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Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8451
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Posted - 2014.04.17 06:02:00 -
[1] - Quote
It's painful trying to use it...
AR can't compete damage wise against those damn CR's, and unlike with a scout or assault I can't freaking strafe fast enough to evade some fire.
PLC is PLC. Shotgun saved my ass a couple of times but it has HORRIBLE hit detection lately.
I switched to MD which made my life easier against scouts but other than that, it's still freaking awful (Commando, MD is actually lots of fun).
Anyone having a similar experience? Do I really need to go Minmatar Commando?
Overlord of all humans CAT MERC
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Jack McReady
DUST University Ivy League
1300
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Posted - 2014.04.17 06:06:00 -
[2] - Quote
double PLC trolling |
The Eristic
Sad Panda Solutions
405
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Posted - 2014.04.17 06:08:00 -
[3] - Quote
BrAR + PlC + Scanner. |
Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8451
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Posted - 2014.04.17 06:09:00 -
[4] - Quote
The Eristic wrote:BrAR + PlC + Scanner. Breach AR?
Are you a masochist?
Overlord of all humans CAT MERC
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Kasote Denzara
A Vulture
2284
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Posted - 2014.04.17 06:14:00 -
[5] - Quote
Cat Merc wrote:The Eristic wrote:BrAR + PlC + Scanner. Breach AR? Are you a masochist? Breach Plasma Rifle isn't all that bad on the Gallente Commando. Prof.'d and Commando V makes it into a little monster.
This is a signature. You have been enlightened.
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Spectral Clone
Dust2Dust. Top Men.
2287
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Posted - 2014.04.17 06:17:00 -
[6] - Quote
Yes, breach AR is the best AR for a commando.
- High damage/shot. - High accuracy (you're not a gallente assault).
Its too bad the shotty is not working well at times, perhaps it is the bonus bug not applying spread reduction? I dunno. Its supposed to be a present for scouts. |
PARKOUR PRACTIONER
R 0 N 1 N
1154
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Posted - 2014.04.17 06:20:00 -
[7] - Quote
I like the G-1 cause I like turtles. And they look cool. I'm gonna get my HMG +EX0 combo. So no, I'm not having the same experience as you.
Specialize in Mass Drivers and Fluxes
Ima force-a-nature
I play TF2 and Warframe with a KB/Mousepad
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The Eristic
Sad Panda Solutions
406
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Posted - 2014.04.17 06:20:00 -
[8] - Quote
Cat Merc wrote:The Eristic wrote:BrAR + PlC + Scanner. Breach AR? Are you a masochist?
How might one single out a masochist in Dust, of all games? |
Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8451
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Posted - 2014.04.17 06:22:00 -
[9] - Quote
Spectral Clone wrote:Yes, breach AR is the best AR for a commando.
- High damage/shot. - High accuracy (you're not a gallente assault).
Its too bad the shotty is not working well at times, perhaps it is the bonus bug not applying spread reduction? I dunno. Its supposed to be a present for scouts. Nope.
DPS turns out 10% extra, regardless if you're using the Breach or the normal AR. Now granted you don't have as much accuracy with the normal AR, but you have nearly 100 more DPS over the breach.
You can afford to lose some shots with that much of a DPS difference.
Overlord of all humans CAT MERC
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I-Shayz-I
I-----I
2970
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Posted - 2014.04.17 06:34:00 -
[10] - Quote
Amarr Commando: Great for lasers Minmatar Comando: Allows for long range weapon alongside a mass driver, or put two sprint mods on it and you're as fast as a scout. Caldari Commando: The ultimate long-range fighter
But the Gallente Commando...Gallente are supposed to be CQC fighters but you're slow. How are you supposed to get within range of the enemy if you can't catch up with a medium frame?
I'd say the only real benefit of the gallente commando would be to defend an objective and let the enemy come to you. PLC with a fast reload would work. Dual plasma cannons doesn't work unless you go proto however...
Dual ARs might be another option, but only if you are already skilled into them far enough.
Links:
7162 wp with a Repair Tool!
I make logistics videos!
