|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Exionous
True Pros Forever
96
|
Posted - 2014.04.20 22:24:00 -
[1] - Quote
... without armour repairers.
If I attack a dropship (or any vehicle for that matter) and it gets caught on fire, I'm pretty sure that's debilitating to the systems. So why, in the name of reason, can a dropship survive with 0 armour when it's on fire and slowly dropping to the ground? By then, all the systems on the vehicle should be fried or destroyed by the damage it's taken, so that ship should drop right to the ground, save of course if it has armour repairers that can save it. Otherwise, that thing (and any vehicle for that matter) should be destroyed.
PC Hacker for sale -- Flat Rate 750,000 ISK -- If we win, I will give 20% of my earnings back to your corporation
|
Exionous
True Pros Forever
97
|
Posted - 2014.04.20 23:49:00 -
[2] - Quote
MINA Longstrike wrote:No, the burning damage was taken away for a reason. If you're not a vehicle user you shouldn't be trying to dictate how vehicle users play, go away.
Invincible Treaded Thingy is my alternate tanker account because tanks became so bad in 1.7 I had to create a separate account just to combat them. So yes, I am a vehicle user. So how about you go away.
PC Hacker for sale -- Flat Rate 750,000 ISK -- If we win, I will give 20% of my earnings back to your corporation
|
Exionous
True Pros Forever
97
|
Posted - 2014.04.21 00:04:00 -
[3] - Quote
shaman oga wrote:There are structure points, i don't know how many HP vehicles or dropsuit have when they are at 0 HP. Burning damage was awful, i would not like to see it again.
Awful for tankers.
PC Hacker for sale -- Flat Rate 750,000 ISK -- If we win, I will give 20% of my earnings back to your corporation
|
Exionous
True Pros Forever
100
|
Posted - 2014.04.21 00:50:00 -
[4] - Quote
MINA Longstrike wrote:[
"I used a tank once, that qualifies me to talk about all things balance". Burning damage was absconded with for a reason - it was a terrible mechanic. If you've only been using vehicles since 1.7 (after they got rid of burning damage) you don't have a leg to stand on when it comes to talking about balance, Try running a gunnlogi when *anyone* with av grenades, a swarm launcher or a forge gun can kill you in two shots - or make it so you have to rep shields for *five minutes* before you're able to join battle again.
You are trying to dictate balance on something you don't actually play, and your idea of balance is a harmful 'sometimes things get away and I don't like that, vehicles should always die to me' stance.
Had a tanker at 1.4 build with Neutron Blaster Madrugars and was very close to Ion Cannons. Deleted him because I got bored of killing people at ridiculous rates, it was too expensive, and I wanted a logi.
2 AV grenades = 1,400 damage base, with the damage dropoff on shields = 1,000-1,250.
Swarm launchers? You've got to be kidding me, those hunks of Caldari crap can't kill an LAV. The prototype variant nearly takes all 3 shots just to get the shields down, and at the speed of current tanks you can remove yourself from the location before that happens, 70% of the time.
Forge gun, prototype breach forge gun = 2,100 without proficiency. Gunnlogi Shield Recharge Delay = 4.00 seconds. Your shields will not be fully dropped from one shot. You also have shield boosters and hardeners to get you out of there safely.
Your depleted shield recharge delay is 10.00 s, not five minutes. Heavy overexaggeration is a psychological sign of cognitive stress and anger.
Vehicles do not always die to me. Some tanks are legitimate, and sometimes I screw up and do something stupid, like go after a hardened railgun tank with all my modules deactivated. (Actually did that before.)
I have run Gunnlogae when I have forge guns, swarm launchers, and AV grenades being tossed at me, as well as a scout trying to throw proximity explosives at me. You know how I lived? Through the supreme power of two enhanced shield hardeners and a fuel injector. A second ally Madrugar came in afterward and killed them all.
I probably know more about tanks than you, looking at that audacious post you call a counter.
Get real.
PC Hacker for sale -- Flat Rate 750,000 ISK -- If we win, I will give 20% of my earnings back to your corporation
|
Exionous
True Pros Forever
100
|
Posted - 2014.04.21 02:28:00 -
[5] - Quote
True Adamance wrote:
Built in fire extinguisher units? WW2 Tanks had those....... and I think one Madrugar could have won the entire thing.......
I could get behind this.
PC Hacker for sale -- Flat Rate 750,000 ISK -- If we win, I will give 20% of my earnings back to your corporation
|
Exionous
True Pros Forever
100
|
Posted - 2014.04.21 02:55:00 -
[6] - Quote
Godin Thekiller wrote:This just nerfs shield tanking vehicles. no.
Shield tanks have armour too. It doesn't nerf shield vehicles, it 1. Slightly buffs armour vehicles (which don't have modules that immediately repair armour unlike shield vehicles) 2. Brings a more realistic quality back to vehicles.
Nothing can survive when on fire. Go engulf your car in flames and shoot a few dozen rounds into it and see if you can drive it after it's done. If you can, I'll terminate every one of my accounts.
PC Hacker for sale -- Flat Rate 750,000 ISK -- If we win, I will give 20% of my earnings back to your corporation
|
|
|
|