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General John Ripper
19453
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Posted - 2014.04.08 20:12:00 -
[1] - Quote
1) Do you believe further incentives are needed to liven up pub matches?
Further incentives? yes and no. Yes because you always want your team motivated to try and do their best. To not quit or rage quit. This can cause frustration for everyone else on the team. Why should a person at the top of the score board get the same rewards as a person on the bottom of the scoreboard? Why do I still get officer gear when I afk and am at last place of the scoreboard? The risk/reward system is completely flawed. Which is also why I am saying no. There is also the issue of the isk imbalance between vets and new players. The vets can afford to run proto everyday for years to come, the newcomers not so much. While I do agree that your hard work should justify rewards, this is also part of the problem that is turning new players away from the game. Not many players have the patience to lose for months until they get enough sp for a set of proto and "Get good".
CCP's current approach is patch one thing and break three other things. Pc was a great addition to the game, however it is buggy and flawed. It was also regularly abused to farm isk. Lock districts. ect. In order to fix a problem correctly, you must approach it from all angles. So how it affects different types of players, how it affects different parts of the game. If it can be abused it will be abused.
I can write a 10 page essay about this but i'll stop here. But If I became cpm, I would try to explore all possible angles and solutions.
2) Do you believe that some form of team deploy is needed to provide a low risk method of preparing for PC?
a team deploy without owning any land in pc? Why yes I do actually. It would be a great addition to the game and it can replace the flawed pfc. This team deploy shouldn't give out any isk. Instead it should be a completely customizable game. Let the players decide the rules of the game. How many people on each side, enable or disable team fire, ect. Let the players control this and they can choose to practice like a pfc fight or they can use it for corp activities or other community activities. Thunderdome could effectively find a permanent home in this type of custom game. Even a corp game of cowboys(shotguns) vs zombies ( novaknives) setup in a custom match can be a fun change of pace. You give the players the controls and who knows what creative fun ideas they might come up with. Again a customizable game mode should give out no isk rewards to leave out all potential room for abuse.
My like count = Nominate Ripper 4 cpm petition
Sign it to let CCP know we are serious.
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General John Ripper
19454
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Posted - 2014.04.08 20:40:00 -
[2] - Quote
Another issue is that I think the player base is too small for NEW game modes. However some new game modes may be essential for the expansion of the game and attracting new players. I am not just talking about some gimmick game mode like adding a king of the hill game mode.
The only two new game modes I support is a customizable game mode with no rewards. Just to be used for fun and practice.
And a second game mode which will be an online co-op campaign. The campaign should have 4 seperate story lines for each race as the life of a merc for each of these races. This can serve as a sort of new player tutorial. Instead of using your own suits, you can use suits made by ccp so that new players can test out all types of guns and equipment even if they do not have sp invested into them. New players would be able to quickly decide whether going proto heavy, logi, scout, or assault is best for them. They should be forced to play through pretty much everything through out this campaign while also learning a little bit about this games lore. Dust has almost little to no backstory programmed into it. Just choose your race and fight. It kinda feels a little incomplete and the battle academy is not actually an academy but a temporary separation which is helping nobody.
Since a co-op campaign mode would be pretty standardized and controlled, the rewards can be a little more creative. *beat the logi portion of the story line, get logi equipment.* You shouldn't lose any isk in this game mode but instead gain isk and items. Also you cannot afk this game mode since you actually have to go through checkpoints and complete objectives. Vets might find this game mode amusing for a day but new comers to mid teir players could find it useful depending on the rewards and how effective it is in actually teaching how the game is played. At first glance dust can be confusing to a newberry. All those modules and different equipment.
these proposed game modes are not ment to replace the current ones. Only to supplement them.
My like count = Nominate Ripper 4 cpm petition
Sign it to let CCP know we are serious.
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General John Ripper
19454
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Posted - 2014.04.08 20:54:00 -
[3] - Quote
I also believe Medicinal ********* should be legalized everywhere.
Ripper 4 cpm.
My like count = Nominate Ripper 4 cpm petition
Sign it to let CCP know we are serious.
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General John Ripper
19550
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Posted - 2014.04.09 18:31:00 -
[4] - Quote
damn he got my vote.
My like count = Nominate Ripper 4 cpm petition
Sign it to let CCP know we are serious.
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