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Fiddlestaxp
TeamPlayers Dirt Nap Squad.
778
|
Posted - 2014.04.16 03:16:00 -
[1] - Quote
If you could please contact me in game on the character "Fiddlestax Atruin", we can have a nice polite chat. |
Fiddlestaxp
TeamPlayers Dirt Nap Squad.
778
|
Posted - 2014.04.16 03:26:00 -
[2] - Quote
After talking with KEQ officers, they seem to be fine with the glitching that their corp is participating in. CCP has been notified of the situation and we await justice. |
Fiddlestaxp
TeamPlayers Dirt Nap Squad.
778
|
Posted - 2014.04.16 03:28:00 -
[3] - Quote
This isn't the first time they have used this glitch to avoid certain defeat and it likely wont be the last. |
Fiddlestaxp
TeamPlayers Dirt Nap Squad.
778
|
Posted - 2014.04.16 03:35:00 -
[4] - Quote
Free Beers wrote:Fiddlestaxp wrote:After talking with KEQ officers, they seem to be fine with the glitching that their corp is participating in. CCP has been notified of the situation and we await justice. Should ban the account of the person did it. Gotta make example of KEQ kids I asked them to just let us reattack, Their response was "lifes not fair, I don't care if it is a glitch and we are exploiting it" |
Fiddlestaxp
TeamPlayers Dirt Nap Squad.
778
|
Posted - 2014.04.16 03:41:00 -
[5] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=43611
Quote: General corporation rules:
-Push forward and be aggressive
-No racism, be cool to the women
-No glitching, exploiting or cheating
Unfortunately, they also lie in their recruitment thread. |
Fiddlestaxp
TeamPlayers Dirt Nap Squad.
779
|
Posted - 2014.04.16 04:11:00 -
[6] - Quote
Kain Spero wrote:A DISTRICT BELONGING TO YOUR CORPORATION HAS BEEN ATTACKED:
DISTRICT: ODDELULF III - DISTRICT 3 TIME OF BATTLE: 2014.04.16 02:20:00 ATTACKING CORPORATION: FATAL ABSOLUTION
***********************************
A DISTRICT BELONGING TO YOUR CORPORATION HAS BEEN ATTACKED:
DISTRICT: ODDELULF III - DISTRICT 3 TIME OF BATTLE: 2014.04.16 02:50:00 ATTACKING CORPORATION: ETERNAL BEINGS
This isn't the only time this has happened, it has been happening for months with their attacks.
They did 2-3 attacks for nearly every district when clone packs were glitched and refunding... Combined with the "second battle exploit", they may have been generating up to 100million isk per battle.
Cheaters that should be banned. |
Fiddlestaxp
TeamPlayers Dirt Nap Squad.
779
|
Posted - 2014.04.16 04:16:00 -
[7] - Quote
Tallen Ellecon wrote:Kain Spero wrote:A DISTRICT BELONGING TO YOUR CORPORATION HAS BEEN ATTACKED:
DISTRICT: ODDELULF III - DISTRICT 3 TIME OF BATTLE: 2014.04.16 02:20:00 ATTACKING CORPORATION: FATAL ABSOLUTION
***********************************
A DISTRICT BELONGING TO YOUR CORPORATION HAS BEEN ATTACKED:
DISTRICT: ODDELULF III - DISTRICT 3 TIME OF BATTLE: 2014.04.16 02:50:00 ATTACKING CORPORATION: ETERNAL BEINGS
KEQ would like an apology. We do not know how this constitutes glitching by us. Please remove the slander from our recruitment thread.
Kain Spero wrote:Here's a real gem where they self-attacked 4 times. As you can see KEQ leadership has been systematically exploiting for months:
A district belonging to your corporation has been attacked:
District: Altbrard VI - District 14 Time of battle: 2014.02.28 04:50:00 Attacking corporation: jobless bums with neckbeards
*********
A district belonging to your corporation has been attacked:
District: Altbrard VI - District 14 Time of battle: 2014.02.28 04:10:00 Attacking corporation: jobless bums with neckbeards
*************
A district belonging to your corporation has been attacked:
District: Altbrard VI - District 14 Time of battle: 2014.02.28 04:50:00 Attacking corporation: jobless bums with neckbeards
***********
A district belonging to your corporation has been attacked:
District: Altbrard VI - District 14 Time of battle: 2014.02.28 04:40:00 Attacking corporation: jobless bums with neckbeards
Combine Clone pack refund glitch and second battle glitch and you made over 100 million isk a day doing this. Cheaters. |
Fiddlestaxp
TeamPlayers Dirt Nap Squad.
