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Harpyja
Molon Labe. General Tso's Alliance
1529
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Posted - 2014.04.07 02:59:00 -
[1] - Quote
How many times will I have to say this: no. Use your ears and eyes to spot that tank, as you can hear it from far away. You have no excuse if your situational awareness is bad. Information must be earned, not given.
Or how about this? *Que tears down the face* "Those heavies! I hate it when one sneaks up on me from behind and knifes me, especially when I'm in my scout suit! I should be able to hear them from 50 meters away, not when they knife me in the back! I shouldn't have to use my eyes and look at the TacNet to spot them!"
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
Atiim didn't agree with limiting tanks!
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Harpyja
Molon Labe. General Tso's Alliance
1529
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Posted - 2014.04.07 03:22:00 -
[2] - Quote
Perhaps there is a problem with passive scan picking up vehicles within the passive scan radius. If it's a bug, I'm all for it to being fixed.
Those who commented on me (you could've been more polite and intelligent by the way), I was saying why vehicles and tanks shouldn't be an exception to passive scan. It's all about earning your information and having situational awareness. Not having situational awareness is not an excuse to moan about tanks sneaking up on you. Even I can hear other tanks when I'm in my own and I'm not even using a headset; I at times stop dead in my tracks to get a better ear on my surroundings. If the constant pulsating sound given off by tanks isn't enough for you, then whenever they fire it should be a dead giveaway that there's a tank nearby. But if you still fail to hear them before they 'sneak' up on you, then it's entirely your fault.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
Atiim didn't agree with limiting tanks!
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Harpyja
Molon Labe. General Tso's Alliance
1529
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Posted - 2014.04.07 03:52:00 -
[3] - Quote
KING CHECKMATE wrote:Harpyja wrote:Perhaps there is a problem with passive scan picking up vehicles within the passive scan radius. If it's a bug, I'm all for it to being fixed.
Those who commented on me (you could've been more polite and intelligent by the way), I was saying why vehicles and tanks shouldn't be an exception to passive scan. It's all about earning your information and having situational awareness. Not having situational awareness is not an excuse to moan about tanks sneaking up on you. Even I can hear other tanks when I'm in my own and I'm not even using a headset; I at times stop dead in my tracks to get a better ear on my surroundings. If the constant pulsating sound given off by tanks isn't enough for you, then whenever they fire it should be a dead giveaway that there's a tank nearby. But if you still fail to hear them before they 'sneak' up on you, then it's entirely your fault. What you are saying is that if im a DEAF person, im not allowed to Enjoy Dust514? That if , because im out of work TOO late EVERYDAY ,and i have to play with VERY low volume, then i must just accept my fate, so that tankers can keep being Radar invisible? NEIN. You.are.wrong. You know what, considering the THREAT they are, Tanks should ALWAYS be on every infantry men radar at a MINIMUM range of 50mts, regardless their sp investment on E-war skills.... Your personal problems are your own. You can't ask for a game to be catered to you because of your personal problems.
I find what you asked to be just plain wrong. Well what if a BLIND person wanted to enjoy Dust? I'm sorry but your comment is unacceptable. What if you were missing your legs but you really wanted to go mountaineering or rock climbing? You probably could, depending on how good you are, but there's no doubt that it will be a lot harder on you than someone that's able.
On your last statement, what if I made a counter-argument and said that because of the threat that AV infantry poses to my vehicle, they should always be on my TacNet at a minimum range of 50 meters. It's like asking that no AV grenadier should be able to get within throwing distance of me, simply because I'm in a vehicle with better electronics systems so I should be able to detect you as well no matter what.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
Atiim didn't agree with limiting tanks!