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Galvan Nized
Deep Space Republic
896
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Posted - 2014.04.17 06:39:00 -
[11] - Quote
Jack McReady wrote:double PLC trolling
PlC and MD man, that's a crazy combo. The PlC is great as a shield crushing MD, just stupidly hard to use. Mopping up with the MD would just be gravy.
You could actually really **** off a tank with dbl PlCs, you couldn't kill it but royally **** them off.
You could seriously roll some major points against a LAV though, PlCs are amazing at getting damage points but not actually destroying them. |
Spectral Clone
Dust2Dust. Top Men.
2287
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Posted - 2014.04.17 06:40:00 -
[12] - Quote
I-Shayz-I wrote:Amarr Commando: Great for lasers Minmatar Comando: Allows for long range weapon alongside a mass driver, or put two sprint mods on it and you're as fast as a scout. Caldari Commando: The ultimate long-range fighter
But the Gallente Commando...Gallente are supposed to be CQC fighters but you're slow. How are you supposed to get within range of the enemy if you can't catch up with a medium frame?
I'd say the only real benefit of the gallente commando would be to defend an objective and let the enemy come to you. PLC with a fast reload would work. Dual plasma cannons doesn't work unless you go proto however...
Dual ARs might be another option, but only if you are already skilled into them far enough.
You are right Shayz, it is NOT a run and gun suit.
Brick tanked AR + shotty, point defence: Shotgun for scouts and mercs that get too close, AR for others.
This setup is also great for breaching into areas with your squad.
Breach shotty also get a reload speed faster than the RoF on the commando, so you can constantly fire if you get in the rhythm.
Galmando is a bait brawler suit, you need to let the enemies come to you. |
Reign Omega
BurgezzE.T.F General Tso's Alliance
345
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Posted - 2014.04.17 06:41:00 -
[13] - Quote
Nope. Kicking up dust in my Gcom boots. I'm slow, and goofy, but I'm slapping most frames out of their hitboxes. Enough hp to cover to cover to get close, a rep hive and complex reps to compensate, using my ar just fine against most other rifles. Knowing who,how and when to engage enemies is paramount. It's definitely a winner.
Observe the public trust. Protect the innocent. Uphold the law.
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Spectral Clone
Dust2Dust. Top Men.
2287
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Posted - 2014.04.17 06:46:00 -
[14] - Quote
Reign Omega wrote:Nope. Kicking up dust in my Gcom boots. I'm slow, and goofy, but I'm slapping most frames out of their hitboxes. Enough hp to cover to cover to get close, a rep hive and complex reps to compensate, using my ar just fine against most other rifles. Knowing who,how and when to engage enemies is paramount. It's definitely a winner.
GCOM, I like the sound of that! |
Kara Anschel
Tech Guard RISE of LEGION
111
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Posted - 2014.04.17 06:54:00 -
[15] - Quote
G/1 Complex Plate Complex Rep Enhanced Damage Mod Nano HIve
GLU-5 Tac AR GEK-38 AR
I'm having a lot of fun with this fit. |
Jack McReady
DUST University Ivy League
1301
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Posted - 2014.04.17 07:30:00 -
[16] - Quote
no seriously, from my experience the gallente commande is a great point defender/assault with PLC + shotgun.
the PLC will seriously hurt any HMG heavy with a direct hit and the shotgun on the gallente commando can act like a pseudo HMG throwing out 900 dps of pain at close ranges.
and if you are worrying about your speed with the close range weapons, well do it like the other heavies, call an LAV to move from A to B. |
Arkena Wyrnspire
Fatal Absolution
12362
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Posted - 2014.04.17 07:32:00 -
[17] - Quote
The question I frequently ask myself is why I'm using a CR over a bonused AR.
You have long since made your choice. What you make now is a mistake.
EUrobro
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Spectral Clone
Dust2Dust. Top Men.
2288
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Posted - 2014.04.17 07:42:00 -
[18] - Quote
Arkena Wyrnspire wrote:The question I frequently ask myself is why I'm using a CR over a bonused AR.
