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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
404
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Posted - 2014.04.16 04:30:00 -
[1] - Quote
I play PCs whenever the timers suit me, used to wake up in the middle of the night for PCs but it then struck me: this is just a game after all.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
404
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Posted - 2014.04.16 04:42:00 -
[2] - Quote
Auris Lionesse wrote:played 5. maybe 6
boring lag matches with whiny little girls for squad leaders saying no dont do that listen to me and only me im squad leader! well to be fair only half were like that the other 3 were okay Wait wait wait... You don't listen to your leaders? o.O Well, there's your problem. Whenever I'm missing tank leadership in PC it's either very close call or it all goes to hell, but when we have that leadership, it all goes smooth.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
404
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Posted - 2014.04.16 04:44:00 -
[3] - Quote
Denn Maell wrote:I don't think I've broken 5 personally yet. I've only been lightly interested in the potential for actually building stuff but that has yet to materialize. I don't really consider it a 'completive' experience. Corp battles were good, but PC is more for RTS fansGǪ Teamwork = RTS? Care to explain? Or are you one of those every man for himself CoD players?
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
404
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Posted - 2014.04.16 04:57:00 -
[4] - Quote
Denn Maell wrote:MarasdF Loron wrote:Denn Maell wrote:I don't think I've broken 5 personally yet. I've only been lightly interested in the potential for actually building stuff but that has yet to materialize. I don't really consider it a 'completive' experience. Corp battles were good, but PC is more for RTS fansGǪ Teamwork = RTS? Care to explain? Or are you one of those every man for himself CoD players? No, maybe RTS isn't exactly the right term. Its more like Risk (or I thought it should be) where you move pieces around the board and strategically plan out coordinated offensives with other player corps. I liked old school corp battles, and Merc Contracts. But now you have to invade to take a square or nothingGǪI don't know it seems like its less about skill of individual players perse and more about a team's ability to bleed an enemy before the MCC goes out. Which can be cool at times. I do admit the matches themselves are just skirmish matches with more skilled people and payout only for the winner. And maybe there is a little bit of Risk in moving those clones around, but only very tiny little bit. Anyway, the way I see it, corporations fighting against each other should never come down to any indivitual soldiers ability, but more to the ability of the leaders. That's just how I see it.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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