|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8293
|
Posted - 2014.04.12 17:23:00 -
[1] - Quote
I believe the Large blaster is the source of much AV vs Vehicles imbalance. It's a giant gun that insta blaps infantry, who in comparison can relatively only do bug bites. Using missiles or even rails while fighting infantry, and I feel that while I am powerful, I am not overly so.
When I'm using either of those, I feel like AV is actually a threat.
So, here are my proposed changes to the large blaster:
Reduce Large Blaster ROF by 50% <--- Harder to hit infantry Increase damage by 100% <--- Keep the DPS against vehicles the same Reduce efficiency against infantry to 35% <--- You will see why below
Old damage: 136.5 New Damage: 273 <--- That is why New Damage against infantry: 95.55
Old ROF: 428.5 New ROF: 214.2 <--- BF 2142, I miss you :(
Old DPS: 974.8 New DPS: 974.61 New DPS against infantry: 341.1
My intentions is to have a fun game for everyone.
If I seem to be biased, I have good hard data to back it up.
|
Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8293
|
Posted - 2014.04.12 17:27:00 -
[2] - Quote
Any one of those would require much work on CCP's part.
You know CCP.
My intentions is to have a fun game for everyone.
If I seem to be biased, I have good hard data to back it up.
|
Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8294
|
Posted - 2014.04.12 17:36:00 -
[3] - Quote
Sgt Kirk wrote:I believe damage should be the same when its a larger weapon firing upon a lower armored object.
For me at least, I can only hit infantry because of the RoF. Unless they are standing still a large majority of my shots miss because the aiming is either too precise or just off on the Large Blaster.
IF you were to do anything Reduce the RoF first then go onto your reduced damage against infantry. Kirk. Can you imagine 273 damage per shot? Some suits don't even have that much HP.
http://www.webmetronome.com/ Put the BPM at 214 and you will see the fire rate.
My intentions is to have a fun game for everyone.
If I seem to be biased, I have good hard data to back it up.
|
Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8296
|
Posted - 2014.04.12 17:47:00 -
[4] - Quote
Spkr4theDead wrote:Cat Merc wrote:Any one of those would require much work on CCP's part. You know CCP. Yeah, they listen to people like you, instead of listening to people that actually use vehicles. I thought you were biomassing your character and leaving. Why are you still here? Spkr, even Taka is infinitely more reasonable than you.
Also, either you don't read my replies, or you're a complete idiot, because I explained a thousand times that I never, EVER talked about biomassing, and didn't say anything about leaving forever. It's called a break.
My intentions is to have a fun game for everyone.
If I seem to be biased, I have good hard data to back it up.
|
Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8297
|
Posted - 2014.04.12 18:05:00 -
[5] - Quote
Takahiro Kashuken wrote:BAD FURRY wrote:
How bout we just add the pilot suits in and if you dont have a pilot suit on when you jump into you tank to drive it you only get 50 of everything your tank gets. like only 50% fire rate / hp / dmg so on ... and if you have a the drop suit you get the full 100% of your tank.
this way you need to SKILL INTO THE TANKS not just run off buy mlt and that's that.
But you need a reason to skill into a proto pilot suit too because of basic made up 50% then why use proto? If it happened wouldnt bother me Really? That just pushes the gap between newberries and veterans too much. Unless basic suits gave 80%, advanced 90% and proto pushed it to 100%, it would be too much.
My intentions is to have a fun game for everyone.
If I seem to be biased, I have good hard data to back it up.
|
|
|
|