If not considering damage profile: A proto ACR only has ~2 more DPS than the damage modded Duvolle AR on a commando. This is a interesting fact.
Good ADV fitting for you guys: http://www.protofits.com/fittings/view/767/3386 |
CRISIS BATTLESUIT
RisingSuns Dark Taboo
35
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Posted - 2014.04.17 07:54:00 -
[19] - Quote
The Minmatar Commando is a lot of fun though you will still be struggling to out strafe some of the enemies fire. Its somewhat lacking in the hit point department compared to the Gallenete Commando it has about 112 less base EHP, on the plus side the Min has a great stamina regeneration and a more balanced slot layout allowing for diversity and don't forget the mass-driver it can be lethal with the damage bonus.
I forgot to mention the assault rifle paired with the combat rifle is a good combo on a Minmatar Commmando. |
Kaughst
Nyain San Dirt Nap Squad.
399
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Posted - 2014.04.17 08:15:00 -
[20] - Quote
The MD is perfectly fine against just about every suit but the heavy. In regards to the heavy I don't know if it has to much EHP or the splash damage reduction is to much to what say a CR would do against a Gallente Sen. compared to a MD none the less I am sure they balance the Heavy out.
The minmatar commando is such a bad suit if you were using it in something like PC with the MD. It is better off in a Ambush game.
"He said he has a alt in STB."
"Everyone has a alt in STB."
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Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
297
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Posted - 2014.04.17 08:42:00 -
[21] - Quote
Cat Merc wrote:Shotgun saved my ass a couple of times but it has HORRIBLE hit detection lately.
i noticed it too.
Elite Gallenten Soldier
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Jack McReady
DUST University Ivy League
1302
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Posted - 2014.04.17 08:51:00 -
[22] - Quote
btw, the republic MD and CR allows you to make some nasty minmatar commando fits |
Nosid Katona
HavoK Core RISE of LEGION
164
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Posted - 2014.04.17 08:52:00 -
[23] - Quote
I know the AR and PLC need help Cat, but I have watched Kirk do wonderful things with the GalMando. Infact he is the only person to steal kills from me and have me not mind; I was in no danger, could have easily finished them myself, however watching that glorious glowing orb fly over my shoulder and end people was worth only getting an assist.
When the AR actually achieves its role and the PLC isn't for LOLs the GalMando will be a scary thing, i certainly wouldnt mind having one with me aince he can run almost as fast as i can. A side note however, with SS V you can achieve the same accuracy with the AR that a GalAss like me has.
Having both SS V and a GalAss as my chosen suit makes my bonus pointless. :(
Vae Victis
Valor Vet, R.I.P MAG
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Spectral Clone
Dust2Dust. Top Men.
2291
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Posted - 2014.04.17 08:53:00 -
[24] - Quote
Racro 01 Arifistan wrote:Cat Merc wrote:Shotgun saved my ass a couple of times but it has HORRIBLE hit detection lately. i noticed it too.
Bonus bug. Cone reduction not applying. 100% sure of it. |
Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8452
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Posted - 2014.04.17 13:20:00 -
[25] - Quote
Nosid Katona wrote:I know the AR and PLC need help Cat, but I have watched Kirk do wonderful things with the GalMando. Infact he is the only person to steal kills from me and have me not mind; I was in no danger, could have easily finished them myself, however watching that glorious glowing orb fly over my shoulder and end people was worth only getting an assist.
When the AR actually achieves its role and the PLC isn't for LOLs the GalMando will be a scary thing, i certainly wouldnt mind having one with me since he can run almost as fast as i can. A side note however, with SS V you can achieve the same accuracy with the AR that a GalAss like me has.
Having both SS V and a GalAss as my chosen suit makes my bonus pointless. :( I already have SS IV, don't feel the need to get V.
Now, about Kirk, that dude is a walking beast. He can probably use the most PoS fit and still do good with it.
Overlord of all humans CAT MERC
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Reign Omega
BurgezzE.T.F General Tso's Alliance
347
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Posted - 2014.04.17 14:21:00 -
[26] - Quote
Nosid Katona wrote:I know the AR and PLC need help Cat, but I have watched Kirk do wonderful things with the GalMando. Infact he is the only person to steal kills from me and have me not mind; I was in no danger, could have easily finished them myself, however watching that glorious glowing orb fly over my shoulder and end people was worth only getting an assist.