779
|
Posted - 2014.04.16 04:24:00 -
[8] - Quote
Lets get something straight. They used this exploit for MONTHS when it was possible to create 100 million isk per battle by doing this. This is some high level exploiing here, they used one exploit that refunded clone packs, another that created a second battle to reap bio mass rewards, and a third to duplicate this process.
I will not retract my statements, I may furthermore investigate the extent of Eternal Beings knowledge of these actions. EB and KEQ have been trading that district back and forth for weeks now... Surely KEQ is a stronger corp than EB, This is just another form of locking, it is just a locking corp that also happens to be a real corp. |
Fiddlestaxp
TeamPlayers Dirt Nap Squad.
779
|
Posted - 2014.04.16 04:26:00 -
[9] - Quote
Kane, zat wants to talk to you on comms |
Fiddlestaxp
TeamPlayers Dirt Nap Squad.
779
|
Posted - 2014.04.16 04:29:00 -
[10] - Quote
A district belonging to your corporation has been attacked:
District: Bosena IX - District 1 Time of battle: 2014.03.02 01:10:00 Attacking corporation: jobless bums with neckbeards
A district belonging to your corporation has been attacked:
District: Bosena IX - District 1 Time of battle: 2014.03.02 01:00:00 Attacking corporation: Hellstorm Inc |
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Fiddlestaxp
TeamPlayers Dirt Nap Squad.
779
|
Posted - 2014.04.16 04:39:00 -
[11] - Quote
Tried having a friendly talk. Got told that "Life isn't fair" and that it "sounded like a glitch"
No more friendly talks. **** List |
Fiddlestaxp
TeamPlayers Dirt Nap Squad.
781
|
Posted - 2014.04.16 04:52:00 -
[12] - Quote
Ghost Kaisar wrote:Fiddlestaxp wrote:Kane, zat wants to talk to you on comms That was me...... I do sound a lot like Zatara though!
My mistake.
Any more KEQ officers here to deny complicacy or evidence? |
Fiddlestaxp
TeamPlayers Dirt Nap Squad.
782
|
Posted - 2014.04.16 05:04:00 -
[13] - Quote
CUSE TOWN333 wrote:21yrOld Knight wrote:I just did a OB drop against KEQ. How did they glitch there one district. There a little confused and to dumb to figure out what happened
A district belonging to your corporation has been attacked:
District: Altbrard VI - District 14 Time of battle: 2014.02.28 04:50:00 Attacking corporation: jobless bums with neckbeards
*********
A district belonging to your corporation has been attacked:
District: Altbrard VI - District 14 Time of battle: 2014.02.28 04:10:00 Attacking corporation: jobless bums with neckbeards
*************
A district belonging to your corporation has been attacked:
District: Altbrard VI - District 14 Time of battle: 2014.02.28 04:50:00 Attacking corporation: jobless bums with neckbeards
***********
A district belonging to your corporation has been attacked:
District: Altbrard VI - District 14 Time of battle: 2014.02.28 04:40:00 Attacking corporation: jobless bums with neckbeards
Using exploits to generate massive amounts of isk. Not confused about what you were doing at all. |
Fiddlestaxp
TeamPlayers Dirt Nap Squad.
784
|
Posted - 2014.04.16 06:46:00 -
[14] - Quote
Gildart Lightray wrote:Fiddlestaxp wrote:Lets get something straight. They used this exploit for MONTHS when it was possible to create 100 million isk per battle by doing this. This is some high level exploiing here, they used one exploit that refunded clone packs, another that created a second battle to reap bio mass rewards, and a third to duplicate this process.
