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Eko Sol
Strange Playings
159
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Posted - 2014.04.15 23:26:00 -
[1] - Quote
THEAMAZING POTHEAD wrote:If a single av specialist can't kill a single tanker.... Then why would the av specialist ever exist. The tanker is superior in every way, having better av than the av'er while having the best anti infantry in the game as well compared to the pathetic anti infantry of the av'er.
You could say that cost would be a good reason to use an av fit over a tank. This is untrue for 2 reasons- 1. Obviously a proto av weapon, the only ones worth a single damn, are more expensive than tanks... 2. And more importantly since 1. Is likely to change, cost does not matter for us. Even if everyone had 10 mil isk we still wouldn't care about cost if we wanted to kill something. We'd just use the best option avaiable like always.
THIS. Is the reason av is completely broken. Because every AVer is sitting in a tank. Because you can't be selfish and say"well it should take 3 people to take me out! Because I spent 500k isk on this!" Because when you do that, there's no reason those 3 people won't do the exact same thing you're doing. If you can't deal with the fact that there is role SPECIFICALLY MADE to beat ONLY your role, and think it should take 3 or more of these guys WHOSE ONLY ROLE is to kill YOU, then perhaps you shouldn't be playing online games. You're probably better off playing a single player game, where entire campaigns of enemies can't kill you.
Now then, since av is broken, back to sitting in my tank. Exploiting the idiocy of the forums influence on CCP 1 unlucky merc in front of a blaster at a time.
How about I put it this way. I run a Anti Armor fit where I switch out my light weapon with a MLT AR, my grenade for a ADV packed AV nade, and my equipment with a basic RE. It costs like 5k Would you believe that since I started doing this I have taken out some of the best tankers in the game. Run behind them, throw as many re's on the weak spot that you can and throw your nades and detonate the RE's. Yes, sometimes I lose 5 fits doing this before I get cheaper. The most I ever lost trying to get a tank was 9 without getting a tank.
I get pure joy in seeing tankers look at the kill screen and it reads "Front Line" and "Remote Explosive".
AV is balanced. People just need to get over the fact that you can't be good at everything and sometimes you get nullified by a tank. |
Eko Sol
Strange Playings
159
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Posted - 2014.04.15 23:35:00 -
[2] - Quote
Mojo XXXIII wrote:
What I've gotten from reading most of these posts/threads is that AV don't want to be "good at everything", but rather they expect to be effective at what they've chosen to specialize in.
I agree with this. Some people just aren't good at it and some aren't able to accept losing a fit or two or 5 in order to get the tank. If the it's a really good tanker than face the fact you might not be good enough at AV. Not to mention that it is situational. If you are playing solo and see two forgers shooting at it, just get one or two RE"s on it. When it finally gets down to half armor then detonate it. No reason to kill it outright. |
Eko Sol
Strange Playings
159
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Posted - 2014.04.16 00:06:00 -
[3] - Quote
Atiim wrote:Eko Sol wrote: How about I put it this way. I run a Anti Armor fit where I switch out my light weapon with a MLT AR, my grenade for a ADV packed AV nade, and my equipment with a basic RE. It costs like 5k Would you believe that since I started doing this I have taken out some of the best tankers in the game. Run behind them, throw as many re's on the weak spot that you can and throw your nades and detonate the RE's. Yes, sometimes I lose 5 fits doing this before I get cheaper. The most I ever lost trying to get a tank was 9 without getting a tank.
I get pure joy in seeing tankers look at the kill screen and it reads "Front Line" and "Remote Explosive".
AV is balanced. People just need to get over the fact that you can't be good at everything and sometimes you get nullified by a tank.
