Aszazel
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Posted - 2014.04.11 19:03:00 -
[1] - Quote
Pisidon Gmen wrote:cloaks are op 4 these reasons esp on scouts
AND YES IT NEEDS ANOTHER POST DO TO TIME FROM 1.8 RELEASE TO NOW WITH OUT A FIX TO THE 2 UNINTENDED EFFECTS OF CLOAKS
1 able to shoot from cloak
2 able to recloak if is was not exhausted before uncloaking have seen it meany times where scout keeps disappearing and then shooting some 1 only to recloak in under 30 sec ( cool down before able to recloak not working)
both of these seem to be a glich( unintended effect) and are the biggest problem there should be a short delay of a sec or 2 before a player can shoot from being cloaked
3 combined near invisibility with added profile damping scouts all ready were near invisible on scans and with passive suit scans
4 the cpu is very high to use on any thing but a skilled scout over 100 cpu at lowest level try fitting it on any suit at a base or adv level with out having max skills that add cpu and pg then what can u put on the suit with it ? all most nothing
5 yes u can see a cloaked guy moving ( sprinting) but if he is walking or just standing in 1 spot they are close to invisible or a shadow or the sun is low in the sky it gives too much to 1 guy
combine all these things with a shot gun that at the lowest level will kill a proto heavy in 3 to 4 shots yes it makes a scout shot gun cloak very op
what a lot of players seem to forget is that not every one in the game has 20 mill sp invested in there guy or has 2 to 3 mill (extra) sp to just skill in to the next new thing with out new players in the game that stay with the game how long will dust last?
AND YES IT NEEDS ANOTHER POST DO TO TIME FROM 1.8 RELEASE TO NOW WITH OUT A FIX TO THE 2 UNINTENDED EFFECTS OF CLOAKS
Cool, since you post this crap from your post into my post, I can post this crap into yours.
Pisidon Gmen wrote:
your post in a way says exactly what mine dose
cloaks are op 4 these reasons esp on scouts
1 able to shoot from cloak
2 able to recloak if is was not exhausted before uncloaking have seen it meany times where scout keeps disappearing and then shooting some 1 only to recloak in under 30 sec ( cool down before able to recloak not working)
both of these seem to be a glich( unintended effect) and are the biggest problem there should be a short delay of a sec or 2 before a player can shoot from being cloaked
3 combined near invisibility with added profile damping scouts all ready were near invisible on scans and with passive suit scans
4 the cpu is very high to use on any thing but a skilled scout over 100 cpu at lowest level try fitting it on any suit at a base or adv level with out having max skills that add cpu and pg then what can u put on the suit with it ? all most nothing
5 yes u can see a cloaked guy moving ( sprinting) but if he is walking or just standing in 1 spot they are close to invisible or a shadow or the sun is low in the sky it gives too much to 1 guy
combine all these things with a shot gun that at the lowest level will kill a proto heavy in 3 to 4 shots yes it makes a scout shot gun cloak very op
what a lot of players seem to forget is that not every one in the game has 20 mill sp invested in there guy or has 2 to 3 mill (extra) sp to just skill in to the next new thing with out new players in the game that stay with the game how long will dust last?
Now I can write what I wrote in response to this QQ.
You say exactly what I say, except not at all. I specifically said that the only reason that scouts are killing you is because you present a target of opportunity, which is exactly how I killed you guys before I got a cloak. I don't care how quickly I can recloak, if I try to kill someone in a group for 4 guys....I.... will.....die. I have too little health to run away after popping one when 3 others are trying to kill me. Plus if one of them has a scanner there is a good chance they can pick up 3 of the 4 scout suits. (Little known fact, most scouts don't include a profile dampener) (Which I don't recommend btw).
Also, the cloak is a finite resource, the reason we can recloak after killing someone is because we manage it, as with stamina, you donGÇÖt go into a situation unprepared. I am not going to engage with my cloak at 10% and my stamina at 0%. I will wait until I have the favor on my side. ThatGÇÖs the 8+ months of experience I was talking about.
I will also say (snide comments aside) that I for one would welcome the return of no cloak, I spend more time turning it off and on than I do killing people. However, it has to be an all or nothing because I have too little health to run across an open field without now that there are so many others preying on me, unlike a medium frame. I personally think stacking armor should slow us down more than it does, but this is what CCP has created. Stop whining about the cloak, CCP has never taken anything out of a game, even the BPO's. They worked and created it, and its going to stay. |
Aszazel
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Posted - 2014.04.11 19:30:00 -
[2] - Quote
O YEA CAUSE EVERY ONE STILL CARRIES SCANNERS OR DID U FORGET THAT NURFF TO THE GAME i am not saying YOU DO THIS ONLY THAT SCOUTS DO CLOAK AND REENGAGE( i wached a scout camp 2 uplinks running back and forth cloaked killing 1 or 2 players at each ALSO NOT SAYING CLOAKS NEED TO BE REMOVED FROM THE GAME ONLY THAT THEY NEED SOME FIXES AND CHANGES AND THAT WE SHOULDN'T HAVE TO WAITE 4 THE NEXT BIG UPDATE THERE SHOULD B A CHANGE NOW [/quote]
Dude, none of your arguments are well thought out or constructed. The scanner is very much still alive and useful; they only increased the recharge time. Most people used it as a total crutch anyways and never focused on eyes and ears. The gameplay has completely changed and everyone has had to get used to it. I personally, do not like the cloak or having to use it. However, I have stated before.
I have MANY MANY MANY times, accidently hit the trigger button instead of the weapon switch button and completed the full animation of turning off my cloak, THEN, I realize what I did (because if you do it that way, you will be locked into the animation (try it) until it completes. THEN, I switch to my weapon; fully decloaked and KILL MY TARGET. Because I have positioned myself to where they do not see me.
I'll tell you what, you can change the cloak to operate that way full time if you take away the feature that your reticule turns red when you hover over me and I am standing perfectly still watching my cloak timer count down and hoping you will turn away just as you mow me down without being able to react.
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