|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
KingBabar
The Rainbow Effect Negative-Feedback
2146
|
Posted - 2014.04.08 10:09:00 -
[1] - Quote
Oh the QQ, the blessed QQ.
I normally run on my Gallente scout suit:
2 basic plates 1 enhanced plate 2 extenders
Giving me 470/233 = 703 HP
Any more armor and the suit loses its edge, I wan't my suit to be able to jump over railings ffs....
I'll gladly put this setup vs a "true scout" With 350 HP and play 10 games or whatnot.
I'd like to see who'll be able to keep up in terms of kills/kdr....
Anyone saying that putting some HP on this suit makes it useless is clearly deluded....
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
|
KingBabar
The Rainbow Effect Negative-Feedback
2146
|
Posted - 2014.04.08 12:18:00 -
[2] - Quote
Look on the top left of Your screen when a skirmish is about to end, see if the team thats about to win has the most clones left.
Its almost always the team With the accumulated best KDR that wins the Battles. Yes it happens that the team With the least kills gets the win, but thats very rare, especially in pub games. Pay attention for a week and then come back to me and claim how important hacking stuff that you can't defend properly is....
Yes I do care about KDR, up to a point. Once you pass 5 KDR it gets a little meh... I've seen plenty of pubstars With high KDR being totally useless when they can't no longer take the path of the least resistance... When they have to get Down and dirty pushing the objectives instead of roaming the outskirts taking potshots. So in a sense we're talking about "legit" KDR (Like mine ) and we're talking about all the FOTM jumpers, LLAV - Flaylock - Tac AR - Tanks!!! - and you also have the guys that for some reason like to spend most of their gaming times on rooftops, understand it those who can.
No the most important stat IMO is the Win / Loss ratio. I've tried to get mine up to 5 but I can't even get close. I try to put as much effort as I can int winning every single game, outslaying the enemy is still the most effective way of doing so, in a any game mode.
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
|
KingBabar
The Rainbow Effect Negative-Feedback
2146
|
Posted - 2014.04.08 12:21:00 -
[3] - Quote
Korvin Lomont wrote:KingBabar wrote:Oh the QQ, the blessed QQ.
I normally run on my Gallente scout suit:
2 basic plates 1 enhanced plate 2 extenders
Giving me 470/233 = 703 HP
Any more armor and the suit loses its edge, I wan't my suit to be able to jump over railings ffs....
I'll gladly put this setup vs a "true scout" With 350 HP and play 10 games or whatnot.
I'd like to see who'll be able to keep up in terms of kills/kdr....
Anyone saying that putting some HP on this suit makes it useless is clearly deluded.... Well if you thing a good KD/R is the only way to win . A good ewar scout can speed hacks objectives and is normally there where no one else is, but he can kill if necessary. My scout runs normally with somewhat between 350 and 480 HP, some fittings even less I am still experimenting. But even with those I can usually do good. High HP is just ONE way to be good at this game...
So, if this is so effective, can I ask what Your KDR and W/L ratio is?
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
|
KingBabar
The Rainbow Effect Negative-Feedback
2147
|
Posted - 2014.04.08 12:54:00 -
[4] - Quote
NAV HIV wrote:Sir Dukey wrote:450+ armor, 9+ armor repair per sec, unscannable, invisible, fast, stafes like a bch and can scan everything is OP... I say remove the 3 armor repair per second. Giving them the 3 armor repair per sec gives them to chance to run more armor plates. It's so freking annoying seeing a 600+ ehp mother fking scout suit. Give the 3 armor repair to the gallante assault. Well it doesn't need a nerf. Just give it higher penalty for using Armor plates... Btw that free enhanced armor repper is a bit stupid. Other suits doesn't have it, why should this....
All the Gallente suits have built in passive armor rep, 1 for fatties, 2 for mediums and 3 for scouts...
Having 233 Shields and 470 armor With 9,25 passive rep + an Allotek hive...
It makes my otherwise fragile stealthy suit a chance to actually face off medium and indeed fatsuits...
IMO its the Caldari logi all over again... Its far from as OP as People think it is but it can be tweaked to do anything fairly good, its a very versatile suit, more so than all I can currently think of.
A CPU/PG nerf might be in order, or indeed the passive reps but then we get a dilemma in regards to the other Gallente suits...
A Nerf to my suit (again ffs) well, I can't really defend it in its current state so I Guess I'm good for a TWEAK, not a nerf...
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
|
KingBabar
The Rainbow Effect Negative-Feedback
2148
|
Posted - 2014.04.08 13:19:00 -
[5] - Quote
Korvin Lomont wrote:KingBabar wrote:Korvin Lomont wrote:KingBabar wrote:Oh the QQ, the blessed QQ.
I normally run on my Gallente scout suit:
2 basic plates 1 enhanced plate 2 extenders
Giving me 470/233 = 703 HP
Any more armor and the suit loses its edge, I wan't my suit to be able to jump over railings ffs....
I'll gladly put this setup vs a "true scout" With 350 HP and play 10 games or whatnot.
I'd like to see who'll be able to keep up in terms of kills/kdr....