When the AR actually achieves its role and the PLC isn't for LOLs the GalMando will be a scary thing, i certainly wouldnt mind having one with me since he can run almost as fast as i can. A side note however, with SS V you can achieve the same accuracy with the AR that a GalAss like me has.
Having both SS V and a GalAss as my chosen suit makes my bonus pointless. :(
So having sharpshooter max adding the assault bonus doesn't make the dispersion tighter?
Observe the public trust. Protect the innocent. Uphold the law.
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Monkey MAC
Rough Riders..
2550
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Posted - 2014.04.17 14:24:00 -
[27] - Quote
Kf your trying to use a gallante commando with gallante weaponry, myour gonna have a bad time. Jist abuse the gallante as being the best brick tanker, like everyone else does.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Nosid Katona
HavoK Core RISE of LEGION
164
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Posted - 2014.04.18 01:08:00 -
[28] - Quote
Cat Merc wrote:Nosid Katona wrote:I know the AR and PLC need help Cat, but I have watched Kirk do wonderful things with the GalMando. Infact he is the only person to steal kills from me and have me not mind; I was in no danger, could have easily finished them myself, however watching that glorious glowing orb fly over my shoulder and end people was worth only getting an assist.
When the AR actually achieves its role and the PLC isn't for LOLs the GalMando will be a scary thing, i certainly wouldnt mind having one with me since he can run almost as fast as i can. A side note however, with SS V you can achieve the same accuracy with the AR that a GalAss like me has.
Having both SS V and a GalAss as my chosen suit makes my bonus pointless. :( I already have SS IV, don't feel the need to get V. Now, about Kirk, that dude is a walking beast. He can probably use the most PoS fit and still do good with it.
True enough, Kirk is someone I'd enjoy fighting myself and I'm not ashamed to admit he would be a superior opponent. A challenge to say the least.
Vae Victis
Valor Vet, R.I.P MAG
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Nosid Katona
HavoK Core RISE of LEGION
164
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Posted - 2014.04.18 01:09:00 -
[29] - Quote
Reign Omega wrote:Nosid Katona wrote:I know the AR and PLC need help Cat, but I have watched Kirk do wonderful things with the GalMando. Infact he is the only person to steal kills from me and have me not mind; I was in no danger, could have easily finished them myself, however watching that glorious glowing orb fly over my shoulder and end people was worth only getting an assist.
When the AR actually achieves its role and the PLC isn't for LOLs the GalMando will be a scary thing, i certainly wouldnt mind having one with me since he can run almost as fast as i can. A side note however, with SS V you can achieve the same accuracy with the AR that a GalAss like me has.
Having both SS V and a GalAss as my chosen suit makes my bonus pointless. :( So having sharpshooter max adding the assault bonus doesn't make the dispersion tighter?
Not really now, no. I notice no difference and that is sad to say; granted I usually aim down sights and my assault bonus only works for hip fire but I hip fire enough to have noticed if it made a difference.
Vae Victis
Valor Vet, R.I.P MAG
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Joel II X
Dah Gods O Bacon
2329
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Posted - 2014.04.18 01:55:00 -
[30] - Quote
You want to know how I know you're lying? Because I have Commando 2 and do well with a STD AR even against CR. Not the Six Kin or Boundless, but still.
If you have skills in Gallente weaponry, then you're good. I put a point in it today, and loved it. I quickly saved up for Commando 2 and can't wait to get 3. |
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Fire of Prometheus
Alpha Response Command
4272
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Posted - 2014.04.18 02:07:00 -
[31] - Quote
As of late, I'm finding it unbearable to use anything but a tanked out heavy or a scout with a CR......
nothing can compete except tanks (or chicken $#!T as I like to call them), combat rifles (nothing can beat it at a long range, nothing can beat it at a close range), and flipping scouts with cloaks (seriosuly I feel like I'm living a paranormal activity movie....they come out of nowhere, tear me a new butt and then run off like nothing happened)
Can you tell I'm burnt out?
