Kasira Vorrikesh
Fraternity of St. Venefice Amarr Empire
60
|
Posted - 2014.04.23 05:37:00 -
[1] - Quote
After having a little while to cool off about this, I feel I can post rationally enough now.
I'm quite disappointed with CCP's failure to complete WoD Online; but then again, I was already getting really tired of the agonizingly slow development process, so this was hardly shocking. What bothers me most is that, regardless of how quickly CCP unloads the WoD rights (assuming they do), fans of that universe won't see another game for, what, 5 more years minimum? So for those who don't know/care, the last game of any kind set in the brilliant, complex, not-remotely-like-Twihard-garbage, World of Darkness, was all the way back in 2004; a decade wait is already pretty painful as it is, but now...
I was always suspicious of how CCP could handle such a project; suspicious because they're relatively small and because EVE is really lacking in the PvE department (going by enjoyment value and story depth, not quantity); WoD was definitely going to need a large amount of PvE content from launch. Not only that, but developing a sound superpowered melee combat system for PvP use is not a task I'd wish upon my worst enemy. So in other words I had little faith in CCP from the start; not because I think they're a bad company (they would have handled the atmosphere, music, and style of WoD very well, I wager), but they simply were never suitable for such an extensive project. That said, I did support CCP over the last few years (with cash, I'm not speaking in euphemisms like "go team!" support) partially because I hoped some of the money would go to WoD development.
Getting to the end, finally. I'm wondering if there's any chance at all of CCP cancelling the WoD Online project, but using its pre-production assets to make a single player game instead. It just seems like such a waste, regardless of how incomplete the game was, to throw it quite literally in the trash. Converting it into a single player game would, I imagine, make it easier to develop even if significantly less profitable (that 2004 game is loved by its fans but was a commercial failure for all intents and purposes). I realize as I'm typing this that it's laughable and would never happen, mindless hope born of desperation, but that's what a ten year wait will do to a person.
For the record, the best company for anything WoD related would have been CDPR, the developers of the Witcher series. Single player experience, not even a hint of multiplayer functionality; the only way to do it properly.
|