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Denn Maell
PIanet Express Canis Eliminatus Operatives
278
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Posted - 2014.04.15 23:19:00 -
[1] - Quote
Aszazel wrote:If you take the base suits of each, the Gal gets under the Cal, it's been advertised this way before the suits even came out. Why should a specific number of enhancers or dampeners change this? Every person in this post that has b!tched has done so because they want to be able to see ALL suits if they equip all precisions. I don't see any of them stating that they would be ok with the fact that if they ran 4 precisions and gal ran 4 dampeners and they couldn't see them it would be fair. It's not about the number of modules, its about the fact that you can't see them. If you can't see them at base, you shouldn't be able to see them at max if they are both at max.
QQ'ers, Gal can't run more than 2 precisions and doing so, can't see other scouts with 1 complex dampeners + cloak. Stop whining that your suit isn't OP enough.
What are you going on about? You don't understand why Precision Enhancers and Profile Dampeners and the exact number of modules should CHANGE the out come of whether or not a Gallente scout can be scanned by a Caldari Scout? Or a Gallente Logi?
Because the modules modify our abilities. The modules CHANGE our abilities per module.
The most OP weapon on the Dust Battle Field:
One good logi, one rep tool, and a heavy.
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Denn Maell
PIanet Express Canis Eliminatus Operatives
280
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Posted - 2014.04.16 00:13:00 -
[2] - Quote
Aszazel wrote:
Get off your soapbox, the cloak counts as a dampener, its that way for al suits, its doesn't have a 100% up time and every other scout suit (+ some logis and commandos) gets to wear one. They are by no means cheap to equip even if you have suit level 5. The "problem" you keep coming too is that you have to add more precision mods to counter my dampeners + cloak and you top out before me. You want to be able to see every suit, there is NOTHING wrong with EWAR, there SHOULD be a hard counter to CAL.
But fine, take away cloak bonus for all, cause its not fair that I can only hold two precision enhancers and still can't see a cloaked scout. See I can QQ about the state of the EWAR too.
GǪnice straw man you have there? No one said anything about the removal of the cloak bonus. What he said was it was a temporary buff that would act (if modules and skill bonuses are equal) as a great deciding factor. Truthfully, we need more things that affect our Profile stat in real time, not less.
A Cal Scout does not "Top out" before a Gal Scout. Both have the same number of slots to work with and both have to decide between Ewar Modules or HP modules. If a Cal Scout sacrifices its defensive capabilities to the extent where it has no HP modules, it should take a similar sacrifice by the Gallente to stay under its radar.
But it doesn't. A Cal Scout (or a minmatar scout, or a Gallente Logi with Active scanners for that matter) will not be able to detect a Gallente scout.
The most OP weapon on the Dust Battle Field:
One good logi, one rep tool, and a heavy.
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Denn Maell
PIanet Express Canis Eliminatus Operatives
280
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Posted - 2014.04.16 01:47:00 -
[3] - Quote
Aszazel wrote:
You would not need to show what the Gal would be like without the suit bonus because that is the current state of EVERY CURRENT SCOUT SUIT. I will grant you all the numbers would be fairer if all scout had a base of 40 db instead of 35. And I know that Gallenete Logi precision modules do not increase the scanner. however, the BONUS TO Gallanete Logi is 5% better scan per level WITH A SCANNER. So it would be 15db * 0.25 = 11.25 db
The Gal scout had a bonus to dampening before 1.8, so you are asking to do away with a bonus to a suit cause your suit that didn't exist 4 weeks ago can't see it.
The 15 DB is already taking into account the Gallente Logi bonus. Basic stats of the Duvolle Focused is 20 Gal Logi bonus reduces to 15. The Gal Scout wasn't able to tempt the FotM chasers away from abusing the Gallente Logi, and the Minmatar also shared similar scan bonuses with the Gal Scout prior to 1.8.
You're the only one QQing and saying don't nerf "my suit". Everyone else is simply arguing that the EWAR game is unbalanced and in need of a redesign. Cal Scout included. Make no mistake, if the Gallente weren't able to Cloak, Profile Damp from all suits with 2xDampeners, and still have 2 highs and 2 lows to play with, I would be saying Cal Scout needs a Nerf(or more specifically Passive scanning needs nerving).
The most OP weapon on the Dust Battle Field:
One good logi, one rep tool, and a heavy.
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