Alpha Response Command (ALREC)
The premier training corp for commandos.
Apply today!
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Chunky Munkey
Amarr Templars Amarr Empire
3960
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Posted - 2014.04.18 03:16:00 -
[32] - Quote
Cat Merc wrote:It's painful trying to use it... AR can't compete damage wise against those damn CR's, and unlike with a scout or assault I can't freaking strafe fast enough to evade some fire. PLC is PLC. Shotgun saved my ass a couple of times but it has HORRIBLE hit detection lately. I switched to MD which made my life easier against scouts but other than that, it's still freaking awful (Commando, MD is actually lots of fun). Anyone having a similar experience? Do I really need to go Minmatar Commando?
Yes. Go Minmatar Commando. The specialisation itself is pretty much Minmatar in nature anyway. Something formidable, nerfed down into a mushy bag of novelty. Add a bit of speed for lols, and an excuse to make absurd fittings. Voila, Minmatar through & through.
May I recommend Assault CR & MDs with a KinCat.
May I also recommend screaming as you empty the clips of both guns.
No.
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Cody Sietz
Bullet Cluster Lokun Listamenn
3056
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Posted - 2014.04.18 04:18:00 -
[33] - Quote
I'm having the same issues. Not a idea suit.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Ace Boone
G0DS AM0NG MEN Dirt Nap Squad.
122
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Posted - 2014.04.18 04:37:00 -
[34] - Quote
Stacked kinetic katalyzers, Shotty with either a tactical AR or breach AR. Stacked damage mods.
You are now fast af, and can get close enough to the enemy to put a damn shotgun in their back, raping everything in your path before you're gunned down.
meh.
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Maximus Stryker
Who Are Those Guys
915
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Posted - 2014.04.18 04:50:00 -
[35] - Quote
I recommend THIS FIT, I like it.
Faction Channels for FW Staging
PIE Ground Control | Caldari Hierarchy | Turalyon | Chosen Matari
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Omega Black Zero
Edimmu Warfighters Gallente Federation
9
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Posted - 2014.04.18 04:59:00 -
[36] - Quote
I run a Gallente Commando with an AR, Shotty, and Core Repper, while concentrating on Armor Reppers and a Reactive Plate on my Low and a Damage mod on my high. I usually stick with another heavy and if they are probing for HMG attacks at the door, I switch to my repper and hit the hvy and the logi that's already repping him. When he flips back to reload, I push to the front with the shotty to defend against any potential counter attacks. Works pretty well so far but only in CQC buildings and "town" situations. |
Spkr4theDead
Red Star. EoN.
2014
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Posted - 2014.04.18 05:02:00 -
[37] - Quote
Cat Merc wrote:It's painful trying to use it... AR can't compete damage wise against those damn CR's, and unlike with a scout or assault I can't freaking strafe fast enough to evade some fire. PLC is PLC. Shotgun saved my ass a couple of times but it has HORRIBLE hit detection lately. I switched to MD which made my life easier against scouts but other than that, it's still freaking awful (Commando, MD is actually lots of fun). Anyone having a similar experience? Do I really need to go Minmatar Commando? I thought you were leaving.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Reign Omega
BurgezzE.T.F General Tso's Alliance
352
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Posted - 2014.04.18 10:26:00 -
[38] - Quote
Ace Boone wrote:Stacked kinetic katalyzers, Shotty with either a tactical AR or breach AR. Stacked damage mods.
You are now fast af, and can get close enough to the enemy to put a damn shotgun in their back, raping everything in your path before you're gunned down.
You can't stack damage, it only has 1 high, ever.
Observe the public trust. Protect the innocent. Uphold the law.
