Dunk Mujunk
RestlessSpirits
766
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Posted - 2014.04.14 15:58:00 -
[1] - Quote
It the scanning mechanics. I don't directly have a problem with the cloak, but the 25% to scan profile muddies the waters.
Here is the issue. Before 1.8 everyone was crying and moaning and picking sand grains out of their collective v*ginas about 4 simple words- You have been scanned. More for the fact that the words kept popping up on the screen than they had actually been scanned.
Now all these f*ucking fotm chasing morons all say "oh, if you are having trouble picking up scouts than equip the proper mods. Its called e-war!" Well guess what, that was an option for scouts (and everyone else) before 1.8, but no, nobody wanted to do it.
A quick side note, scouts just before 1.8 were unstoppable in the right hands. The smart ones actually used ewar and were invisible to scans (sight invisibility is meh, scan invisibility is king). They were getting it done and weren't asking for and didn't need a buff.
Anyway, heres what I see is the problem-
Pre 1.8- Base stats and unmodded suits favored the scanners, both passive and active, and ewar applied more so to getting under scans, as I feel it should.
Post 1.8- Base stats and unmodded suits favor avoiding scans both passive and active, and ewar now applies more so to trying to get scans low enough to pick up people.
In a world where mechanics start off by favoring the scanner, medium suits focus on hp since they will be seen and will have to fight (ignoring the slayer logi for the moment), and light suits will equip ewar since they won't want to be seen (this is how it should be. Its a f*cking scout suit. Scout. SCOUT), and straight hp won't help them against mediums.
In the world we have now, where mechanics start by favoring those getting under scans, you are forcing medium suits to give up multiple slots just to pull even with an un modded scout suit. Mediums have to equip scan enhancers and such just to function on a basic level, while light suits need to equip nothing to be even with medium suits.
Here is my issue. Everyone (fake 1.8 scouts) say "use ewar noob". Well guess what, medium suits aren't generally suppose to be ewar suits. I'm not saying a medium should never have to use ewar mods, not at all. I'm saying from an un modded base, the scoit should have to equip a mod or 2 to get a leg up, as opposed to mediums having to equip mods to pull close to even. Theres all this talk about how to make the assault suits viable again with new bonuses. Well when an assault suit has to deck itself out in ewar mods, it is giving up everthing that makes it an assault suit to achieve basic functionality.
I'm not saying scouts shouldn't get under scans. I agree that the end game should result in a scout being able to get under any scans, but they need to give up almost everything to do so. Its a scout. SCOUT. More scout related equipment would help I think, but something needs to change. When 70-80% of people in a match are runnig scout suits, and those scout suits are the best choice for the assault style of gameplay, something is majorly broken.
Switzerland is small and neutral. We're more like Germany. Ambitious and misunderstood.
Futurama
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