BL4CKST4R
WarRavens League of Infamy
2435
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Posted - 2014.04.09 11:33:00 -
[1] - Quote
And how much of a ROF nerf do you propose? To much and the rifle cannot kill since people will just strafe away and be immortal, to little and your point becomes invalid.
How do you nerf weapons meant for CQC like the AR and the ACR?
Wouldn't nerfing the ROF of the AR to make it less CQC mean that increasing its range is justifiable?
How much range would be required before you realize that the AR got turned into a rail gun?
This still doesn't fix a problem within the rifle line, long range rifles are just as good and better than short range weapons, nerfing the ROF only shifts this problem to another window it doesn't eliminate it.
The best way to fix Rifles being to good at CQC is increasing hip fire dispersion and reducing DPS as a penalty for long range.
Obviously a side arm shouldn't excel past a light weapon, it should complement the weapon. And they do, apart from the ion pistol. If you were to eliminate light weapons and look at the side arms and how balanced they are against each other, you would see that they are very imbalanced within themselves.
For example the Scrambler pistol still remains the best side arm, with the best damage output and it has the second longest range, while the ion pistol has the worst damage output and the worst range. This right here is imbalanced, before side arms can be balanced against rifles they need to be balanced against themselves. This would mean that the Scrambler pistol would need to further be nerfed so it can come into place with shorter range weapons that should have higher DPS.
Remember that Long range = low DPS Short range = high DPS
For the Federation!
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BL4CKST4R
WarRavens League of Infamy
2437
|
Posted - 2014.04.09 11:43:00 -
[2] - Quote
Django Quik wrote:BL4CKST4R wrote: Long range = low DPS Short range = high DPS
I disagree with this. It should be: Long Range = low ROF high DMG Short Range = high ROF low DMG DPS should be pretty equitable.
Thats the same thing, just a tiny bit more defined. Low ROF x High damage = Low DPS but High Alpha, making the DPS equal just makes long range weapons better, they DPS should be lower, not by a lot but still lower. When you make the DPS equal you create weapons like the Rail rifle versus the Assault rifle.
For the Federation!
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