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Killar-12
OLDSPICE. Top Men.
2560
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Posted - 2014.04.09 06:53:00 -
[1] - Quote
Hmm I'm just thinking how would player counts affect this? I'm thinking in the future albeit but if Counts are increased to 32v32 then you'd be able to hold 1/2 Correct? so maybe the issue is too low of a player count is the issue... or just make it so we can fight on barren planets which should triple if not quadruple our planet count to fight on in MH...
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Killar-12
OLDSPICE. Top Men.
2560
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Posted - 2014.04.09 06:54:00 -
[2] - Quote
Hmm I'm just thinking how would player counts affect this? I'm thinking in the future albeit but if Counts are increased to 32v32 then you'd be able to hold 1/2 Correct? so maybe the issue is too low of a player count is the issue... or just make it so we can fight on barren planets which should triple if not quadruple our planet count to fight on in MH...
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Killar-12
OLDSPICE. Top Men.
2560
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Posted - 2014.04.09 06:57:00 -
[3] - Quote
Viktor Hadah Jr wrote:Wolfica wrote:Viktor Hadah Jr wrote:Wolfica wrote:[quote=Viktor Hadah Jr]
this was tried only a few weeks ago... and well, it didn't work. current DNS teams fielded enough fights to win the first rounds, and if insta re upped they would win the second round. then they came back the next day and won the rest. so even with 500 latinos waken up early for it they couldn't beat the half assed teams from DNS if the community can not field enough to overpower DNS now they wont be able to after more districts are opened. but they will when enough is opened. currently we have a perfect number of teams to defend what we have now. and because the teams that they are throwing at us are groups of players that have most likely never played with each other. vs our teams/players that have been around for years. the current amount of districts in MH we can hold. any more and even with our massive amount of vet players we wont be able to show to enough battles. they need to learn that fighting 1 battle a timer they will never win. unly until they field there own teams and start staking timers will they be effective But the current people attacking you can obviously not organize enough to even attack all the district you currently have. You need over 1,000 people to attack all those 63 district at the same time and people could not even pull that off. if they can not bring in 1,000 now they wont be able to after. They don't have effective leadership because everyones special... and their opinions matter and ****, tbh get someone to lead not some people, someone and let them command the 1000 and win
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Killar-12
OLDSPICE. Top Men.
2561
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Posted - 2014.04.09 13:10:00 -
[4] - Quote
Viktor Hadah Jr wrote:Killar-12 wrote: They don't have effective leadership because everyones special... and their opinions matter and ****, tbh get someone to lead not some people, someone and let them command the 1000 and win
The community can't not even muster 1,000 people at the moment to over power DNS on just one timer so that would mean DNS can stack just one timer knowing the community will not be able to overpower them on that timer. I'd say otherwise there's 1k you've got to be crafty/say "quit running pubs and bitching that DNS is rich get in the darn PC match"
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Killar-12
OLDSPICE. Top Men.
2561
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Posted - 2014.04.09 13:12:00 -
[5] - Quote
NobIesse Oblige wrote:If the blitz against Nyan San had been with 150 clone packs then 40 timers against 6 teams would have been vastly different.
It takes little time to kill 20 clones...bit longer to take 50.
Immagine 200 for 60-80 mill isk.
Then you can do damage.
120 clone packs for 36 mill are high risk low reward. I remember ringing for RA/NF for the Blitz, we got in 7-8 no shows...
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Killar-12
OLDSPICE. Top Men.
2561
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Posted - 2014.04.09 13:13:00 -
[6] - Quote
weccer wrote:Tbh...there are players who are not in the donut. That are more than capable enough take on some of the best in DNS. All it takes is a little bit of effort. For every player they have, their is another to take their place. Thats why I gotta give props to OH and WTF for actually standing up to the giants and for OH to actually attack. All you need is one good pc team to take a district. The only thing is the corps from outside of DNS could actually take a couple of districts back if they would actually get a little organised and put a little effort into creating a pc team/pc teams to take on DNS. You gotta remember to...the crown alliance is only held together by a contract. Unless...the story of Kain and Kujo was true. Then...your out of luck. All in all it could be good battles to be had. Hynox is right...
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Killar-12
OLDSPICE. Top Men.
2563
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Posted - 2014.04.09 16:14:00 -
[7] - Quote
CUSE TOWN333 wrote:Killar-12 wrote:Hmm I'm just thinking how would player counts affect this? I'm thinking in the future albeit but if Counts are increased to 32v32 then you'd be able to hold 1/2 Correct? so maybe the issue is too low of a player count is the issue... or just make it so we can fight on barren planets which should triple if not quadruple our planet count to fight on in MH... good lord man PC with 32v32 the framerate would drop to 1. Let's for sake of arguement say coding nor Hardware were issues though?
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