Harpyja
Molon Labe. General Tso's Alliance
1529
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Posted - 2014.04.07 02:54:00 -
[1] - Quote
I like my CPU/PG reduction and heat buildup reduction of my ScR on my Amarr Assault.
As for any possible buffs, I'll either take an armor plate efficacy bonus or swapping a high slot for a low slot.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
Atiim didn't agree with limiting tanks!
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Harpyja
Molon Labe. General Tso's Alliance
1529
|
Posted - 2014.04.07 03:13:00 -
[2] - Quote
Paladin Sas wrote:Harpyja wrote:I like my CPU/PG reduction and heat buildup reduction of my ScR on my Amarr Assault.
As for any possible buffs, I'll either take an armor plate efficacy bonus or swapping a high slot for a low slot. the heat buildup is really a good bonus for the amarr, im not sure a plate bonus would fit very well givin the nature of how much HP you can get off of plates. as for a slot rework, i could see that for the what i would prolly do is give the amarr a 4th low to add more plate/rep and remove a low from teh gal, but increase the native armor rep to 5hp/sec Well, considering the limited number of low slots that we got, I think an armor plate efficacy bonus can't be abuse. I run 1 complex rep and 1 complex plate on my advanced assault, so even with a 5% efficacy per level, that's only 34 more armor. Add one more plate to the proto suit and the final bonus would be less than that of a militia plate.
Swapping the high for a low slot will give the capability of putting on a lot more armor than just giving it the efficacy bonus. But I find a certain elegance in being able to attain high efficiency with the least amount of modules that the Amarr assault provides over the other dropsuits, which also makes it cheaper than comparative dropsuits. I have about 450 armor with just one complex plate, whereas I had that much armor on my advanced Amarr logi with two enhanced plates right before 1.8.
I just think that giving the assaults a third bonus that enforces their tanking philosophy would be the best buff I can think of. The role bonus is assault specific (resource reduction on light weapons), and the current second bonus enforces the racial weapon (offensive bonus). I find that adding a third bonus for defense would go well.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
Atiim didn't agree with limiting tanks!
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