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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
339
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Posted - 2014.04.05 15:59:00 -
[1] - Quote
Criteria Shipment wrote:What? But you're saving more ISK than before. WHAT? At the cost of so much fun. Price was reduced to around 20-40% of what it used to be but fun was reduced to 0.00001% of what it used to be.
EDIT: I will gladly pay to have fun, but will I pay to get bored and torture myself and kill my braincells? Well, yes, cause I have no choice in the matter, CCP made the choice for me.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
339
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Posted - 2014.04.05 16:05:00 -
[2] - Quote
pegasis prime wrote:I do miss my Gunnlogi's passive 40% resists . But not as much as I miss my sagi . Oddly enough I miss my falchion combined with my XT accelerated missiles I too miss my Falchion with XT (somekinda) Missiles with 40% passive resist and 8000 Shields with dedicated LLAV (with ~70% passive resist) repping me much faster than these current repairs are capable of. I guess teamwork was OP and had to be nerfed.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
340
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Posted - 2014.04.05 16:14:00 -
[3] - Quote
pegasis prime wrote:MarasdF Loron wrote:pegasis prime wrote:I do miss my Gunnlogi's passive 40% resists . But not as much as I miss my sagi . Oddly enough I miss my falchion combined with o7 y XT accelerated missiles I too miss my Falchion with XT (somekinda) Missiles with 40% passive resist and 8000 Shields . AV (with ~70% passive resist) repping me much faster than these current repairs are capable of. I guess teamwork was OP and had to be nerfed. Ah i miss the ability to spider tank. I quite often pulled out my logi HAV or logi lav when other recognisable tankers were on my team o7 grunt party, o7 Rachangel o7, Jason o7 horizon and o7 to any one who used mobile reps on my Caldari hav's . I really miss the teamwork and coordination needed for spidertanking I believe I spider tanked with you once or twice as well. But tbh I found it more effective to have just someone fully dedicated to using LLAV to back me up.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
340
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Posted - 2014.04.05 16:19:00 -
[4] - Quote
pegasis prime wrote:MarasdF Loron wrote:pegasis prime wrote:MarasdF Loron wrote:pegasis prime wrote:I do miss my Gunnlogi's passive 40% resists . But not as much as I miss my sagi . Oddly enough I miss my falchion combined with o7 y XT accelerated missiles I too miss my Falchion with XT (somekinda) Missiles with 40% passive resist and 8000 Shields . AV (with ~70% passive resist) repping me much faster than these current repairs are capable of. I guess teamwork was OP and had to be nerfed. Ah i miss the ability to spider tank. I quite often pulled out my logi HAV or logi lav when other recognisable tankers were on my team o7 grunt party, o7 Rachangel o7, Jason o7 horizon and o7 to any one who used mobile reps on my Caldari hav's . I really miss the teamwork and coordination needed for spidertanking I believe I spider tanked with you once or twice as well. But tbh I found it more effective to have just someone fully dedicated to using LLAV to back me up. I was most likely high.sorry o7 . May one day we shall spidertank again. One can hope.
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
343
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Posted - 2014.04.06 08:45:00 -
[5] - Quote
Supernus Gigas wrote:Reallusion GrimSleeper wrote:The only thing I despise about tanks is the fact that I invested in those dumb missles. Missles are ONLY good for taking out other vehicles, installations, CRUs, or Supply Depots. I can have a red dot on a still targets head and shoot and miss, even if i unload all the missles 1 by 1. How can a missile shot at someone's feet hit right next to them and do pretty much no damage. I mean, it's a missle. wtf? I don't even mind the missing, it's' funny to me... but why do the missles have GREATLY reduced damage from further distances? Again.. IT'S A MISSSSLLLEEEE!! That's what missles DO, they blow ish up from a distance.
I find it embrassing to the designer that in order for a MISSILE to effectively damage another tank, it has to be in shotgun range. Meanwhile, the swarm launchers can chase you indefinitely and do great damage across the map. Missiles having drop-off damage is just mind-blowing. Who thought that was a good idea? I can only think that it's because missile installations have infinite range. When I'm flying my ADS I am constantly being harassed by enemy redline missile installations even while I'm inside my own redline...
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
343
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Posted - 2014.04.06 08:51:00 -
[6] - Quote
You just made me cry...
R.I.P. Pre-1.7 tanks, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
343
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Posted - 2014.04.06 08:59:00 -
[7] - Quote
Darken-Sol wrote:Luk Manag wrote:The sniveling masses called for tiericide. They wanted milita tanks to be competitive, and tank fittings to be easier. It's not the right move for vehicles (or infantry). Do you really believe that? Perhaps you could provide examples of this massed call for tiericide. I can vouch for him. I am not going to go find any of the posts from before 1.7, but I do remember seeing numerous posts from numerous people calling for tiericide for tanks. Especially Iron Wolf Saber was pushing for tiericide all the time. And we still hate him for that.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
346
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Posted - 2014.04.07 19:55:00 -
[8] - Quote
Fox Gaden wrote:If CCP decide they are happy with the Tank/AV balance they will start adding modules back in. I am just not sure how long it will take to get back to where we were. Well, as long as those modules are made with tiericide I don't ever want more. It's way too much tiericide that we already have.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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