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Mordecai Sanguine
What The French Red Whines.
593
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Posted - 2014.04.10 19:52:00 -
[1] - Quote
BL4CKST4R wrote:The scrambler rifle definately doesn't need a buff, the scrambler rifle and combat rifle are the only two weapons I have to get a couple of rounds off first or I will be melted instantly, even in my Gallente sentinel I cannot fight a scrambler rifle 1v1 without getting the first shot, or forcing them to overheat.
Not saying its OP but I am running 800 armor HP and I still die before I can blink... although I can't counter the combat rifle like I can the SCR...
Actually ScR is pointless. Everybody is armor tank even shield tanker have 500 armor......
20% penality + Proficiency useless on it + overheat makes him almost impossible to use. Even killing oNE target makes you overheat......
"still die before i blink" => Not with an Scr against a 800 armor i can tell you.
800 armor means AT LEAST 12-14 shots of proto (which is insane to fit...20PG LOLWUT ?) + several damage mods. And even, he needs to shred shield before making something like 15-17 shots. Oh wait..... did you say overheat ?
In fact he can't EVEN kill you in one time. (My numbers was maded if he don't miss any of his shot....)
Scrambler was maded to shred Shields. PROBLEM, there's no high shield value, and even everybody that have high shield also have high armor (Heavies). Second problem fitting cost.
Anyway i'm using it with Mass Driver on my Amarr Commando. 32% against armor 32% Against shield, Deal with it. (Proficiencies !) Beast in CQC, beast in Long range. |
Mordecai Sanguine
What The French Red Whines.
594
|
Posted - 2014.04.11 11:35:00 -
[2] - Quote
The problem is Proficiencies, they're even worse than before : Level 5
Laser weapons : 135% to shield / 80 to armor. Shield are low and shield users have always like 400 armor just after...... Useless. Just like a permanent 20% damage reduction. Twice more fitting cost (even more). Overheat. Worst weapon reaction to lags or low framerate.
Hybrid Rail : 90% to shield / 125% to armor. Shred shield easily, then TOTALLY destroy armor with his ****** up 125% (higher than explsives/ Anti-armor spec weapon ...)
Hybrid Blast : 125% to shield / 90% to armor Shred shield easily, easier than ScR with no prof.... but who cares ? then it start being hard to destroy armor.. Still too strong against shield for an Hybrid weapons.
CR / HMG : 95% to shield / 125% to armor DESTROY EVERYTHING PUSH R1 TO PENTAKILL EZ MODE. TO MAKE IT EVEN MORE EZ, FITTING COST REDUCED.
MD / FLAYLOCK / Locus : 80% to shield / 135% to armor PUSH R1 OR GRENADE TO KILL DON'T CARE ABOUT SHIELD JUST SHOOT TO PASS THROUGH AND THEN ONESHOT ARMOR. IF YOU MISS DON'T WORRY SPLASH IS HERE.
Weapon balance must be Minmatarr.......Just sayin' |
Mordecai Sanguine
What The French Red Whines.
596
|
Posted - 2014.04.11 11:42:00 -
[3] - Quote
Happy Violentime wrote:Maybe if you want to run a scrambler you should try and squad up with some people and work as a team? You take out the shields they take out the armour - you know, use teamwork If on the other hand you want to play rambo thinking you can solo everyone it probably won't get you very far in this game, it's not COD. Maybe have a look in the 'rookie training grounds' forum and see if you can pick up some tips?
Or... take a CR/ RR play solo god mod and Instant kill everyone.
"you take out the shield they take out armor" PROBLEM, they can take out shield as fast as you and then destroy armor. You just CAN'T do the same. When people don't need you but you need them, it's called dependance. Not teamwork. This is the problem, the way of playing you're just sayin' are ONLY applied to ONE wepaon class.... WHY ?
A Rambo STD CR is more effective than a Proto ScR.....Seriously.... |
Mordecai Sanguine
What The French Red Whines.
596
|
Posted - 2014.04.11 11:52:00 -
[4] - Quote
Monkey MAC wrote:KingBabar wrote:Monkey MAC wrote:KingBabar wrote: And to all the kids claiming my "toy got nerfed" and that I'm merely QQIng I have this to say:
I have AR - CR - MD and Scr almost completely maxed out, I use all the guns dependant on the mood of the day. I've started to use the Carthum Assault Scr a lot lately, its very good, I'll gladly go up against armor tanked suits With that gun. The Viziam single shot Scr which I've always loved using due to the markmansship Challenge that follows naturally if you wanna get a good score is removed from my fittings. I tried it for hours, mostly With 2 enhanced dmg mods and its so weak and hard to be successfull With that even a basic CR is far more effective.
I don't come here and QQ because of some sort of personal gain, I have lots of guns to choose from anyways. Its just sad that this iconic and very cool gun is marginalized to the occational Amarr loyalist or masorchist roaming the Battlefield. I haven't died a single time to this gun since the launch of 1.8, and that says a lot IMO, I tend to die a lot due to my scrubby way of play.
