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Pokey Dravon
OSG Planetary Operations Covert Intervention
1935
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Posted - 2014.04.09 16:29:00 -
[1] - Quote
Caldari Sentinels have a built in shield regen that far exceeds what a full set of complex armor reps on a Gallente Sentinel. It is designed to take moderate damage and take cover to quickly regain that HP, where a Gallente is designed to take it to the face but is more reliant on logistics support. Overall the Caldari Sentinel makes for a fantastic mid-long range heavy unit that can run solo far more effectively than the other Sentinels can. Focus less on getting more HP and more on shield regeneration.
And yes you SHOULD be forced to shield tank Caldari suits, I find the Sentinels' slot setup to be far more appropriate than most suits (Don't get me started on Caldari Logistics). Hybrid tanking is really something that should be discouraged in most cases, especially in cases such as the Caldari Sentinel. When it comes to armor/shield tanking, getting the best of both worlds is not conducive to good game design.
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Pokey Dravon for CPM1
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1938
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Posted - 2014.04.09 23:02:00 -
[2] - Quote
Such rage...
And I use all 4 races, gives me a clearer view on how they all work and differ, instead of just sticking to one. I particularly like using Caldari suits at long range as it makes the shield playstyle work quite well.
Well anyways let's just take a look at the potential for HP regeneration for a moment.
Assume no modules
Gallente Sentinel 15 Shield HP/s 1 Armor HP/s 16 Total HP/s
Caldari Sentinel 30 Shield HP/s 0 Armor HP/s 30 Total HP/s
Alright so Caldari wins by nearly 200%
Let's factor in modules. If we just want to look at raw regeneration we can do some max skill fits here.
Gallente Sentinel Complex Shield Energizer Complex Armor Repairer x4
25.35 Shield HP/s 26 Armor HP/s 51.35 Total HP/s
Caldari Sentinel Lets try fitting just a single Complex Energizer
50.7 Shield HP/s 0 Armor HP/s 50.7 Shield HP/s
So...Caldari Sentinel can have similar amounts of HP regeneration with a single module that takes the Gallente Sentinel 5 modules to attain and still maintain similar amounts of total HP BEFORE shield extenders. That's not to mention that in the case your shields break, at worst you're waiting 1 second for recharge to start, and at best 0.75 seconds.
You're trading easily self-repped armor in exchange for insane potential for shield HP regeneration. Even sticking a Complex Shield Recharge on top of the Energizer pushes your recharge to nearly 72 HP a second. When engaging outside the enemy's optimal range, even a couple seconds of avoiding fire is going to allow you to start regenerating your shields at rates that rival most repair tools. Now I understand that an effective longe range heavy weapon currently does not exist which does not suit the Caldari Sentinel all that well, however that is an issue with lack of content and not the suit itself.
So if you wanted to have a ton of HP and armor reps I have to ask...why did you pick Caldari? Sounds like what you really want is the gk.0 or ak.0.... 72 HP a second, that's equal to over 11 armor reppers. 2 Shield modules doing the work of 11 armor modules. Yeah, clearly the ck.0 is inferior. Clearly.
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Pokey Dravon for CPM1
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1938
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Posted - 2014.04.09 23:53:00 -
[3] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:I'm Caldari so I picked the race that I am .
Must be the reason we didn't get an infantry refund because of brains like such that throw out numbers using complex this and that for examples and always using the prototype as the measuring stick .
Well we all don't have prototype , I myself had only the experience of wearing an Aurum so my knowledge in that department is not much .
They should have another Heavy event where they count the number of kills by each race to see which heavy is the best .
That should settle it , I'm sure Caldari would be last .
You people keep talking about shields like it's the best thing besides mom's apple pie .
Keep with the number's . Hope to play a match with you and your using Caladri's , I'm sure you will be running and hiding while the Gal , Amarr and Minmatar's walking towards you .
Good luck with that .
I experience it myself but not a Prototype level's but at level two , working on advanced .
I just don't think that any one with any prototype suit should complain about anything .
Oh that is where most of the complaint's come from .
Ok lets do it with standard gear.
Caldari Sentinel 1 Basic Recharger 1 Basic Energizer 1 Basic Regulator
44.42 Total HP/s
Gallente Sentinel
1 Basic Recharger 2 Basic Repairer
17.59 Shield HP/s 6 Armor HP/s 23.59 Total HP/s
Again, Caldari Sentinel has nearly double to HP regeneration capabilities that the Gallente has.
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Pokey Dravon for CPM1
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1938
|
Posted - 2014.04.10 00:09:00 -
[4] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Hope when they do the changes for the heavies and the medium frames that they come to there senses and add " ONE " low slot to the Caldari heavies . Don't have one but only having " ONE " low slot on a prototype suit wouldn't matter to many ( I guess ) but to me , makes it so not worth having . Just like light frames but at least they have two slots ... three at prototype would have been so much better . Edit : I'm not thinking right , that's the only time that the suit is worth having . What was I thinking ???
...I just showed you how the Standard suit has double the HP regeneration that a Gallente Standard can have. So yeah, having a standard is worth it.
I'm not really sure why you're being hostile, I'm not even stating an opinion, these are just the numbers which clearly show that the Caldari suit has a significantly higher potential for HP regeneration than the Gallente suit does. No opinions, just the facts buddy.
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Pokey Dravon for CPM1
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1938
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Posted - 2014.04.10 03:38:00 -
[5] - Quote
1. I was speaking in terms of a suits ability to regenerate its own HP. So while yes a logi can support an armor heavy far better, in terms of individual repping ability, the caldari is superior.
2. This is due to the fact that Caldari heavies are forced to engage in close quarters due to the short optimal range of the HMG. However, given a longer ranged weapon where the Caldari heavy can stay outside the optimal range of its target but still hit the enemy for full damage, incoming dps is low enough for the heavy to get behind cover. Again this is due to a lack of longer range AP heav weapons but it is not tue failure of the suit. The reason the suit feels weak is because its effectivly forced to fight in close quarters which is where it is weakest.
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Pokey Dravon for CPM1
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