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Maciej Szambelan
Made in Poland... E-R-A
42
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Posted - 2014.04.18 23:59:00 -
[1] - Quote
Hi. Don't you think CR is still too powerful? it's a joke when you get killed from std CR in 2-3 bursts having 700hp. One more thing, since my controller packed up few weeks ago I've been using KBM and I stand no chances with people using BK and six kin version of CR plus aim assist, it melts you in a second and the player does not even have to be good, AA does it for him.. Ccp, make KBM useful please! |
Maciej Szambelan
Made in Poland... E-R-A
42
|
Posted - 2014.04.19 00:06:00 -
[2] - Quote
RR is not so bad right know, it has much slower rof so you can actually take cover when getting shot, short the distance and kill the guy, when CR gets you that's it.. |
Maciej Szambelan
Made in Poland... E-R-A
42
|
Posted - 2014.04.19 00:15:00 -
[3] - Quote
Thokk Nightshade wrote:Or since it is a console game, play with a controller. Point and clicking against people having to use a controller is a completely unfair advantage. Let me take my mouse and just point and click. You are dead. You move at all, I'm trying to move and aim using toggle switches. If this game was on the computer, I would say fine, no problem. However, on a CONSOLE game, KB/M has absolutely no place.
Nothing against you personally and it sucks your controller took a dive, but I for one am hoping they take KB/M completely out of the game and make it controller only. Level playing field for all.
I don't understand people saying this, yes, I agree it's a console game but that console supports KBM, has USB ports and I don't see why it should not be allowed to use it.. Ok, controller players can keep the aa, but in the same time KBM should at least work properly, not like now. U bring your proto gear worth 100 k and you get killed by player wearing std and CR, and he kills you coz he has aa and your KBM was lagging, just not fair. |
Maciej Szambelan
Made in Poland... E-R-A
43
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Posted - 2014.04.19 01:32:00 -
[4] - Quote
Monkey MAC wrote:The weapon itself is not actually broken.
1) Standard variant Combat Rifles (Burst Fire) currently have no hard cap on burst rate meaning a user can achieve 800 or so DPS when fired at 6 burts a second. The weapon was designed to be fired at about 3 burts a second. This needs to be fixed.
2) The Combat Rifle has a projectile damage profile which is unbalanced, projectiles should have the same profile as explosives. That +20% Armour -20% Shields as opposed to the current +10% Armour -5% Shields.
3) The Assault Combat Rifle is comparable to every other Assault Variant of riflel this complaint is unfounded.
4) Aim Assist does not effect the Combat Rifles anymore than any other weapon, if your complaint is against AA in general HTFU, if it really is that powerful feel free to buy a replacement controller and enable it yourself.
You say that the rifle is not broken and then list things that need to be fixed. The rifle is OP, no doubts, I started using CR a couple of days ago,was AR and RR user before, and the std CR level 4 with no prof and sharpshooter is a beast already. I kill guys much quicker then using AR prof level 5 and sharpshooter level 5.. Started using BK version of CR and It's just insane, again, no prof no sharpshooter.. Something is unbalanced there.. |
Maciej Szambelan
Made in Poland... E-R-A
44
|
Posted - 2014.04.19 01:46:00 -
[5] - Quote
Kierkegaard Soren wrote:I use the CR a lot, to the point that I've maxed out most of its skill set, and yes, it is crazy good. The big issue from my experience with it is the hip fire spread is so tight that you can run, dodge and swerve and still unload a full clip into a target with near pin-point accuracy. It's so much better than the AR in that regard (and most others, sadly) it's not even funny.
And the assault variant is just stupid. I'm surprised I haven't seen more Minnie assaults running it, since it's clip size was its only limiting factor.
Reduce the time between each burst on the standard and give the assault some serious kick so that's very much a spray and pray kind of gun and we might be ok.
Well said.. Seriously, some time ago I got killed by std CR in 2 bursts, don't know how but it dealt almost 700hp damage.. |
Maciej Szambelan
Made in Poland... E-R-A
44
|
Posted - 2014.04.19 02:01:00 -
[6] - Quote
Awry Barux wrote:Maciej Szambelan wrote:Kierkegaard Soren wrote:I use the CR a lot, to the point that I've maxed out most of its skill set, and yes, it is crazy good. The big issue from my experience with it is the hip fire spread is so tight that you can run, dodge and swerve and still unload a full clip into a target with near pin-point accuracy. It's so much better than the AR in that regard (and most others, sadly) it's not even funny.
And the assault variant is just stupid. I'm surprised I haven't seen more Minnie assaults running it, since it's clip size was its only limiting factor.
Reduce the time between each burst on the standard and give the assault some serious kick so that's very much a spray and pray kind of gun and we might be ok. Well said.. Seriously, some time ago I got killed by std CR in 2 bursts, don't know how but it dealt almost 700hp damage.. It's a graphical/audio problem. The animations/sounds for the CR are not tuned to the actual maximum fire rate, so you can squeeze out multiple bursts while only getting the sound/animations for one. Clearly demonstrates that CCP meant to have delay between bursts, and just didn't count on us actually having half-decent finger skills...
Then that someone must have been really fast coz it didnt even take him half a sec to kill me.. One thing is certain, CR is OP, all variants. |
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