Yan Darn
Science For Death
609
|
Posted - 2014.04.16 16:33:00 -
[1] - Quote
Sev Alcatraz wrote:I always catch then right before I get shot gunned in the face or they Stand in a door way I know there around when the REs go off and there are no reds in sight, the problem is the power to be invisible with no actual hard counter or draw backs, you can go invisible as much as you want without a worry in the world, flux nades won't take em out and the only way to catch em on scans is with a proto cal scout hunter,
Cloaks are OP as hell and need a hard counter and higher fitting requirement your should have to choose between a cloak and RE and HP and firearm.
Cloaks cost as much, if not more than other equipment it's level even at lv5 scout.
Cloaks are the only thing the scout role bonus applies to ( as opposed to any equipment like logis, or any weapons like assaults or any splash damage like sentinels - hell that one is completely passive, they don't have to equip anything). If we do not equip a cloak - we have no role bonus.
I'm sure I'm not the only scout who would rather have cloaks deleted than have my whole role nerfed around it.
OT: the contrast on my ps3 games is a problem - was the same with Mass Effect (Xbox is fine apart from Skyrim...). because of it, I have trouble keeping track of a cloaked scout against bright/sunny backgrounds but its really easy to see against a dark background. I know a lot people don't struggle to notice me even im stood still in a corner.
My issue is because the visibility of he cloak varies from screen to screen as well as eye to eye, it's difficult for me to factor in environment/terrain/lighting in my stealth efforts - I wonder if in some specific situations I'm better off not activating cloaks...
The technical issues on top of gameplay issues make me think CCP don't have the ability to balance cloaks in a way that will keep most happy ( obviously, some people just hate cloaks in principal; those guys will never let the matter drop).
I agree with what somebody said before - train yourself to notice unusual movement (or just the unusual) rather than specific shapes and colours. I think I trained that kind of thing playing old games where interactive/moveable objects looked different from background objects - if that makes sense.
The Ghost of Bravo
|