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lee corwood
Knights Of Ender Galactic Skyfleet Empire
738
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Posted - 2014.04.17 14:54:00 -
[1] - Quote
Jaysyn Larrisen wrote:Maken Tosch wrote:Only if they come in the form of bounties. That to offset AFK payouts? I'm in favor of activity being rewarded. The kill events don't support all playstyles - that's my only beef with them. You could look at a away increase ISK payouts for logi actions in an event and couple that with the bounties...not sure how cumbersome that would be though.
I'm a logi and I make plenty of isk through good budgeting.
Minmatar Logisis | Heavy lover. Ping for video services.
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lee corwood
Knights Of Ender Galactic Skyfleet Empire
738
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Posted - 2014.04.17 14:59:00 -
[2] - Quote
Jaysyn Larrisen wrote:Mobius Kaethis wrote:I would actually rather all isk payouts be substantially reduced. The solution isn't going to be making everyone rich, that just means us fat cats get even richer. No, what we need is to make all the wealthy players poor by making any game in proto gear (and most in advanced) an isk negative experience.
New players are going to be running cheaper gear anyway and will keep making profits. Older players need to be bled dry.
Please note this is coming from a wealthy closed beta vet. New players in militia & standard don't make much profit against closed beta vets with the ability to run near endless proto gear.
If you play smart you do. I'm a below average player but I even posted a video where I used a militia starter fit in an ambush. Used a total of 740isk and won 174,000 isk. In an hour and a half, approximately 5 ambushes and 1 domination, I netted over a million isk.
I agree with Mobius in that the fat cats need to be trimmed a lot, but I don't agree with the idea that the isk gap is what is creating fault between the skill gap of players. Players are losing money faster than they make it because they try to run solo, don't use any tactics and don't budget.
Minmatar Logisis | Heavy lover. Ping for video services.
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lee corwood
Knights Of Ender Galactic Skyfleet Empire
739
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Posted - 2014.04.17 17:32:00 -
[3] - Quote
Jonny D Buelle wrote: Edit: As for the older player's ISK being trimmed, how would that be fair? Most of them earned their ISK by hours of grinding. It would be like CCP taking away millions of ISK from Capsuleers who Mine 10-15 hours a day because someone who just started mining won't be earning the same amount. Why tax a Mining Barge because he can mine more than a Mining Frigate? Why tax a Duster that grinds almost 24/7 because others can't?
We're not talking about those who have millions that earned it just how they do today. That won't necessarily be different at all. Lots of us just make a steady budget. I still make money even with the decrease in payout in 1.8. We're talking about those who have literally billions of isk sitting on a district and the number of people who have that aren't necessarily a large part of our organization. People think whole corps are rich when in reality its the top 10 or so people in said corp who are.
As for the why, trimming that down is vital to the stability of the economy when the player market comes out and even more so when the eve and dust community is connected.
Minmatar Logisis | Heavy lover. Ping for video services.
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