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Atiim
Living Like Larry Schwag
6521
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Posted - 2014.04.10 13:02:00 -
[1] - Quote
Quote: The Scrambler, single shot edition, has become another unicorn. I almost never see it anymore. I've tried it out, even With two complex damage mods and its a pathetic shadow of its fomer glory. Yes it will shred Shields but then it stops. The combined effect of the general damage reduction and the change to the profficiency skill has made this gun close to pointless. Try going up against a RR user who is armor tanked and the odds are greatly stacked against you. As far as I can remember I have only seen it in use twice since the launch of 1.8. I have huge problems killing any kind of somewhat properly tanked armor suit before overheating. Sidearms is often not an issue due to range. I suggest it gets back the 8.8% pr so base damage that got reduced With 1.8, the Assault scrambler is just fine the way it is.
Seems working as intended to me. Especially the parts in bold.
I agree with nerfing the RR and CR, but buffing the SCR will cause the TTK to be lowered.
Though maybe that's why the Assault Scrambler Rifle is there. So you can choose between quick, high alpha damage, or smaller alpha but greater damage over time.
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[s]Text[/s] <-------- That's how you make a strike-through
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Atiim
Living Like Larry Schwag
6571
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Posted - 2014.04.11 03:11:00 -
[2] - Quote
There is no problem with the SCR.
You simply need to get used to the fact that your weapon actually has a downside and can't insta-kill everything in sight. Do I see Mass Driver users complaining that they can't reliably kill a Shield Tanked suit? No?
Then HTFU.
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[s]Text[/s] <-------- That's how you make a strike-through
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Atiim
Living Like Larry Schwag
6582
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Posted - 2014.04.11 12:19:00 -
[3] - Quote
@1st Lieutenant Tiberius
Not really. A Flux Grenade can't kill someone, and the only way to lob rounds with "impunity" is if you allow them to. Though you could always utilize the same tactics as other weapon users (in reverse). Simply strip their shields, and then toss in a Basic Locus Grenade. That's a guaranteed 600HP of damage, which will leave any Armor tanker (who's still living) with a giant hole in them.
Yes, it's not a finisher weapon. So what? Every rifle was not designed for the same purpose (bar killing people), and every rifle works differently, as opposed to being a re-skin with different color bullets. Is that a problem?
What are you going on about? It's not like anyone would get prof V on a rifle anyways. Also, there's something really wrong with your math. At Proficiency V, the Scrambler Rifle would have a 35% shield bias, while the Combat Rifle would only have 25% armor bias.
No, you should not be able to. I'm sorry you didn't read the fine print, but the SCR is a Laser Weapon. Being the inverse of Explosive Weaponry, it should have similar downsides to it. Welcome To New Eden, where you have to make a sacrifice for extreme damage biases.
Increasing the heat sink would just allow you to Charge and then spam R1 for an insta-kill, and remove the need to pace your shots properly. Buffing it's heat sink wouldn't reward proper and skilled use, it would reward spam.
If you want a buff, use the Amarr Commando for it's damage bonus (you can even carry another Light Weapon to make up for it's downsides). Otherwise, HTFU
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[s]Text[/s] <-------- That's how you make a strike-through
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Atiim
Living Like Larry Schwag
6582
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Posted - 2014.04.11 12:21:00 -
[4] - Quote
Mordecai Sanguine wrote:jerrmy12 kahoalii wrote: No, they do 110% to armor
With proficiencies it's 125% Wake up. With Proficiency V a Scrambler Rifle is 135%.
What's your point?
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[s]Text[/s] <-------- That's how you make a strike-through
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Atiim
Living Like Larry Schwag
6585
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Posted - 2014.04.11 13:53:00 -
[5] - Quote
The only problem I see here is the fact that people believe that a Laser Weapon is underpowered because it's ineffective against armor.
If you ask yourself "Are SCRs great against shields?" and the answer is yes, then the weapon is fine and working as intended. If you answer no, then you should probably remove DUST from your PS3.
[/thread]
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[s]Text[/s] <-------- That's how you make a strike-through
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Atiim
Living Like Larry Schwag
6590
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Posted - 2014.04.11 18:20:00 -
[6] - Quote
Ziiro Celeste wrote: Oh hush Atiim, you're just happy you're not being one shotted by scramblers any more. Let me guess, you use the OP combat rifle though don't you?
Allow me to re-apply your biased logic here.
Atiim wrote: Oh hush Ziiro, you're just mad your not one shotting with scramblers anymore. Let me guess, you used the OP scrambler rifle though didn't you?
And for the record, I use every weapon in the game. (Even Flaylocks)
#LivingLikeLarry
[s]Text[/s] <-------- That's how you make a strike-through
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Atiim
Living Like Larry Schwag
6590
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Posted - 2014.04.11 18:32:00 -
[7] - Quote
Ziiro Celeste wrote: ScR was never OP brotato chip, CR has always been OP, the ignorant masses were just too ignorant to realize it and cried over the RR instead.
Considering how it had an insanely low TTK when compared to every other weapon in the game, it was just about as OP as the Combat Rifle, Assault Rifle, and Rail Rifle.
#LivingLikeLarry
[s]Text[/s] <-------- That's how you make a strike-through
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Atiim
Living Like Larry Schwag
6590
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Posted - 2014.04.11 18:39:00 -
[8] - Quote
Ziiro Celeste wrote: Overheat brosiedon. CR can take out a heavy EZ MOAD like...the ScR can't OHK a heavy, you have to charge shot, spam, overheat, spam some more, and most likely you'll be dead before you manage that.
CR > all
That's because of the heavy's armor, which is in no way a problem.
Just do what your inverse profile (Explosive) users do; use a grenade to finish them off. I'm sorry you didn't read the fine print, but the SCR is a Laser Weapon, which should never be effective against armored targets by itself.
Which brings me back to my original question. "Are SCRs effective against shields?"
#LivingLikeLarry
[s]Text[/s] <-------- That's how you make a strike-through
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