|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ripley Riley
Incorruptibles
1834
|
Posted - 2014.04.21 18:43:00 -
[1] - Quote
Cat Merc wrote:I would suggest: Caldari: 100hp/s on shields | 0hp/s on armor Minmatar: 80hp/s on shields | 4hp/s on armor Amarr: 60hp/s on shields | 12hp/s on armor Gallente: 60hp/s on shields | 15hp/s on armor
I think these numbers are high, but I really like the idea of a frontal assault specialist that can keep the pressure on. My take on the numbers:
- Caldari: shield recharge rate 60HP/s (up from 30HP/s)
- Minmatar: shield recharge rate 50HP/s (up from 25HP/s)
- Amarr: increase armor HP to 270HP (up from 180HP)
- Gallente: innate armor repair 5HP/s (up from 2HP/s)
Make the changes listed above, gather data, make adjustments as needed.
I opted not to give Amarr innate armor repair because I still think that needs to be a Gallente tanking style. The Amarr should continue to be armor bricks. The Gallente's innate armor repair gives them a free PRO armor repper.
He imposes order on the chaos of organic evolution...
|
Ripley Riley
Incorruptibles
1837
|
Posted - 2014.04.21 18:53:00 -
[2] - Quote
Cat Merc wrote:Those numbers will be pathetic and won't achieve the end goal.
Create a design goal ("allow assault dropsuits able to provide pressure during combat without having to stop for eHP recovery as much as other dropsuits"), incrementally make changes to meet that goal, gather data along the way, if the changes aren't enough then tweak the stats up again.
It's like getting weighed at the doctor's office. Does the nurse wildly fling the slide back and forth across the bar until she/he happens to hit your weight? No, she gets fairly close to weight, then taps the slide until the scale balances.
He imposes order on the chaos of organic evolution...
|
Ripley Riley
Incorruptibles
1838
|
Posted - 2014.04.21 19:02:00 -
[3] - Quote
Cat Merc wrote:Not really
Yes really It's the only way to avoid the ebb and flow of buff/nerf/buff/nerf cycles. Massive increases or decreases in stats are not the way to go.
Cat Merc wrote:I can already tell that a scout dropsuit will simply be able to do everything better with the numbers you provided.
Then make changes to the scout dropsuits... creating a negative (or negatives) to brick tanking scouts would be a great start, but that's a whole other debate.
He imposes order on the chaos of organic evolution...
|
Ripley Riley
Incorruptibles
1842
|
Posted - 2014.04.21 20:11:00 -
[4] - Quote
Funkmaster Whale wrote:The ScR and LR on the other hand should just be rebalanced to reduce heat build-up to allow any suit to use them effectively. I know the Amarr Assaults love their bonus but it honestly would be a buff to the Amarr to reduce Laser weapons heat build-up overall to make it so any any Amarr suit could make use of them just as effectively. This would also pave the way for making these weapons more viable to other races as well.
Much like in Eve Online, races should provide noticeable bonuses with their preferred racial weapon system. For example, in Eve the Gallente receive bonuses with drone weapon systems. Other races can use drones, but not nearly as effect as the Gallente. Other races can fit the ScR and LR, but the Amarr should receive racial bonuses to make those weapons really shine.
He imposes order on the chaos of organic evolution...
|
Ripley Riley
Incorruptibles
1842
|
Posted - 2014.04.21 20:20:00 -
[5] - Quote
Funkmaster Whale wrote:I agree but we're not balancing EVE here. It's a bit different balancing a Submarine Simulator versus an FPS.
If we aren't sticking with some of the well established New Eden design philosophies (e.g. tanking types, hybrid/projectile/explosive/laser weapon systems, EWAR, etc.) then I personally have much less of a reason to play this game...
Actually, if we stray too far from those design philosophies we aren't playing in New Eden anymore. We're playing in some kind of knock-off like those 'Mega Plumber Brothers!' games on smartphone marketplaces...
Oh, and we can achieve balance while not making every race perform the same with every weapon system.
He imposes order on the chaos of organic evolution...
|
Ripley Riley
Incorruptibles
1846
|
Posted - 2014.04.21 20:50:00 -
[6] - Quote
Funkmaster Whale wrote:Assaults need a role, something that gives them the ability to do something that a Scout, Logi, or Sentinel couldn't already do.
If someone says jump jets I'm going to punch an infant.
He imposes order on the chaos of organic evolution...
|
Ripley Riley
Incorruptibles
1846
|
Posted - 2014.04.21 20:57:00 -
[7] - Quote
Funkmaster Whale wrote:Let's see if my prophetic visions (read: doing research) will come to pass.
Insta-cover could be interesting. I hope your magical voodoo (see: research) is correct.
He imposes order on the chaos of organic evolution...
|
|
|
|