Aeon Amadi
Edimmu Warfighters Gallente Federation
5503
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Posted - 2014.04.09 14:37:00 -
[1] - Quote
They need to chill with the constant SP rewards. Sentinel/Commando events, the two million clone challenge, the triple SP cap event we had just recently... They're handing out SP faster than they're introducing content for it to be used on and players are already complaining of feeling like they've hit the "end game".
One could give a theory that it's to prepare for the introduction of more content in the fanfest build (if there really is one) but I'll be completely honest, any new content we'd be getting right now would just be exacerbating current problems and/or adding new ones that will need to be fixed. We still have bugs left over from 1.7 (sprint bug) and have one very critical bug in effect right now in 1.8 (HP skills/skills in general not being applied on spawn).
Might be the pessimist in me but I don't look at this as good news.
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5507
|
Posted - 2014.04.10 02:33:00 -
[2] - Quote
Nirwanda Vaughns wrote:Aero Yassavi wrote:Aeon Amadi wrote:They need to chill with the constant SP rewards. Sentinel/Commando events, the two million clone challenge, the triple SP cap event we had just recently... They're handing out SP faster than they're introducing content for it to be used on and players are already complaining of feeling like they've hit the "end game".
One could give a theory that it's to prepare for the introduction of more content in the fanfest build (if there really is one) but I'll be completely honest, any new content we'd be getting right now would just be exacerbating current problems and/or adding new ones that will need to be fixed. We still have bugs left over from 1.7 (sprint bug) and have one very critical bug in effect right now in 1.8 (HP skills/skills in general not being applied on spawn).
Might be the pessimist in me but I don't look at this as good news. So much this. Specialization in this game is gone, everyone is "Jack of all trades, master of all." same is with EVE though. after 10yrs i've got 143m sp and can use majority of ships in game at lv5 on all 4 races. similar will happen with DUST as it grows. vets will soon have proto in various suits and weapons. i'm alm 47m on here at moment and i have 4 proto suits, several weapons at prof 3-5. there is only 3-4 dropsuit upgrade skills at 5 and thats cos i don't use them (melee, shield regulators ect) i'm just hoing we start to see pirate suits soon (proper pirate faction not liek the covenant) but angel cartel, sansha, blood raiders, guristas, serpentis ect where you need cross trainign to use just as the pirate ships in eve that will allow folk to spend SP better
That's just the thing though, dude. You have 143 million SP divvied up over the course of 10 years. If Dust 514 proceeded at the same rate, from the time Uprising 1.0 was released on May 14th, you'd have just under 14 million SP. Instead, some players have as much as 50-60 million from Events, Omega Boosters and just generally grinding away after-cap.
I personally have 40,000,000 SP and I think it's too much after only a year in the current build. The entire point of the game is to find a specialization and became the best you can be at that specialization, instead everything is running around with three or more prototype suits and all weapons/equipment/modules at level 5. Not that this is necessarily a bad thing but I've already started feeling like there's nothing left for me to do because I went through PC and FW already and have more ISK than I'm honestly ever going to spend. Anecdotal evidence aside, I don't think we're on the right path shitting out SP rewards every two weeks.
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