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Nyusto Clegli
S.e.V.e.N. General Tso's Alliance
67
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Posted - 2014.04.11 21:53:00 -
[1] - Quote
as subject says when two dropships collide(**** poor pilots crash into me cause they can't hit me with turrets) instant no shield or armor is this ever going to be fixed?!
For riches, for honor, for the brotherhood!
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Nyusto Clegli
S.e.V.e.N. General Tso's Alliance
69
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Posted - 2014.04.11 23:12:00 -
[2] - Quote
it has happened on both incubus and python I have always been a python pilot it is just a annoying feature when trying to fly
For riches, for honor, for the brotherhood!
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Nyusto Clegli
S.e.V.e.N. General Tso's Alliance
69
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Posted - 2014.04.11 23:26:00 -
[3] - Quote
Scheneighnay McBob wrote:I've actually had instances in standard and militia dropships where assault dropships have hit them.
Unlike ADSs, our ships aren't fast enough to evade them. I feel like it would be a piece of cake to dodge a viper if you have any skill at all.
it would if/when you see them coming
I just find this to be a really cheap tactic and should of been fixed a long time ago it just allows people to spend under 100K to remove something worth 300-500K or more
For riches, for honor, for the brotherhood!
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Nyusto Clegli
S.e.V.e.N. General Tso's Alliance
69
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Posted - 2014.04.11 23:36:00 -
[4] - Quote
medomai grey wrote:Nyusto Clegli wrote:as subject says when two dropships collide(**** poor pilots crash into me cause they can't hit me with turrets) instant no shield or armor is this ever going to be fixed?! This is only true for Caldari dropships. Gallente dropships can smash into things all day without fear of repercussions.
My incubus went out today from dropship collision
For riches, for honor, for the brotherhood!
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Nyusto Clegli
S.e.V.e.N. General Tso's Alliance
71
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Posted - 2014.04.12 00:25:00 -
[5] - Quote
Varjac Theobroma Montenegro wrote:Collison damage should exist, but needs to be toned way down. Tanks roll all over eachother like a dame cuddle puddle, yet a tippity tap from an LAV causes it to turn into a powerthurst promotion?! It is sick. Aerial collisions should cause 50 hull damage, to both shps. Tackling can be a tactic, but not an I win button...
I agree 100% just pisses me off that I lose a ship cause some n00b can't figure out how easy it is to take out a dropship if they try and coordinate with their team I would be fine with even all shield and some/most armor as long as I had some chance to survive it while flying my python
For riches, for honor, for the brotherhood!
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Nyusto Clegli
S.e.V.e.N. General Tso's Alliance
72
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Posted - 2014.04.12 14:32:00 -
[6] - Quote
Beld Errmon wrote:I will happily ram another ADS or any dropship I decide is strategically important to remove from play, especially in PC, because dropship vs dropship fights are completely re-tarded, like watching 2 grannys in a hand bag fight, even when 2 stand nose to nose in the sky exchanging fire the weapons barely do enough dmg to over come the reps or hardeners, and if that does happen all one pilot has to do is move around a little till he reps up.
Because i don't like to be the guy with the problems and no solutions, I think ADS should do double damage to other dropships, hell just make small turrets do double dmg to dropships, it would give small turrets relevance on a whole lot of vehicles. (dmg bonus doesn't stack with vehicle dmg mods)
one tactic I noticed works very well is sneaking up on a dropship hitting him with a turret and watch him fly into a building! do it right and instant burn
For riches, for honor, for the brotherhood!
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