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Denn Maell
PIanet Express Canis Eliminatus Operatives
281
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Posted - 2014.04.16 04:33:00 -
[1] - Quote
I don't think I've broken 5 personally yet. I've only been lightly interested in the potential for actually building stuff but that has yet to materialize. I don't really consider it a 'completive' experience. Corp battles were good, but PC is more for RTS fansGǪ
The most OP weapon on the Dust Battle Field:
One good logi, one rep tool, and a heavy.
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Denn Maell
PIanet Express Canis Eliminatus Operatives
281
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Posted - 2014.04.16 04:52:00 -
[2] - Quote
MarasdF Loron wrote:Denn Maell wrote:I don't think I've broken 5 personally yet. I've only been lightly interested in the potential for actually building stuff but that has yet to materialize. I don't really consider it a 'completive' experience. Corp battles were good, but PC is more for RTS fansGǪ Teamwork = RTS? Care to explain? Or are you one of those every man for himself CoD players?
No, maybe RTS isn't exactly the right term. Its more like Risk (or I thought it should be) where you move pieces around the board and strategically plan out coordinated offensives with other player corps.
I liked old school corp battles, and Merc Contracts. But now you have to invade to take a square or nothingGǪI don't know it seems like its less about skill of individual players perse and more about a team's ability to bleed an enemy before the MCC goes out. Which can be cool at times.
The most OP weapon on the Dust Battle Field:
One good logi, one rep tool, and a heavy.
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Denn Maell
PIanet Express Canis Eliminatus Operatives
281
|
Posted - 2014.04.16 05:06:00 -
[3] - Quote
MarasdF Loron wrote:Denn Maell wrote:MarasdF Loron wrote:Denn Maell wrote:I don't think I've broken 5 personally yet. I've only been lightly interested in the potential for actually building stuff but that has yet to materialize. I don't really consider it a 'completive' experience. Corp battles were good, but PC is more for RTS fansGǪ Teamwork = RTS? Care to explain? Or are you one of those every man for himself CoD players? No, maybe RTS isn't exactly the right term. Its more like Risk (or I thought it should be) where you move pieces around the board and strategically plan out coordinated offensives with other player corps. I liked old school corp battles, and Merc Contracts. But now you have to invade to take a square or nothingGǪI don't know it seems like its less about skill of individual players perse and more about a team's ability to bleed an enemy before the MCC goes out. Which can be cool at times. I do admit the matches themselves are just skirmish matches with more skilled people and payout only for the winner. And maybe there is a little bit of Risk in moving those clones around, but only very tiny little bit. Anyway, the way I see it, corporations fighting against each other should never come down to any indivitual soldiers ability, but more to the ability of the leaders. That's just how I see it.
That's fair enough, and was a great aspect of being able to fight on a team comprised of only your buddies with Mics. It was good, but the overall leadership mechanics in place make it a truly daunting task and armor tanking and semi-coordinated zerg rushes can overwhelm many opponents and cause the squads to break down.
Maybe I'm just frustrated because I feel it could be more but isn't?
The most OP weapon on the Dust Battle Field:
One good logi, one rep tool, and a heavy.
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