I will not retract my statements, I may furthermore investigate the extent of Eternal Beings knowledge of these actions. EB and KEQ have been trading that district back and forth for weeks now... Surely KEQ is a stronger corp than EB, This is just another form of locking, it is just a locking corp that also happens to be a real corp. Dude we beat them fare and square the first time we took the district back from them. We have pictures of all PC battles we've had with them. Last 3 battles we lost. Actually 4 because once we got the district from them we got two attack mails. Close matches but I'll just make this simple. EB was not part of whatever glitch they used. Fair enough, sorry to drag you into this. The evidence stands without your involvement and the evidence doesn't necessitate any accusation towards you. |
Fiddlestaxp
TeamPlayers Dirt Nap Squad.
791
|
Posted - 2014.04.16 17:56:00 -
[15] - Quote
Leither Yiltron wrote:Zatara Rought wrote:The really damning issue for me is that a few months ago I sniped 2 KEQ districts on the same day. KEQ ticketed CCP when our battle fell last in the order (the one which would have been efficacious and would have resulted in their previous battles being nullified) because we didn't hit it first so CCP refunded the pack and said try again.
And then DID NOT REPORT it when the later battle on the same day had us going first but was obviously nullified due to a battle that occurred after.
Of course, having no knowledge at the time...I reported it to CCP but was unable to articulate exactly what happened, I blame myself for not recognizing the insidious nature of why they would report one set of clone packs hitting....but not report the other in the same manner. Now it seems to make perfect sense.
It was assumed I simply hadn't tried to re-attack after the win, and CCP only changed the clone count to reflect their battle loss.
KEQ reported the bug when it benefited them...and did not when they knew it favored them and that our win wouldn't count due to the glitch.
You're completely incorrect on what went down, Zat, which is understandable because you were able to see all of 1/3 of the information related to the corporations involved. I own the corporation which was locking KEQ's districts at the time, and which was party to many of the attacks in this particular instance. The multiple attacks which engaged were completely unintentional. The attempt was to prevent you from sniping the lock from the districts, so naturally there were multiple directors online in the locking corporation who were spamming attacks immediately when the districts became unlocked. You, similarly, had multiple people online. This was obvious since Fatal Absolution registered two attacks simultaneously against at least one of the districts (the thing which prompted you to report anything in the first place). The way this particular mechanic works, simultaneous attacking of a single district instigates it. Simultaneously attacking a single district is also the most efficient sniping/locking/attacking strategy under conventional mechanics. Two characters reported everything that went on that night- a director character from KEQ and the CEO character of the locking corporation. Your ticket and ours weren't touched until about 8 hours before the battles were set to occur. When they were, the intervention was mishandled. It turns out that battle SCHEDULING and district LOCKING are handled by two different parts of the infrastructure. Typically these pieces are interlinked in such a way that a district is always deemed UNDER ATTACK if a subsequent battle is scheduled on it. When GM's intervened, the districts were all but one rescheduled so that only one corp was attacking them. Additionally, each of those districts was forced into ONLINE status by the GM despite battles being scheduled on them. This allowed other corps to schedule MORE battles. This was rather early in the day- STB managed to attack one of the onlined districts, the rest were simply re-locked. Again, we had multiple battles from multiple corporations scheduled on each district. I filed a SUBSEQUENT ticket immediately and attempted to contact CCP personnel to further resolve these issues. In fact I actually skipped a class that day so that I could do it as fast as possible in order to give everyone (FA, KEQ, and our alliance mates) the best chance of resolving the issue quickly. No additional administrative action was taken that day. There were two battles which involved Fatal Absolution. The first had been rescheduled in such a way that FA's attack was the only one against that district. You lost. The second battle was on a district which had been onlined by GM's. My corp was used to attack the district after it had been onlined in the middle of the day since STB had already attacked a district onlined in this way. Thus there was a battle subsequently scheduled on it for the NEXT day. This nullified the results of the match on that district, which we lost. That night I filed a THIRD ticket reporting all of these results. The district which STB had attacked didn't have any FA battles on it in the first place. The GM's decided to nullify STB's scheduled attack against that district. For whatever reason, their decision on the second district in line was to allow the current state to hold. Obviously we didn't file any more tickets because this was their last ruling on the entire thing. So yeah Zatara, it'd be best if you didn't go talking about situations where you know less than 1/3rd of the story. The only thing which was intentional, and ever has been, is using multiple directors to lock districts because it's the only strategy that makes sense. What else are people supposed to do? Allow their opponents to have a head start in aggressive, competitive scenarios because the background mechanics are bugged?
Quad attacks don't happen on accident.