Anyone saying that putting some HP on this suit makes it useless is clearly deluded.... Well if you thing a good KD/R is the only way to win . A good ewar scout can speed hacks objectives and is normally there where no one else is, but he can kill if necessary. My scout runs normally with somewhat between 350 and 480 HP, some fittings even less I am still experimenting. But even with those I can usually do good. High HP is just ONE way to be good at this game... So, if this is so effective, can I ask what Your KDR and W/L ratio is? To be honest these stats don't say anything: I run a lot solo and don't quit every game even when my team sucks. I have been a support logi quite some time and wasn't going for the kills. I normally play careless and risky so I aspect to die a lot. I play to have fun not to pad my stats I know a quite disturbing approach to a game but hey its my way to enjoy videogames ^^. But to answer your question my KD/R is something around 1.3 and my win/l should be around that value as well... Would my stats be better If I would run with 700hp instead of 350? Maybe but from the games I played (and yes I had fittings with way more HP) my stats didn't changed drastically. But this may be because I enjoy being fast and mobile way more than being slow with lots of HP...
Yeah so you have the good stats to og With it, fair enough.
What I don't understand is: You claim Your stats didn't change drastically when changing to a more tanky Assault kind of fitting, so why would you want that fitting to get nerfed?
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
|
KingBabar
The Rainbow Effect Negative-Feedback
2152
|
Posted - 2014.04.08 14:16:00 -
[6] - Quote
Spkr4theDead wrote:KingBabar wrote:Oh the QQ, the blessed QQ.
I normally run on my Gallente scout suit:
2 basic plates 1 enhanced plate 2 extenders
Giving me 470/233 = 703 HP
Any more armor and the suit loses its edge, I wan't my suit to be able to jump over railings ffs....
I'll gladly put this setup vs a "true scout" With 350 HP and play 10 games or whatnot.
I'd like to see who'll be able to keep up in terms of kills/kdr....
Anyone saying that putting some HP on this suit makes it useless is clearly deluded.... So no matter what you're using, you're a try-hard to the max.
Says the guy who I've mosty seen in or close to the redline, even with a fluffing blaster tank....
I'm not the kind of scout that goes around cloaked, sneaking up on a single target, bang with shotgun and then dissapear...
I'm more in the line of a "slayerlogiscout", if that makes any sense. I usually bring allotek hives, giving some fat friends the occational love, I have an active scanner on most of my suits and I swap one of them out for an uplink or even two when needed.
You see, SPKR - Unlike you I actually care about winning the games, even pub games. I know that staying more or less immobile on more or less the exact same spot with an OP tank doing, well I dunno to be honest, is a perfectly fine way to play the game, or so I've been told. That kind of stat-padding tryhardiness is a little low for a player of my character. Everybody knows me as a guy that just won't stop pushing, even though my KDR and wallet takes a pounding.
I want to hack the point and hold it too, but before that I have to clear it out, which makes having a HP buffer + fast reps (Allotek hives) the best way to do just that. Most scouts they sneak about to get easy kills and to get WPs from hacks and then move on...
So I spec the suit in a way that I think is best in relations to the role I'm supposed to fullfill, that makes me a tryhard? So when you fit your tanks, do you fit them as best as you can? Or do you fill a slot or two with a module you don't really need so you don+Št max your potential so you don't have to be a tryhard too?
I suggest you either shut up entirely about how you think I play, you're always so very wrong. I'd be more than happy to group up with you for an afternoon of Skirmish, then you can see for yourself and post an official apology for being a fingerpointing high horse rideing little *****.....
Or perhaps you should get your friend online to continue ths debate, you're on very thin ice here IMO....
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
|
KingBabar
The Rainbow Effect
2152
|
Posted - 2014.04.08 15:11:00 -
[7] - Quote
1pawn dust wrote:gal scout does indeed a nerf, probably a heavy one at that but CCP needs to look at scouts in general and maybe take out low slots across the board and add in another role bonus.
Also built in repper for gal scout is way too OP and a joke
Yeah, what would I ever do without those 3 HP per second?
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
|
KingBabar
The Rainbow Effect
2153
|
Posted - 2014.04.08 16:40:00 -
[8] - Quote
knight of 6 wrote:KingBabar wrote:Oh the QQ, the blessed QQ.
I normally run on my Gallente scout suit:
2 basic plates 1 enhanced plate 2 extenders
Giving me 470/233 = 703 HP
Any more armor and the suit loses its edge, I wan't my suit to be able to jump over railings ffs....
I'll gladly put this setup vs a "true scout" With 350 HP and play 10 games or whatnot.
I'd like to see who'll be able to keep up in terms of kills/kdr....
Anyone saying that putting some HP on this suit makes it useless is clearly deluded.... out of curiosity i ran some numbers. that fit has .08 faster movement speed, .07 faster strafe speed, and .11 faster sprint speed than an unplated caldari assault. that fit has .22 slower movement speed, .2 slower strafe speed, and .33 slower sprint speed than an unplated minmatar assault.
Exactly!
But none of the assault suits have that second equipment slot, which makes all the difference too me.
Back in Beta the assault suits had 1 equipment slot, and they had 2 only at proto level. This made spending 2-3 times the amount for a protosuit really worth it. Many of us in SI ran around with a medkit and a hive, we managed to stay isk positive in proto due to medkits and tight play, remember, this was way before any PC or refund isk.
When the game launched, they removed it and I was very pissed. I looked over the other suits well aware of having links + scan was the bare minimum of what I wanted for PC, the natural choice was the Cal logi with its shield tank and speed. A year later 1.8 comes and I can pic a new suit, any suit I want. There I see a much faster suit with a sidearm and 2 equipment sots, its the natural choice for me. Gal vs Cal was a very though choice but my calculator sort of trahed my passion, I reckon I'd be misserable either way...
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
|
|
|
|