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Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8503
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Posted - 2014.04.18 12:20:00 -
[39] - Quote
Spkr4theDead wrote:Cat Merc wrote:It's painful trying to use it... AR can't compete damage wise against those damn CR's, and unlike with a scout or assault I can't freaking strafe fast enough to evade some fire. PLC is PLC. Shotgun saved my ass a couple of times but it has HORRIBLE hit detection lately. I switched to MD which made my life easier against scouts but other than that, it's still freaking awful (Commando, MD is actually lots of fun). Anyone having a similar experience? Do I really need to go Minmatar Commando? I thought you were leaving. I know it's something that your inferior tanker brain has a problem with unerstanding, so I'll explain it very very clearly for the 5th time. I was never leaving, I was taking a break, and so I did.
Overlord of all humans CAT MERC
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Reign Omega
BurgezzE.T.F General Tso's Alliance
355
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Posted - 2014.04.18 12:34:00 -
[40] - Quote
That moment when you dis someone's intelligence and say unerstanding.
Observe the public trust. Protect the innocent. Uphold the law.
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Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8504
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Posted - 2014.04.18 12:35:00 -
[41] - Quote
Reign Omega wrote:That moment when you dis someone's intelligence and say unerstanding. I blame my keyboard.
Overlord of all humans CAT MERC
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Reign Omega
BurgezzE.T.F General Tso's Alliance
355
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Posted - 2014.04.18 12:36:00 -
[42] - Quote
I blame ccp!
Observe the public trust. Protect the innocent. Uphold the law.
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Ld Collins
Molon Labe. General Tso's Alliance
131
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Posted - 2014.04.18 13:10:00 -
[43] - Quote
What about a proto commando with Adv cloak proto damage mod federation Ar and federation shotgun with 2 Complex dampeners and A complex Cpu upgrade.
31.7 db with advanced cloak
edit: for the AR use a Balacs if all necessary skills are maxed you should have 475/478 cpu and 73/74 pg with 812 ehp |
DeathwindRising
ROGUE RELICS
263
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Posted - 2014.04.21 19:41:00 -
[44] - Quote
I-Shayz-I wrote:Amarr Commando: Great for lasers Minmatar Comando: Allows for long range weapon alongside a mass driver, or put two sprint mods on it and you're as fast as a scout. Caldari Commando: The ultimate long-range fighter
But the Gallente Commando...Gallente are supposed to be CQC fighters but you're slow. How are you supposed to get within range of the enemy if you can't catch up with a medium frame?
I'd say the only real benefit of the gallente commando would be to defend an objective and let the enemy come to you. PLC with a fast reload would work. Dual plasma cannons doesn't work unless you go proto however...
Dual ARs might be another option, but only if you are already skilled into them far enough.
kin cats in your lows. all of them. then grab a AR and a shotgun and a scanner.
at the adv level add a precision enhancer and at proto level you can do a third kin cat or a range enhancer. i prefer the kin cats though as it makes you as fast as a normal scout without kin cats and faster than bricked scouts. obviously this means youre faster than everything else.
the shotgun is your main and the AR is for stuff out of reach. scan before you enter a building, then rush in with the shotgun for the kill.
precision enhancers are better than damage mods because they dont eat of PG and because the complex ones will show you medium and heavy frames that arent using damps. the ten meter scan range of commandos is good enough to camp corners and doors with your shotgun.
its an all out fit for those that prefer to seek and destroy. no defending with this |
Heavenly Daughter
the Aurum Grinder and Company
394
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Posted - 2014.04.21 19:47:00 -
[45] - Quote
Cat Merc wrote:It's painful trying to use it... AR can't compete damage wise against those damn CR's, and unlike with a scout or assault I can't freaking strafe fast enough to evade some fire. PLC is PLC. Shotgun saved my ass a couple of times but it has HORRIBLE hit detection lately. I switched to MD which made my life easier against scouts but other than that, it's still freaking awful (Commando, MD is actually lots of fun). Anyone having a similar experience? Do I really need to go Minmatar Commando?
I tried lots of Combo's, Cr + Scr R, Scr R + Mass D, RR + Mass D, RR + Mag and Bolt, you get the idea.
Best of all for me was RR and Mass D. And I agree, AR's aren't with BLEEP. !!!!!!
The Organ Grinder & Co. EVE
Heavenly Daughter-Merc Records
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