Well despite the fact that this entire statement is anecdotal and because of such is not credible, I'm going to bite down anyways. First, who are the "best tankers in the game" that are being killed by you? I seriously want names, because if your killing "some of the best tankers in the game" that would technically make me the best tanker in the game... which would be hilariously ironic to say the least. My sarcasm aside, do you honestly expect me to believe that anyone in a vehicle worth half their salt would die to a Remote Explosive trap? A good tanker doesn't need to use 1st Person view, so they can always see the person arming the REs. Arming a RE takes about 1-2 seconds, so multiply that by 3 (the amount required to kill an HAV without it's base shields) and that's about 3-5 seconds. The average Human reaction time is .215ms, meaning you have to be about 15x dumber than the average human being to be killed by Remote Explosives. That's pretty much mental retardation right there. (then again, this is the pilot community were talking about). There are crappy AVers in the game, just as there are crappy players who are Pilots, Heavies, Scouts, Logis, etc. This is a fact. However, the line between being underpowered and being terrible is easy to see. In fact, here's some math and actual evidence proving that the whole V/AV concept is still broken. Though for the sake of my own sanity and profit, I have a proposition to make. Your Starter Fit with REs against my HAV. The winner, gets 50m ISK and has to admit that they were wrong in a public thread. How about it?
This is so silly. First off, RE traps aren't just RE's. I didn't say that I dealt ALL of the damage. I just finished them off. You think I just run up, pop a bunch of RE's, throw some nades, and then detonate? Well, yes, sometimes this has happened. Other times, I get one RE on and die. Then a second and Die. Then someone fluxes the tank, I toss a nade or two and boom it's over. It isn't a one on one. If it's one on one I run my cloaked scout and wait for the right moment. BTW, did you know if run up from behind while cloaked you can get a whole RE on without being spotted by the driver. Then you get a second one on the week spot. No, that isn't 3k damage...it's much more. I've taken over 5k HP on armor with this. I then throw the nades and detonate. Sometimes I have to wait until I see at least one set of swarms. I play it by ear. Names, sure:
G P Machine L OST
Those are the two best tankers besides SouthPac and possibly Aggitated Bunny. Cloak Wolf Rider is likely the best I have ever seen in the game. There are a few others that are in the top of the list on my contacts list but can't remember which ones they are exactly until I run into them.
I can also, fairly, argue that I haven't gone against every tanker there is. I also don't always run AV. You think I just just run around AV the whole time hunting tanks? The answer is no. Sometimes, early in an ambush, I get a great spot for sniping b/c I run SSD and can get a DS out very quickly. If they already have two tanks out then I'm safe from my tower...so are all of the forge gunners and thale snipers hoping someone would put an uplink on that tower. Other times the tanks can't get to the null effectively or aren't good enough for met to care to take out. Or others are taking them out without any issues. I just happen to be effective with my RE and AV Nade strategy at the right times.
The bet and the call out is absolutely stupid. Not only does it make little sense but why would anyone give ISK for it. I don't care if I can't get your tank. It doesn't make it imbalanced. It just means you are a better tanker than I am at Infantry AV.
I think you are losing your grip on this. If you AV there is a reality that your 5k fit might go bye bye. Sometimes I run my cloaked scout one that hits 20k but that's only when I know it might get hairy and I want a risky and fun challenge.
Relax, it's just a game. AV is balanced it's just hard. You asking for names is absurd and is just a way for your to feed your ego. You'll likely tell me that those tankers aren't good. Fine. You are entitled to that. Also remember that I don't call a tanker skilled because of how they handle my AV. I call them skilled b/c of how they handle EVERYTHING.
ON TOP OF ALL OF THAT. When I run my 3x dmg mod swarms and an ADS gets only one kill because 1 to 2 hits by my swarm cuz it to run then that tells me that it's balanced. I don't have to destroy a vehicle for AV to be balanced. Just nullifying them is more than enough. |
Eko Sol
Strange Playings
159
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Posted - 2014.04.16 00:36:00 -
[4] - Quote
Mojo XXXIII wrote:Eko Sol wrote:Mojo XXXIII wrote:
What I've gotten from reading most of these posts/threads is that AV don't want to be "good at everything", but rather they expect to be effective at what they've chosen to specialize in.
