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Powerh8er
Arrogance.
409
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Posted - 2014.04.10 23:30:00 -
[1] - Quote
Simple, add a brace feature like the devastator with heavy bolter in the Spacemarine game.
The braced heavy have increased range and accuracy with his weapon, but have a very slow turning rate and has to stand completely still, and it takes time to get in and out of the braced position.
Te Valhall!
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Powerh8er
Arrogance.
409
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Posted - 2014.04.10 23:42:00 -
[2] - Quote
TranquilBiscuit ofVaLoR wrote:Powerh8er wrote:Simple, add a brace feature like the devastator with heavy bolter in the Spacemarine game.
The braced heavy have increased range and accuracy with his weapon, but have a very slow turning rate and has to stand completely still, and it takes time to get in and out of the braced position.
let's think about this logically for a second. A TANK, that can EASILY annihilate any and all infantry can move faster than the fastest scout. why would CCP make it so that heavies can't move when they fire? not saying it's a bad idea, but looking at what's in the game now, that would likely never happen.
Yeah, theres an reason why i dont use the breach forge gun no more, though i was thinking more of an anti personnel weapon. And an heavy cant really run away from a tank anyway, might aswell go out guns blazing.
I would really think it would be neat to suppress infantry from afar instead of constantly trying to lure them in or sneak myself into my effective range.
Te Valhall!
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Powerh8er
Arrogance.
409
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Posted - 2014.04.10 23:54:00 -
[3] - Quote
Zahle Undt wrote:Powerh8er wrote:TranquilBiscuit ofVaLoR wrote:Powerh8er wrote:Simple, add a brace feature like the devastator with heavy bolter in the Spacemarine game.
The braced heavy have increased range and accuracy with his weapon, but have a very slow turning rate and has to stand completely still, and it takes time to get in and out of the braced position.
let's think about this logically for a second. A TANK, that can EASILY annihilate any and all infantry can move faster than the fastest scout. why would CCP make it so that heavies can't move when they fire? not saying it's a bad idea, but looking at what's in the game now, that would likely never happen. Yeah, theres an reason why i dont use the breach forge gun no more, though i was thinking more of an anti personnel weapon. And an heavy cant really run away from a tank anyway, might aswell go out guns blazing. I would really think it would be neat to suppress infantry from afar instead of constantly trying to lure them in or sneak myself into my effective range. Run a calmmando if that's what you want to do. But you may be a bit disappointed with it.
I have a gal commando with laser and md btw lol. I was thinking more of heavy long ranged anti infantry weapon tough, u know like a machine gun. haha
Te Valhall!
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