Arirana
Ancient Exiles. Dirt Nap Squad.
497
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Posted - 2014.04.07 01:25:00 -
[1] - Quote
It makes as much sense as not being able to walk and chew gum at the same time. I suspect even if they added the ability to charge them while sprinting, the animation of stabbing your victim will take too long to carry out in most cases to give them time to jump and nullify hit detection.
If you are not on the same level as your opponent 9 times out of 10 your knives will not do damage. I noticed this from swiping at opponents above me, and below me after I attempted to stab them out of a LAV or Assassin's Creed style execute them with a jump stab. As well as when they jump away.
I figured this could be fixed by extended the range when looking down or up, but not forward.
I have an ego?! O.O
The scales have fallen from my eyes.
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Arirana
Ancient Exiles. Dirt Nap Squad.
498
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Posted - 2014.04.07 02:06:00 -
[2] - Quote
Adipem Nothi wrote:Forward movement speed should exceed Lateral. Lateral movement speed should exceed Backward. This is the primary flaw with Knives.
The next biggest flaw, Arirana points out ... Someone trying to shank you? Bunny hop for the win!
As for Sprint + Charge, I'm afraid that'd be ridiculous. It would've been OP even before the cloak. Promise. It would be OP if bunny hopping or backpedaling didn't screw hit detection. What you need to remember is that though you would be able to charge it while sprinting, you still need to stop sprinting to take your swipes, which has a bit of a delay.
You gotta retract your arms before your extend with your knives, all of which takes place when you initiate the animation, which you need to stop sprinting to do.
Retracting your arms would take at least half a second on top of the delay between when you stop sprinting and when you initiate the animation in the first place. This would give the average brain with a .33 reaction time to stimuli more than enough time to tap their thumb down on the x button when they see a minja within hug range stop sprinting.
If nova knives can charge up while the user is sprinting, what about other charge up weapons that currently need to stop sprinting such as the SCR, forge gun, and any of the charge-to-fire weapons, etc.?
If CCP is gonna do anything to knives it should be to fix the bunny hop = win phenomenon. Even after that is fixed adding the option to lunge (LUNGE, as in as fast as sprinting, NOT the equivalent of teleporting, please no MW2 repeat) while swiping at someone instead of fast walking would make a better buff than charging while sprinting.
I have an ego?! O.O
The scales have fallen from my eyes.
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