|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Zatara Rought
Fatal Absolution
2577
|
Posted - 2014.04.17 10:30:00 -
[1] - Quote
Pokey Dravon wrote:Hmm it would cause chaos. I like chaos. Only issue is that existing is that the clones themselves are worth more than 5 million, meaning a corp with a district could attack itself, have the clone pack suicide, collect all the biomass, and make more money than it cost to buy the clone pack.
Indeed you'd end up inciting district locking again.
Unless you also nerfed isk payouts to practically nothing to prevent it being profitable to lock.
CEO of FA
B3RT>PFBHz>TP>IMP>FA
Follow me on twitter Skype Zatara.Rought
|
Zatara Rought
Fatal Absolution
2578
|
Posted - 2014.04.17 20:08:00 -
[2] - Quote
Pokey Dravon wrote:At which point PC wouldn't be profitable at all, and no one would do it because it would be even more of an ISK sink with zero incentives to participate.
Not if they increased the profit killed on a per clone basis in battle.
Which is exactly the kind of hotfix we need!
Nerf passive to practically nothing, increase battle payouts to...3-5 mill per battle for the winning team.
CEO of FA
B3RT>PFBHz>TP>IMP>FA
Follow me on twitter Skype Zatara.Rought
|
Zatara Rought
Fatal Absolution
2583
|
Posted - 2014.04.18 01:45:00 -
[3] - Quote
Pokey Dravon wrote:
Again, easily abused. Send in a couple guys and just set up a firing squad and kill the attacking clone pack for massive profit. You're not thinking this through.
I disagree.
Furthermore assuming I hadn't thought that problem was a potential side effect is...presumptuous.
If they were to "send in a couple guys" and set up a firing squad then only a couple guys would make isk.
Instead of making 60-80 mill a week on that district for holding it...you'd make...let's say a couple is 3-5..they'd only make 9-15 mill every 2 days on that district. A huge difference.
Now only that but who wants to sit around shooting at an alt for 20 minutes? The part about district locking that made it so viable was that the time commitment was minimal vs the isk potential.
Please feel free to comment further, respectful discussion is always welcome from one of the best and brightest minds such as yours Pokey.
CEO of FA
B3RT>PFBHz>TP>IMP>FA
Follow me on twitter Skype Zatara.Rought
|
Zatara Rought
Fatal Absolution
2592
|
Posted - 2014.04.18 05:28:00 -
[4] - Quote
Pokey Dravon wrote:It is my understanding that total money made from the battle is evenly divided between all members participating in the battle, thus "a couple guys" would make the full payout anyways with a larger share per person, thus the difference would negligible. If I'm incorrect I apologize, but this is how I understand the mechanic from what I've read and experienced.
Not to mention the ISK investment would be so minimal that very little time investment would be needed to break even, spending more time would pull profit. It doesn't solve the district locking issue at all, and thus would be ineffective. Since the clones being sent in the back would cost LESS than the effective value of launching an attack from another district, it would compound the issue of locking even more.
So I'm not being presumptuous if what you're saying is false, as it shows that you either didn't think of the issue or don't understand the mechanic. However I wont beat around the bush with passive aggressiveness, but no hard feelings, we're all here to make the game better so I apologize if you were offended.
EDIT: Everything aside, I don't want to be hostile with you Zatara despite some disputes we've had in the past.
It is my understanding that total money made from the battle is evenly divided between all members participating in the battle, thus "a couple guys" would make the full payout anyways with a larger share per person, thus the difference would negligible.
Ah I figured this seemed obvious, but my mistake for not being completely clear. A maximum payout would be implemented to prevent this. Easy fix ;) But again this is long term stuff.
Not to mention the ISK investment would be so minimal that very little time investment would be needed to break even, spending more time would pull profit.
I seem to have tangented off from the parameters of the event...which (if you're really going to do it) simply needs to be 0 profit for districts that week (your assessment that people will abandon land because there's no profit is unlikely in that scenario since after the event the land will be worth having again.
This is more unrelated to the event and more so simply an idea that could be implemented outside of the parameters of the event.
If you were paying 45 mill for 150 clone pack (adding 20% fro cost and clones which is really what needs to happen as a bandaid to PC)...then you would lose money locking. Thus there is no district locking problem by implementing this idea independent of the event.
I'm trailing off here about a hotfix and wasn't considering the event with an eye single to Thor's 5 mill per pack just the general gist of lowering clone packs to instigate more fighting...and you're focused on relaying that district locking being profitable is such a huge problem for this event.
I would hazard if the event is going to be implemented with current mechanics then kill profit that week and make it about fighting only...or allow the potential for locking at a profit (same profit they'd have made if it sat unlocked without attacks on it like they are now...so 12 mill per clone pack so they don't make extra clone genolution from locking) but massively encourage the opposition to spam clone packs at you...if you think people will not be able to snipe assuming DNS does choose to lock up I find that a bit presumptuous.
As for the final comments of your post I think we've communicated in game all of what..5 times and only through mail? I don't remember any disputes and apologize if I've offended you. I don't remember anything we've disagreed over.
CEO of FA
B3RT>PFBHz>TP>IMP>FA
Follow me on twitter Skype Zatara.Rought
|
Zatara Rought
Fatal Absolution
2612
|
Posted - 2014.04.18 06:24:00 -
[5] - Quote
Pokey Dravon wrote:Ah well, you didn't specify all of the additional conditions so what I said was based off of existing parameters and what you explicitly said.
If we go off the assumption that this is a short term thing, It's not so much the profit, it's that it's making it easier to lock districts, regardless of profit/minimal loss. How would you prevent the continued locking of districts during this event?
Continued locking of districts? District locking isn't widespread since they fixed the clone pack refunds...am i missing something?
If they increase the price to 45 mill for 150 clones the isk lost per lock would increase by 9 mill...currently you can't lock districts and make a profit on a SRL or HUB and make a razor thin profit on a prod facility...like practically nothing.
CEO of FA
B3RT>PFBHz>TP>IMP>FA
Follow me on twitter Skype Zatara.Rought
|
Zatara Rought
Fatal Absolution
2612
|
Posted - 2014.04.18 06:27:00 -
[6] - Quote
KaterineMara Dee wrote:Zatara? isn't that the guy that backstabbed multiple corps and messed up the protection brackets in eon ?
I'm not aware who i've backstabbed tbh.
And messing up protection brackets in EoN.? I'm really confused.
Perhaps this isn't the right thread, but feel free to rip me a new hiny in the war room!
CEO of FA
B3RT>PFBHz>TP>IMP>FA
Follow me on twitter Skype Zatara.Rought
|
Zatara Rought
Fatal Absolution
2618
|
Posted - 2014.04.18 08:51:00 -
[7] - Quote
Pokey Dravon wrote:Zatara Rought wrote:Pokey Dravon wrote:Ah well, you didn't specify all of the additional conditions so what I said was based off of existing parameters and what you explicitly said.
If we go off the assumption that this is a short term thing, It's not so much the profit, it's that it's making it easier to lock districts, regardless of profit/minimal loss. How would you prevent the continued locking of districts during this event? Like I said..cut profit out to 0..you really think people will abandon districts during the event? No they'll just lock them for the week or however long the event lasts. They lock them now to avoid fighting, why would they stop for the event?
Umm? I think you'll a little confused...clone pack refunds were fixed...district locking isn't widespread...like 220 districts in MH are reay to be attacked.
CEO of FA
B3RT>PFBHz>TP>IMP>FA
Follow me on twitter Skype Zatara.Rought
|
|
|
|