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Roy Ventus
Axis of Chaos
1584
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Posted - 2014.04.04 23:52:00 -
[1] - Quote
At least one day.
Why? Because it adds depth to the game and would also make sense. Most pilots don't leave their best vehicles unattended and so the best HAVs and LAVs and especially Dropships would be hard to nab. Would be an interesting mechanic when you realize you could steal your enemy's stuff and then keep it for a rainy day or take it and analyze it.
Would also add more incentive to have hacker fits/roles.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
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rithu
Max-Pain-inc Dark Taboo
39
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Posted - 2014.04.05 06:59:00 -
[2] - Quote
Roy Ventus wrote:At least one day.
Why? Because it adds depth to the game and would also make sense. Most pilots don't leave their best vehicles unattended and so the best HAVs and LAVs and especially Dropships would be hard to nab. Would be an interesting mechanic when you realize you could steal your enemy's stuff and then keep it for a rainy day or take it and analyze it.
Would also add more incentive to have hacker fits/roles. Seriously -_- ? steal half a mil worth stuff from others? This is the only reason why only owners & squad members are able to enter the vehicle for the first minute.
You cant see me caldari scouts ;)
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Garrett Blacknova
Codex Troopers
4902
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Posted - 2014.04.05 07:03:00 -
[3] - Quote
You can steal vehicles. Kind of.
There's a delay before you can hop into a friendly vehicle, giving the owner first option when it's called in (unless they get killed). If it's an enemy vehicle, you can hack it then jump in like it was yours.
If you mean you should be able to KEEP a vehicle after hacking it, then YES PLEASE. As a tanker and a friend to a couple of Dropship pilots, I support hacked vehicles being kept as salvage (unless destroyed or hacked back) by the hacker. |
Reign Omega
BurgezzE.T.F General Tso's Alliance
270
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Posted - 2014.04.05 07:57:00 -
[4] - Quote
I assume you mean, steal it as in hack then recall it into your inventory...I'm not totally against the idea, anyone who gets caught that much slipping deserves to lose their ride. But there has to be a stipulation, like you have to drive it to a supply deposit or have an idiot rdv attempt to collect it.... |
Hecarim Van Hohen
Bullet Cluster Lokun Listamenn
947
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Posted - 2014.04.05 08:23:00 -
[5] - Quote
Stealing stuff from others would be amazing but as it stands now BPO LAV's would be abused.
rithu wrote:Seriously -_- ? steal half a mil worth stuff from others? This is the only reason why only owners & squad members are able to enter the vehicle for the first minute. That's how things work and isn't vehicle lock like 10-15seconds?
"Now I am become Dev, the locker of threads."
-CCP Logibro
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Kasote Denzara
A Vulture
2222
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Posted - 2014.04.05 08:25:00 -
[6] - Quote
Never seen a Minmatar Scout? They do steal vehicles in seconds and drive off, leaving the heavy that was terrible enough to HMG/LAV combo.
"Go ahead and dual tank. My Commando dual ganks." -Kasote Denzara, Uprising 1.7
Long live the Commandos!
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Mobius Kaethis
Molon Labe. General Tso's Alliance
1375
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Posted - 2014.04.05 08:32:00 -
[7] - Quote
CCP has stayted that they would like to implement this (I've been asking for over a year) but can't figure out how to do it with BPOs.
Think about it. If you steal an item that means ownership of that one fit is transfered. in the case of a BPO vehicle though that means that the original owner would still need to retain the BPO but the theif would either also get a copy of the BPO (which is clearly not acceptable since then we all would end up with BPO LAVs) or the game would have to change the BPO item that was stolen into a BPC upon the time of the theft leaving the original owner with a BPO and giving the BPC to the theif. T
his is apparently some really confusing programing and I don't blame CCP for not taking it on at this time. They have other things that are a bit more urgent to worry about.
Fun > Realism
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
335
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Posted - 2014.04.05 08:48:00 -
[8] - Quote
Roy Ventus wrote:At least one day.
