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Thread Statistics | Show CCP posts - 0 post(s) |
Rusty Shallows
1459
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Posted - 2014.04.08 19:55:00 -
[1] - Quote
We are just outside three weeks until Fanfest 2014. Between fixing 1.8 glitches, general issues, forum rage, and convention preparations they're hands are pretty full. It wouldn't surprise me if post tags become very rare.
I certainly share the Lieutenant's concerns. My Main is staying in his quarters until it is fixed or CCP lures him out with candy. On the bright side the Combat Engineer ALT is getting good game-time.
Edit: Ten post before I can type this out and deal with one r/l emergency, really?
Forums > Game: So here is a cookie and a Like. Please keep posting.
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Rusty Shallows
1461
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Posted - 2014.04.08 20:56:00 -
[2] - Quote
TechMechMeds wrote:Fucks for 5 more likes. CCP your forums are broken lol. How's that?
Edit: VICTORY!
Forums > Game: So here is a cookie and a Like. Please keep posting.
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Rusty Shallows
1461
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Posted - 2014.04.08 21:17:00 -
[3] - Quote
1st Lieutenant Tiberius wrote:Awry Barux wrote:snip
Hmm I haz a theory. To be able to have equipment skill bonuses, since equipment is server-sided, CCP had to move all skill bonus application to server-side. However, due to pre-existing performance issues and having to frequently re-do skill application whenever someone spawns, as well individually applying skill bonuses to each of the dozens of pieces of equipment on the battlefield at any given moment, and then distributing info on these applications to every client, the skill applications get pushed down the stack in favor of hit detection, damage calculation, player position tracking, etc. This would explain the variable amount of time it takes before applying your skills.
Edit: to be clear I'm totally spitballing without knowing anything about their actual code base, I'm just bored. Until a blue tag comes here to disprove your theory this is the currently accepted hypothesis! Reverse Psychology and threats do not work on CCP. Otherwise I'd be mailing letters to Iceland and Shanghai from false addresses with confectioners sugar in them.
In the end our best bet is posting emotionally calm and focused ideas repeatedly. Eventually it will sink in. Sustained ranting only works for getting things nerfed or giving CCP pause over a critical decision.
Drama, oh how I am entertained by thee. Threads with discussions like this one are good to.
Forums > Game: So here is a cookie and a Like. Please keep posting.
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Rusty Shallows
1462
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Posted - 2014.04.08 21:23:00 -
[4] - Quote
Awry Barux wrote:Zahle Undt wrote:This is all easily explained by 3 words. Made in China. It's actually really not. China makes your precious iPhones, and everyone seems to think they're the most quality thing since machine-sliced bread. Actually Shanghai is part of China so it is.
Odds are everyone's posts in this thread are from electronic devices made in China. Singling out Apple makes you look petty Awry.
Forums > Game: So here is a cookie and a Like. Please keep posting.
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Rusty Shallows
1474
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Posted - 2014.04.09 23:57:00 -
[5] - Quote
1st Lieutenant Tiberius wrote:Rusty Shallows wrote:Awry Barux wrote:Zahle Undt wrote:This is all easily explained by 3 words. Made in China. It's actually really not. China makes your precious iPhones, and everyone seems to think they're the most quality thing since machine-sliced bread. Actually Shanghai is part of China so it is. Odds are everyone's posts in this thread are from electronic devices made in China. Singling out Apple makes you look petty Awry. I don't think you completely understood his point bud The part you underlined is worded incorrectly. It reads as refuting the claim Dust 514 is developed in China. What Awry should have said is, "The quality of the game has nothing to do with being made in China. [insert example here]."
Forums > Game: So here is a cookie and a Like. Please keep posting.
Bwahahahahahahahahahaha! >>> GòÜ(GÇóGîéGÇó)Gò¥ >>>
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