Aeon Amadi
Edimmu Warfighters Gallente Federation
5454
|
Posted - 2014.04.06 12:47:00 -
[1] - Quote
* Increase Clone Pack Size to 200 Clones at 80 million ISK a piece.
Sure, but make it so that clone packs can only be sent from neighboring high-sec areas to put more emphasis on tactical/strategic ownership of districts. If not that, then make it significantly more problematic to use clone packs for corporations that already possess districts, otherwise there's no point in using your district's clones.
* Turn off clone auto sale or reduced passive clone sales to 60k and increase biomass from battle to 160k
Maybe. Do you have a suggestion for how clones would be sold when over-stocked, if auto-sell is removed?
* Make it where you only get ISK for clones killed in battle, which will tie up some loose ends potential locking for profit.
Sure.
* Make clone moves a minimum of 200 clones so that a district is weakened when an attack is launched and help minimize the snowball effect of owning many many districts.
I'm against this. The amount of clones used should be up to the corporation/alliance, not to the game's mechanics trying to encourage fights.
* Explore the idea of opening another Region of space in Dust 514 Planetary Conquest to spur activity, but only if the issues with passive ISK are addressed.
Against this as well, but I'm a man who believes we should nyx PC altogether and go into station-combat; something Eve Players would honestly want to be involved in.
* Implement a district transfer function so that a corporation doesn't have to use a clone pack to get into PC and also open up possibilities in terms of how conflicts are resolved outside of battle.
Maybe. Need more time to consider the implications of this.
* Add an option at the end of battle to liquidate loot for ISK, so that even when a battle is lost you still have a way to make ISK out of it or come close to breaking even.
Open market can handle this. No reason to dedicate resources to a solution when there is one that is already on the priority list.
* Add the ability for any Eve pilot to connect to a district and fire for either team. This would allow freedom of association when it comes to alliance membership and allow Dust matches to be content for all of New Eden.
100% disagree with this unless Warbarge strikes are removed from PC completely. When the CPM elected to keep Orbital Strikes and Warbarge strikes in unison it exacerbated problems in PC dramatically. Eve strikes could be launched before the battle started, killing players before they'd even left the Redline. This was compounded even further as PC entities with Eve support were likely already winning and received more tools to garnish a win through warbarge strikes, creating a problem. I rest the blame solely on the current CPM for those issues as it was by their suggestion that it occurred and this would only further compound those issues.
Edit: Also, there desperately needs to be a way to fire back before we start looking into enhancing Eve Players' capabilities for virtually free kills.
Useful Links
//forums.dust514.com/default.aspx?g=posts&t=133588
//forums.dust514.com/default.aspx?g=posts&t=134182
|