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Arx Ardashir
Imperium Aeternum
747
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Posted - 2014.04.05 11:34:00 -
[1] - Quote
Auris Lionesse wrote:Akdhar Saif wrote:We need a heavy laser sniper cannon that one shots everything. That and a minmatar mortar Gallente are getting a mortar because lol ccp lol For all of you going "hurr, mortar can't be Gallente, lul, CCP, durr," what makes a mortar a mortar is it's high fire angle and low velocity of it's projectiles. A heavy weapon that fires big globs of plasma (like the PLC's projectile) in a high arc would be a mortar.
While "artillery" is the official designation of the Minmatar long-range weapon system in EVE, artillery is any sort of indirect support fire, which is not the exclusive domain of the Minmatar.
Amarr Master - All Amarr Dropsuits at lvl 5.
Ghosts Chance's hero for 3/1/14.
A manu dei et tet rimon.
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Arx Ardashir
Imperium Aeternum
748
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Posted - 2014.04.05 12:05:00 -
[2] - Quote
In fact, the Caldari have all their weapons now, don't they?
Their pistol Thier SMG Their Knife Their Precison/Sniper weapon Their Fine Rifle Their Grenade Their Light AV/Launcher Their Heavy Weapon (CCP only have 1 planned per race atm)
Then they also have all their vehicles (of those types currently in the game)
And now they have all their dropsuits.
Not to mention 3 kinds of equipment.
And an MCC and dropoff ship/drone.
I'd say that the Caldari are done, everybody! Fully fleshed out! Congratulations to all our Caldari specialists. You guys got 1st place in the Race race!
Amarr Master - All Amarr Dropsuits at lvl 5.
Ghosts Chance's hero for 3/1/14.
A manu dei et tet rimon.
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Arx Ardashir
Imperium Aeternum
748
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Posted - 2014.04.05 12:11:00 -
[3] - Quote
Auris Lionesse wrote:Arx Ardashir wrote: While "artillery" is the official designation of the Minmatar long-range weapon system in EVE, artillery is any sort of indirect support fire, which is not the exclusive domain of the Minmatar.
Mortars fire indirectly making it artillery. And yeah it kind of is solely minmatar. I'm pretty sure there's no ships in gallente caldari or amarr that have a projectile bonus. Unless you count a pirate ship. I haven't gone through every description of every ship but none come to mind so artillery is actually solely minmatar. gallente use hybrid weapons or drones. Meaning rail or blaster. Dust giving caldari the only rail bonuses is an idiosyncrasy Someone correct me if you know a non minmatar ship with projectile bonuses. ....
Amarr Master - All Amarr Dropsuits at lvl 5.
Ghosts Chance's hero for 3/1/14.
A manu dei et tet rimon.
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Arx Ardashir
Imperium Aeternum
749
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Posted - 2014.04.05 13:19:00 -
[4] - Quote
Auris Lionesse wrote:They don't have a shotgun or a wacky long range laser rifle type weapon. Plus they need more missile weapons so gallente can use rails too The laser rifle seems to be the Amarr's sniper/precision-class weapon, especially with the recent range and zoom buffs. But yes, the Shotgun I left out. So perhaps the Caldari haven't won yet, but they're still leading the pack.
Auris Lionesse wrote:Hecarim Van Hohen wrote:Actually indirect fire is not a requirement for a weapon to be classified as artillery as far as I know I'm just going by his logic. Oh my God, I just...I don't know what to say; you completely baffle me. You originally stated that the mortar can't be Gallente because it's artillery, and now you're claiming that it's "my logic."
Amarr Master - All Amarr Dropsuits at lvl 5.
Ghosts Chance's hero for 3/1/14.
A manu dei et tet rimon.
|
Arx Ardashir
Imperium Aeternum
749
|
Posted - 2014.04.05 13:37:00 -
[5] - Quote
Jacques Cayton II wrote:Hey girls I don't know if you've noticed but every race will have a version of artillery. It's not space it's the ground the military needs a version of each weapon system which is why ccp does this. Think outside the box people. Which is exactly what I said in my first post, miss.
Amarr Master - All Amarr Dropsuits at lvl 5.
Ghosts Chance's hero for 3/1/14.
A manu dei et tet rimon.
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