So you use the Assault Scrambler Rifle which has the same damage profile, reduced heat build up, same scope, same kick, similar dispersion against an armour suit and it good enough that you will and I quote "gladly go up against armour tanked suits" . Prehaps then it's down to the way you use the rifle. Don't forget Gallatean suits now have innate reps so if you are using a charge shot against armour your actually nullifying decent amount of your damage. If the Assault Scrambler works well against Armour then you need to use the single shot in a similar way. All you are proving is that it's not the gun that's the problem. YOU are using the wrong gun in the wrong situation in the wrong way. That's why it feels weak. Nothing to do with the gun itself. Bah! Thats not true at all. The above mentioned example is, an example. I quickly found out that the charged shots areen't that great vs anything but low HP suits. I used the single shots more and more and it helped a little. In regards to the Ascr, all the stuff you mention is probably true, but not that relevant. I can vs armor shoot: 72*32= 2304 damage from first Clip and then continue after reload... And this is a rough etimate vs armor alone. With the Viziam I can get: 16*60 = 960 point of damage and then it overheats.... (Yes these numbers arent 100% accurate, but Close enough to reality to be viable for discussion...) And what about DPS? 960 is still A LOT of damage with the exception of a completly bricked gal heavy, who even then only reaches 1200 armour, you have enough damage to deal with the majority of suits in the game. The fact that 2 suits just about survive your onslaught actually shows just how powerful the weapon is. Tell me exactly how many suits can reach 960 Armour without being brick tanked?
Hmmm are you stupid ? FIRST, nobody have 100% accuracy in this game. SECOND, on the ScR 1/8 of shots are not registred because of lag / hit detection / Netcode.
Because it's a Semi-auto, missing some shots AND shots landing but not registred is a HUGE loss of DPS against other wepaons that can miss half mag and still have higher DPS......
THIRD : Damage profile, RR and CR can have 125% on armor, dude it means a STD CR makes better work than Proto Vizian double damage mods on armor. While CR is NOT an Anti-armor weapon at all but HYBRID.
As he said, a Viziam can shot about 960 damage before it overheat, which is the equivalent of empty mag on a CR. STD CR : 27 x 54 = 1458 damage WITHOUT damage profile and NO damager. PRO CR : 29.7 x 54 = 1609.
At same level : TWICE MORE DAMAGE. And with NO DAMAGER, NO DAMAGE PROFILE on CR. Double damager, Damage profile and Proficiency 5 on ScR.
Yeaaah so balanced......... Must be Minmatarr.... |
Mordecai Sanguine
What The French Red Whines.
596
|
Posted - 2014.04.11 11:59:00 -
[5] - Quote
jerrmy12 kahoalii wrote: No, they do 110% to armor
With proficiencies it's 125% Wake up. |
Mordecai Sanguine
What The French Red Whines.
596
|
Posted - 2014.04.11 12:03:00 -
[6] - Quote
Quote:You have alpha weapon, it would be unbalanced to give it the same dpc as full auto rifles
WHAT THE **** ? Dude, just get out, 2 post 2 bullshit, you clearly don't know what you are saying. And about what you're talking about.
Alpha weapons, semi auto weapons at the contrary ALWAYS need to have higher DPS than Full auto weapons, because DPS of alpha wepaon can't be reached.
Problem : With Damage profile, their DPS is LOWER than Full auto weapon. + It's no longer an Alpha weapon, his RoF is now LOCKED. (still can't be achieved.)
Max RoF is 705RPM (really hard to achieve, lose all accuracy with) With damage profile *****, ScR lose 20% damage, while others wins 25% you see the problem ?
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Mordecai Sanguine
What The French Red Whines.
596
|
Posted - 2014.04.11 12:06:00 -
[7] - Quote
jerrmy12 kahoalii wrote:Mordecai Sanguine wrote:jerrmy12 kahoalii wrote: No, they do 110% to armor
With proficiencies it's 125% Wake up. All of us know the rr, cr, and the scr is op/partly op (scr)
Okay..... You're drunk, go home. Seems like you don't have 1.8 anyway..... "All of us know" blah lbah, you're still talking with 1.7 numbers......seriously, Update yourself.
ScR is UNDERDOG, since Proficiencies changes, Hard nerf, AND stealth nerf. (RoF was nerfed, he's no longer unlimited) |
Mordecai Sanguine
What The French Red Whines.
596
|
Posted - 2014.04.11 13:44:00 -
[8] - Quote
Atiim wrote:Mordecai Sanguine wrote:jerrmy12 kahoalii wrote: No, they do 110% to armor
With proficiencies it's 125% Wake up. With Proficiency V a Scrambler Rifle is 135%. What's your point?
That having a 135% buff on a minor ehp (ONE unit over 20 unit types have over 600 shield) Is not worth it for 20% penality on 650 armor which is 95% of actul fitting.
While CR have 125% on 95% of ennemy ehp (even shield tanker is Armor tanky). And only 5% penality on shield.
This is the problem. If you don't see the problem into the actual Meta, nobody can anything for you..... |
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