Monkey MAC wrote:
1) Cloaks ARE Hard to see.
It cannot be denied, cloaks were designed to be hard to see, that is why they are hardto see, if you BELIEVE that they are easy to see then congratulations you might have over sensitive eyes. A good percentage of the population can see more colour tones than the average, you are probably one of those people.
I would not say hard, they are harder to see but I guess that's what cloaks are about. If you pay attention a cloaked scout can be relatively easy be spotted. Sure in some situations its a bit harder depending on the "background"
2) (Removed)
Agreed
Monkey MAC wrote:
4) Cloaks ARE NOT perfect
There is still somethings that need to be ironed out with cloaks to stop abuse.
5) Cloaks ARE NOT perfectly balanced.
I'm not saying they are HORRENDOUSLY OP, but do you really think NS and WTF would be spamming Caldari Scouts with quite as much regularity if they weren't so effective.
Before we talk about balancing them CCP should fix all bugs related to them, IMHO they are decennt balanced when the bugs are eleiminated.
Monkey MAC wrote:
6) Firing before the Cloak decloaks is not an intended mechanic.
CCP orginally had a penalty for firing under the effects of a cloak, this would not have been removed if CCP intended to give the current function of quick-swap cloaking to scouts.
Technically you DON'T fire before you decloak its just the decloak is not instant. If the weapon switch would be faster the decloak could as well be instant. Otherwise a scout would be a a severe disadvantage as he is unarmed while moving cloaked that alone is balanced
Monkey MAC wrote:
7) Giving an Opponent warning your about to 1-Shot Him is NOT a Crutch
If you don't at least give the enemy opportunity to swear vengeance on you first it creates the impression that there was nothing that could be done, so they believe it to be OP, however if the Opponent feels they were given fair warning they blame themselves for not being faster enough, the whole interaction requires just a marginal increase in skill for the Assailant, and would probably still give them same result of death 85% of the time.
This is outright stupid, seriously do you shoot your first salvo in the ground just to notify your opponent before you kill him with a charged SCR shot? Or a PLC, Forge or a Thale round? Apart from that its nearly impossible to OHK halfway decent fitted and skilled suit (apart from scout suits of course) with a SG...