I agree with this. Some people just aren't good at it and some aren't able to accept losing a fit or two or 5 in order to get the tank. If the it's a really good tanker than face the fact you might not be good enough at AV. Not to mention that it is situational. If you are playing solo and see two forgers shooting at it, just get one or two RE"s on it. When it finally gets down to half armor then detonate it. No reason to kill it outright. It would seem to me that there should be several different options available for a dedicated AV. REs might work well for some people, but they shouldn't be the only effective way to deal with a tank. Also, if a player choses to dump millions of SP into Swarm Launcher Skills (for example), and ISK into Proto Swarm Launchers, to the exclusion of all other skills (potentially sacrificing a degree of survivability against infantry in the process), I don't think it is unreasonable for them to expect to be able to... oh, I don't know... maybe actually be able to kill a tank by themselves, and not just help someone else kill a tank, or require the help of others to kill a tank. The player needs to feel that there is a suitable reward for their investment, and for the grind that they've spent to get there. Otherwise, they'll just get discouraged and quit because, well, what was the point? Right now it just seems like "Great, I've spent hundreds of hours and all my ISK specializing in AV, now if I only had a couple of like-minded teammates, who just happen to be specialized in different, yet complimentary AV, we might be able to get together and scare a tank away!" So, why bother specializing in AV at all, when a player could be more effective at just about anything else, with far less effort and investment, and for far greater rewards at the end of the battle? /my $0.02
So here is what my agree but with caveat statement:
There needs to be a gear capped/no Vehicle mode. I agree with the fact that a newer player pumps hours, isk, and SP into swarms and "awww, shucks, no good" shouldn't be an issue. That being said, I don't think it's unreasonable to put a squad finder squad up saying "need AV'ers running bush grind".
This is an MMO so team efforts are a given just like the party system in other games. I promise, there have been some decent tankers that had ishy blubrys and lost tanks because they had no infantry support. I know this because you can see it or hear about it in chat. |
Eko Sol
Strange Playings
166
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Posted - 2014.04.16 10:34:00 -
[5] - Quote
ratamaq doc wrote:Fellow AVers, we can take a high ground here. We shouldn't ask for too much more by way of buffing AV or nerfing tanks. Balance is really close. The only things I would like to see is a RoF nerf on the blaster coupled with a damage buff to keep the same DPS vs tanks but less effective vs infantry, third AV grenade back, or a buff to it's damage, swarm velocity increse, and fix the skill bonus bug to get forge back to where it's suppose to be. Tanks ARE soloable now. Proof is in this video. If you want to hunt tanks alone, you need to use a combination of AV weapons to do it, you don't have to lay traps and wait, you can use an LAV to position yourselves. The fitting I used in that video cost 71k. All of that footage was shot in one night. We don't need tanks back to where they were prior to 1.6. Back then I could neutralize damn near any tank alone with only AV nades for MLT and Av Nades and Swarms for anything larger. See this video if you forgot how easy it was for a single dedicated AV guy to shut a tank down before the rebalance. If we demand too much than we are no different than the pilots who brought us 1.7.
Instead of swarms I do nades. Your video is spot on....SPOT ON! |
Eko Sol
Strange Playings
171
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Posted - 2014.04.16 19:55:00 -
[6] - Quote
This thread is great. I think there are like 3 people tied for QQ kings here. Ratamaq responded appropriately and with all of the answer you need. Any further discussion on the opposing side is completely unnecessary.
From what I gather:
1) People want AV that is effective at taking out tanks in a 1v1 equally as often as tanks get infantry
2) Anyone that ever gets taken out in a tank every time by an infantry unit is a scrub
3) There is no competition unless Atiim is in the match and says there is competition
4) Mojo is the only sensible one in his/her suggestion that a 100% dedicated AV fit should be able to 1v1 a tank. I would add that I could only agree with this if that unit had very limited effectiveness against infantry. An Anti-infantry tank has less effectiveness against an Anti-Tank/ADS vehicle. I think it is fair to say that no one should 1v1 a tank and then take out a half dozen infantry with ease.
5) Ratamaq SHOWS A VIDEO ON HOW TO DESTROY TANKS VIA AV and yet it is disputed. This is normally considered to be D-E-L-U-S-I-O-N
6) For a few weeks in a row Cloak Wolf Rider, L OST, and G P Machine were the top of the leader board in WP, K/D, etc. but supposedly they are just pub stompers and aren't actually good.
7) This is the most hilarious QQ thread ever.
I really hope they buff AV. I really do. I want to see the look on the tankers face when they realize this and the absurd amount of other threads caused a buff to tanks.
Message to CPM and CCP:
I am telling you to not listen to these people. AV is finally balanced at about 90% if there were no bugs. Let's just fix the bugs.
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