a strike-through
-HAND
|
Atiim
Heaven's Lost Property Dirt Nap Squad.
7137
|
Posted - 2014.04.23 19:05:00 -
[9] - Quote
True Adamance wrote: Mechanics should then benefit players who fit for squad based activities not rewards those who selfishly fit tanks for their solo benefits.
Here's a start.
HAV > Infantry > AV < HAV
[s]Text[/s] <------ That's how you make a strike-through
-HAND
|
|
|
|