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lrian Locust
Chatelain Rapid Response Gallente Federation
388
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Posted - 2014.04.19 01:57:00 -
[1] - Quote
Extremely cool concept, but I'm afraid this won't be realized in the next few years. Due to technical limitations and limited playerbase. What we need now is a quick fix to matchmaking, like discussed here: https://forums.dust514.com/default.aspx?g=posts&t=156277&find=unread |

lrian Locust
Chatelain Rapid Response Gallente Federation
391
 |
Posted - 2014.04.19 02:16:00 -
[2] - Quote
Maken Tosch wrote:By separating matches by lifetime SP, you limit the potential of any veteran player trying to sneak his way into the new-player matches so that new players can be on their own learning the ropes without some vet protostomping them. This would help, but other factors are more important to a good match. Good matches are the ones that are evenly matched, where both teams have a chance of winning until the very end.
That's why matches should be focused on the win/lose ratio of the participants, factoring in the impact of squadding and the use of microphones. Imagine one team with a synched corps against a team of random blueberries without squads. The corps will always win, even if they'd have an SP disadvantage. |

lrian Locust
Chatelain Rapid Response Gallente Federation
392
 |
Posted - 2014.04.19 11:40:00 -
[3] - Quote
Maken Tosch wrote:lrian Locust wrote:That's why matches should be focused on the win/lose ratio of the participants, factoring in the impact of squadding and the use of microphones. Imagine one team with a synched corps against a team of random blueberries without squads. The corps will always win, even if they'd have an SP disadvantage. But how do you factor in those players who free-load on the win/lose ratios? You know, those players who sit back and let your squad do the rest of the work? You usually call them AFKers. With more balanced matches, AFK'ers will lose more often than not, because they don't contribute. If someone always goes AFK, their win/loss ratio will be so low that it'll hardly contribute to winning and his team will get an extra merc on the team. |
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