howard sanchez
Sanchez Cartage llc
889
|
Posted - 2014.04.16 14:37:00 -
[1] - Quote
General John Ripper wrote:I have never seen anyone do an actual role call for this kind of thing before. What I want to do is gain some insight as to how much of this player base is missing out on dust's competitive side.
Please say if you are an active pc player or have played more than 5 games of pc or if you have never played a game. I have played two planetary conquest matches...ever. And this was very early in the system's release.
There, you have my data for your inquiry.
Now,
1) what makes you believe that PC is "DUST's competitive side"?
That's a silly thing to call a broken system of handing in game currency at economy crushing rates to player groups that have enough coordination to lock up the broken system.
So of by " competive side " you mean DUST's game mode that is broken and easily leveraged by corporations who want to further break the game, yah - I have not played that much. |
howard sanchez
Sanchez Cartage llc
889
|
Posted - 2014.04.16 14:48:00 -
[2] - Quote
General John Ripper wrote:HowDidThatTaste wrote:This makes me sad for this game. So many of you are missing out on the most competitive side of dust.
Yes there are a lot of problems with PC at the moment, but if you ask anyone who has played with a full 16 of friends/corpmates and had to work together to win a match their is no better dust experience.
Squads working together are fun but a whole group of 16 calling out locations renfrcing each other at the different points, coordinating tank movements with drop ship pilots while attainting high ground. Keeping a close eye on the MCC ticks watching the clone count dwindle into unsafe numbers for a battle to be decided by one tick on the MCC by either side, not knowing who won until that victory screen comes up!
If any of you have not made a serious effort to get involved in these competitive battles you are really missing out on a great side of dust.
As soon as the blue donut comes to an end I'm pretty sure their will be places were equal corps can battler against each other.
Spend this time building your core team and make some alliances with other corps you find along the way. Your time is coming +1 agreed. Both of you have been around dust long enough to appreciate the frustrations most of the p,ayerbase has with the broken parts of the game. What comes through in your posts is the sense of hope and accomplishment involved in a good competition between two hard charging teams.
I just don't think that PC delivers on that competitive potential. Do you? I believe that PC, as currently implemented, keeps players away, prevents participation and is wracked by broken mechanics and poorly implemented processes.
So, John, did this thread answer your question in the op? What are your interpretations of the collective responses.
How do you two think things should change, if at all, to get more players involved in PC? |