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Harpyja
Molon Labe. General Tso's Alliance
1529
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Posted - 2014.04.07 03:59:00 -
[4] - Quote
Gavr1lo Pr1nc1p wrote:Dovallis Martan JenusKoll wrote:Gavr1lo Pr1nc1p wrote:and on screen as well. It makes these super stealthy super fast war machines a little bit easier to dodge as infantry, and is a small step towards full balance If a tank sneaks up on you because you were not paying attention to the LOUD NOISE, the BRIGHT LIGHTS, and the CLEAR VISIBILITY FROM THE MAP. Then you kind of deserve to be killed by one. Just because you are oblivious to your environment (AKA not paying attention in the least) doesn't warrant a free handout. Arggh this tanker ignorance is killing my brain cells And your own ignorance to accept the fact that you have poor situational awareness is killing my brain cells even more.
How many times do I have to say, that if you can't even hear a tank right behind you, it's your own damn fault? Just like that one sniper on Line Harvest in the hills, I was bouncing my tank up and down the hill, when I came up right behind him and that's when I spotted him for the first time. Well, his awareness must've been awful, because I had the time to think about jumping out and shooting him with my rifle (because I didn't want to give my rail tank away just yet), look at him to see that he had over 500 armor, decide that I'd just have to use my railgun, line up the shot, and blast him to kingdom come.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
Atiim didn't agree with limiting tanks!
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Harpyja
Molon Labe. General Tso's Alliance
1529
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Posted - 2014.04.07 04:11:00 -
[5] - Quote
Operative 1171 Aajli wrote:Harpyja wrote:How many times will I have to say this: no. Use your ears and eyes to spot that tank, as you can hear it from far away. You have no excuse if your situational awareness is bad. Information must be earned, not given.
Or how about this? *Que tears down the face* "Those heavies! I hate it when one sneaks up on me from behind and knifes me, especially when I'm in my scout suit! I should be able to hear them from 50 meters away, not when they knife me in the back! I shouldn't have to use my eyes and look at the TacNet to spot them!" How about common sense. Tanks bigger than people. Me want tank smoke big wampum. Friendly tanks also make noise. Zero peripheral vision means I have to constantly turn like a ret*arded child at a KISS concert all the time. Stupid. Friendly tanks also appear on your TacNet at all times so at least you're not left wondering if it's a friend or foe.
I mean if you're that much worried about tanks, just find a safespot and pull open your tactical map and scan the map for any tanks that don't have a blue diamond. I always scan the map while I wait for my spawn timer to be up-to-date on enemy vehicle movements and numbers.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
Atiim didn't agree with limiting tanks!
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Harpyja
Molon Labe. General Tso's Alliance
1536
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Posted - 2014.04.07 14:38:00 -
[6] - Quote
SPESHULz wrote:Harpyja wrote: Those who commented on me (you could've been more polite and intelligent by the way), I was saying why vehicles and tanks shouldn't be an exception to passive scan. It's all about earning your information and having situational awareness. Not having situational awareness is not an excuse to moan about tanks sneaking up on you. Even I can hear other tanks when I'm in my own and I'm not even using a headset; I at times stop dead in my tracks to get a better ear on my surroundings. If the constant pulsating sound given off by tanks isn't enough for you, then whenever they fire it should be a dead giveaway that there's a tank nearby. But if you still fail to hear them before they 'sneak' up on you, then it's entirely your fault.
Im a tanker and the tank sounds means situational awareness is all you need reasoning is bullshit. Tanks are to fast for anybody to get into cover most of the time and thats if the sound is working properly which it doesnt always do. Just because tankers get the constant engine sounds doesnt mean everybody else can hear you. Tanks should be lit up if with in 50m of you. Like I've said before, if it's a bug it needs to be fixed. But we shouldn't be balancing around bugs. Also, I've never been killed by a blaster tank when I've been running on foot, but rather rail tanks in CQC. Reason being is that I avoid blaster tanks like hell itself and I just give a meh to rail tanks.
Most tanks get bored playing hide and seek with you and leave you alone to find someone else that's not as hard to get as you. You can also see parts of the tank before it sees you, so you should be able to run back around when you see one of the tank's ends show up.
Tanks may be fast, but my Gunnlogi sure can't keep up with someone running around a container.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
Atiim didn't agree with limiting tanks!
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