Harpyja
Molon Labe. General Tso's Alliance
1562
|
Posted - 2014.04.11 13:24:00 -
[1] - Quote
An M1 Abrams and a sports car going off the same ramp at the same speed will catch the same amount of air. Weight has no effect on how much air a vehicle can catch.
A bowling ball and a feather dropped in vacuum at the same height reach the ground at the same exact time.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
Atiim didn't agree with limiting tanks!
|
Harpyja
Molon Labe. General Tso's Alliance
1562
|
Posted - 2014.04.11 15:37:00 -
[2] - Quote
Sir Dukey wrote:Harpyja wrote:An M1 Abrams and a sports car going off the same ramp at the same speed will catch the same amount of air. Weight has no effect on how much air a vehicle can catch.
A bowling ball and a feather dropped in vacuum at the same height reach the ground at the same exact time. I know about gravity. Gravity isn't everything about physics. Anyway, tanks in this game are ridiculous. Should a tank be able to drive over another one? The center of gravity of a heavy is not in effect. A heavy object will rotate slower but will rotate with more momentum and will be harder to stop. Unlike a light object which is agile. But In this game, heavy and light suit rotate at the same speed. Well technically we need better collision meshes and better tread mechanics. It's the treads that allow tanks to climb over low obstacles. I should be able to ramp up the back end of a Madrugar but maybe not so much a Gunnlogi.
Also, I should be able to climb over those small concrete barriers because my treads should have enough elevation and slope to grip on to and climb over.
As for the heavies and lights issue, I won't comment on other than just to say that I'd imagine heavies to have stronger servo motors so greater torque on greater mass should roughly have the same angular acceleration as something with less mass but less torque.
But for balance purposes heavies should and they do turn the slowest.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
Atiim didn't agree with limiting tanks!
|
Harpyja
Molon Labe. General Tso's Alliance
1568
|
Posted - 2014.04.11 18:55:00 -
[3] - Quote
MarasdF Loron wrote:Harpyja wrote:An M1 Abrams and a sports car going off the same ramp at the same speed will catch the same amount of air. Weight has no effect on how much air a vehicle can catch.
A bowling ball and a feather dropped in vacuum at the same height reach the ground at the same exact time. Umm, even if there is no atmosphere, there is still gravitational pull, although one could argue that in that case the lighter object will reach the "ground" faster but that would not be the case either as the bigger the objects are the more they wanna go towards each other, and the bigger object (planet) has most likely more mass and thus more gravitational pull and that means both the tank (faster) and a sports car (slower) get pulled towards the planet, and the planet remains relatively unaffected. I am however no expert of these things so I'll leave it up to everyone to decide for themselves if they wanna buy what I'm saying... just sayin'. Sir Dukey wrote:Harpyja wrote:An M1 Abrams and a sports car going off the same ramp at the same speed will catch the same amount of air. Weight has no effect on how much air a vehicle can catch.
A bowling ball and a feather dropped in vacuum at the same height reach the ground at the same exact time. I know about gravity. Gravity isn't everything about physics. Anyway, tanks in this game are ridiculous. Should a tank be able to drive over another one? The center of gravity of a heavy is not in effect. A heavy object will rotate slower but will rotate with more momentum and will be harder to stop. Unlike a light object which is agile. But In this game, heavy and light suit rotate at the same speed. I know what you are saying and I do agree that heavy objects need the momentum they would have, tanks and heavies used to have that I suppose. Tanks used to blow up if they hit each other at high speed... what happens now is they either flip or drive over each other which is really stupid. You're talking about force, and you are correct. Gravity exerts a bigger force on more massive objects.
However, you're not applying force correctly. Having a lot of force by itself means nothing. The mass of the object of which you're applying the force to completes the equation F=m*a, where F is force, m is mass, and a is acceleration. You can rewrite it as F/m=a.
Holding force constant but increasing the mass shows that acceleration decreases. If both increase by the same factor, acceleration remains unchanged.
But what is force? Force is measured in Newtons in SI units, and the weight of an object is also in Newtons. Weight is the force by gravity, which is obtained by our good old equation F=m*a where a=g near the surface, and g is gravitaional acceleration. On Earth it's 9.81m/s^2.
Now rewriting F=m*a for the force exerted by gravity is m*g=m*a. The m cancels out and you're left with g=a which is true near the surface. This proves that the acceleration for any object due to gravity near the surface is the constant g, which varies from celestial object to celestial object (stars, planets, asteroids, etc.).
Therefore, it's incorrect to say that something more massive will fall faster than something that's less massive, if air resistance is negligible. Now, I think it's safe to assume that air resistance in Dust is negligible for our concerns. I'm sure a modern day tank and a smart car will fall at about the same speeds until you start reaching their terminal velocities, but again that doesn't concern us in Dust.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
Atiim didn't agree with limiting tanks!
|