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Fiddlestaxp
TeamPlayers Dirt Nap Squad.
791
|
Posted - 2014.04.16 18:04:00 -
[16] - Quote
Timbo101 wrote:Fiddlestaxp wrote:Leither Yiltron wrote:Zatara Rought wrote:The really damning issue for me is that a few months ago I sniped 2 KEQ districts on the same day. KEQ ticketed CCP when our battle fell last in the order (the one which would have been efficacious and would have resulted in their previous battles being nullified) because we didn't hit it first so CCP refunded the pack and said try again.
And then DID NOT REPORT it when the later battle on the same day had us going first but was obviously nullified due to a battle that occurred after.
Of course, having no knowledge at the time...I reported it to CCP but was unable to articulate exactly what happened, I blame myself for not recognizing the insidious nature of why they would report one set of clone packs hitting....but not report the other in the same manner. Now it seems to make perfect sense.
It was assumed I simply hadn't tried to re-attack after the win, and CCP only changed the clone count to reflect their battle loss.
KEQ reported the bug when it benefited them...and did not when they knew it favored them and that our win wouldn't count due to the glitch.
You're completely incorrect on what went down, Zat, which is understandable because you were able to see all of 1/3 of the information related to the corporations involved. I own the corporation which was locking KEQ's districts at the time, and which was party to many of the attacks in this particular instance. The multiple attacks which engaged were completely unintentional. The attempt was to prevent you from sniping the lock from the districts, so naturally there were multiple directors online in the locking corporation who were spamming attacks immediately when the districts became unlocked. You, similarly, had multiple people online. This was obvious since Fatal Absolution registered two attacks simultaneously against at least one of the districts (the thing which prompted you to report anything in the first place). The way this particular mechanic works, simultaneous attacking of a single district instigates it. Simultaneously attacking a single district is also the most efficient sniping/locking/attacking strategy under conventional mechanics. Two characters reported everything that went on that night- a director character from KEQ and the CEO character of the locking corporation. Your ticket and ours weren't touched until about 8 hours before the battles were set to occur. When they were, the intervention was mishandled. It turns out that battle SCHEDULING and district LOCKING are handled by two different parts of the infrastructure. Typically these pieces are interlinked in such a way that a district is always deemed UNDER ATTACK if a subsequent battle is scheduled on it. When GM's intervened, the districts were all but one rescheduled so that only one corp was attacking them. Additionally, each of those districts was forced into ONLINE status by the GM despite battles being scheduled on them. This allowed other corps to schedule MORE battles. This was rather early in the day- STB managed to attack one of the onlined districts, the rest were simply re-locked. Again, we had multiple battles from multiple corporations scheduled on each district. I filed a SUBSEQUENT ticket immediately and attempted to contact CCP personnel to further resolve these issues. In fact I actually skipped a class that day so that I could do it as fast as possible in order to give everyone (FA, KEQ, and our alliance mates) the best chance of resolving the issue quickly. No additional administrative action was taken that day. There were two battles which involved Fatal Absolution. The first had been rescheduled in such a way that FA's attack was the only one against that district. You lost. The second battle was on a district which had been onlined by GM's. My corp was used to attack the district after it had been onlined in the middle of the day since STB had already attacked a district onlined in this way. Thus there was a battle subsequently scheduled on it for the NEXT day. This nullified the results of the match on that district, which we lost. That night I filed a THIRD ticket reporting all of these results. The district which STB had attacked didn't have any FA battles on it in the first place. The GM's decided to nullify STB's scheduled attack against that district. For whatever reason, their decision on the second district in line was to allow the current state to hold. Obviously we didn't file any more tickets because this was their last ruling on the entire thing. So yeah Zatara, it'd be best if you didn't go talking about situations where you know less than 1/3rd of the story. The only thing which was intentional, and ever has been, is using multiple directors to lock districts because it's the only strategy that makes sense. What else are people supposed to do? Allow their opponents to have a head start in aggressive, competitive scenarios because the background mechanics are bugged? Quad attacks don't happen on accident. I dont think you understand yet, everytime we lock we have multiple people locking, everytime we snipe we have multiple sniping. Everytime, without fail, why do you think we have so many people over there. And we have had multiple people locking too, not once did we come down with a quad attack. |
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