Jathniel
G I A N T General Tso's Alliance
1020
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Posted - 2014.04.14 18:50:00 -
[1] - Quote
Draco Cerberus wrote:I think an Open World concept being applied to Dust would solve most if not all of the PC issues. There would be no warning, people would just attack. Landing an MCC on the planet via Eve pilot flying it there would initiate the attack, players not on and not expecting it would be unable to participate but it would give Dust corps a reason to be part of new eden, not just having the same company make the product.
In addition to the Eve pilot bringing in the MCC, this would allow for a space defense of your districts to be possible. Bringing a need for PVPers to be a part of your corp, alliance and coalitions. This also allows for the hiring of pilots to take on the giant corps as a valid tactic, considering they can bring anything from subcaps to caps into these fights it is sure to make things more interesting Eve side anyways.
Now for the juicy Dust bit (I call it mud). No redline, no line at all and if you have the time, moving the battle (strategic withdrawal to the district beside yours) would be possible. Allowing battles to go on until clone reserves are depleted.
Clone Packs would also need adjustment. From the 150 clone (hope I get this right) to 300. As a caveat, this suggestion could be modified to allow for multiple clone pack purchases rather than an increase in size.
Deployment and grouping of troops needs to change as well to allow the formation of the team beforehand in Platoon deploy, whereby there is a platoon leader who can invite squads to his platoon. Max number of troops in battle should be unlimited, the only limiting factor being the number of clones available (sandboxes are fun).
District maintenance and upkeep is another factor not addressed atm which I think would need to be changed as well. Putting a drone damage to structures mechanic in place (PVE for Everyone) whereby troops deploy to the planet during off hours to kill drones and thereby prevent damage to their districts would add something different and flavorful to Dust. If there is an incursion in local this should also affect the districts, causing us to have an additional way to earn Concord LP to be converted to whatever faction we choose for the purchase of items.
Incursions being mobile in nature and quite deadly for the unprepared I feel that is important to point out that this would give a great reason to have more districts open in more regions to help the Eve pilots depopulate the Sansha as efficiently as possible. Joint Incursion parties (EVE + Dust) would add a new dynamic to the universe unseen thus far whereby the Incursion community would be able to enlist mercs to help kill the MOM via a ground to Space cannon. Who says we need to be defenseless against the horde of evil sansha?
This is it right here, OP. What Draco said.
Dust doesn't have nearly the same open-world versatility as EVE. That is why PC suffers. Eve is big enough for everyone. Dust isn't
The absolute MOST annoying part, is CCP's REFUSAL (not incapability) to put Dust on PC and PS4.
A stronger platform would be better able to depict the Dust vision we were sold on. Basically, Arma3 meets EVE Online.
You look at a company like Digital Extremes, arguably smaller than CCP, successfully developing Warframe for PC and PS4... and watch them win the MMOBOMB competition for greatest free2play game... Then you ccme back to this to hear CCP crying about how hard developing is for the PS3 and how they have to "focus their efforts on developing on the PS3", because the PS3 is an "overflowing well of opportunity". (There were several million PS2s, aint no one developing on that. There are MILLIONS of obsolete gaming consoles in people's possession, aint no onedeveloping for them. At LEAST do an HD port of Dust to the PS4 and PC, so we can get 60+ frames, becausr the graphics are terrible.)
1.8 has restored some of my faith in Dust, but there are some problems that are not going to go away while the current platform is maintained. Problems with PC are one of those problems. An open-world system would never have had an EoN, simply too much ground to cover and not enough players. And with interception of the MCC possible EVE side, threats bigger threats can interfere. |