Why? Because it adds depth to the game and would also make sense. Most pilots don't leave their best vehicles unattended and so the best HAVs and LAVs and especially Dropships would be hard to nab. Would be an interesting mechanic when you realize you could steal your enemy's stuff and then keep it for a rainy day or take it and analyze it.
Would also add more incentive to have hacker fits/roles. So you mean that if you manage to hack enemy vehicle you should be able to keep it? If so, I fully support this idea.
R.I.P. Pre-1.7 tanks, you will be missed.
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DeeJay One
Guardian Solutions DARKSTAR ARMY
248
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Posted - 2014.04.05 09:44:00 -
[9] - Quote
MarasdF Loron wrote: So you mean that if you manage to hack enemy vehicle you should be able to keep it? If so, I fully support this idea.
Yup, also all vehicle recall should be RDV based not that instant vanish thing we have now :/ |
Garrett Blacknova
Codex Troopers
4915
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Posted - 2014.04.05 09:50:00 -
[10] - Quote
Mobius Kaethis wrote:CCP has stayted that they would like to implement this (I've been asking for over a year) but can't figure out how to do it with BPOs.
Think about it. If you steal an item that means ownership of that one fit is transfered. in the case of a BPO vehicle though that means that the original owner would still need to retain the BPO but the theif would either also get a copy of the BPO (which is clearly not acceptable since then we all would end up with BPO LAVs) or the game would have to change the BPO item that was stolen into a BPC upon the time of the theft leaving the original owner with a BPO and giving the BPC to the theif. T
his is apparently some really confusing programing and I don't blame CCP for not taking it on at this time. They have other things that are a bit more urgent to worry about. I have an idea.
BPO = BluePrint Original = infinite supply of item. BPC = BluePrint Copy = limited supply item. ITM = ITEM = not a blueprint, but the actual physical object spawned in-game.
All items should have a "decay" effect. Once produced, the item can't be reverted to a blueprint for permanent storage. After a fixed period of time (for argument's sake, lets say a week), an item should become useless. The removal of the item wouldn't occur until the downtime following its expiry, so you don't have to worry about it becoming invalid mid-battle and vanishing out from under you.
Fittings would all be shown with values for both the number of ITMs and the number of BPCs (or "BPO" if applicable) you have for the fitting. The game would use ITMs whenever they're available in favour of producing from a BPC.
This means that when you call in a vehicle, you're setting a time limit on how long that vehicle can be used for. Eventually, it WILL decay and disappear. If it's a BPO, you can just spawn more, no problem. But as long as you have the ITM version, the game will use that instead.
When someone hacks your vehicle, they're not hacking the BPO or a BPC, they're hacking the ITM. They steal that, no problem. They get a cool tank or whatever, with the full fitting shown in their list of stuff. But after that decay period passes, it will disappear from their inventory.
Also, players would be able to buy and sell ITMs once there's a player market, but they would display their expiry so you'd know how long you have to use the item, and they'd be worth less than an unused BPC. |
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The Robot Devil
Brave Bunnies Brave Collective
2275
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Posted - 2014.04.05 09:50:00 -
[11] - Quote
You hack it then you should own it from then on.
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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Akdhar Saif
Intaki Liberation Front Intaki Prosperity Initiative
403
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Posted - 2014.04.05 09:59:00 -
[12] - Quote
+1 I like the idea but whats stopping this from being abused. What happens if the player market comes in and people are just running around all battle looking for vehicles to steal and sell. |
Leonid Tybalt
Inner.Hell
438
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Posted - 2014.04.05 10:36:00 -
[13] - Quote
Roy Ventus wrote:At least one day.
Why? Because it adds depth to the game and would also make sense. Most pilots don't leave their best vehicles unattended and so the best HAVs and LAVs and especially Dropships would be hard to nab. Would be an interesting mechanic when you realize you could steal your enemy's stuff and then keep it for a rainy day or take it and analyze it.
Would also add more incentive to have hacker fits/roles.
I don't care about that. Enemies can already steal vehicles from eachother (just not keep them after the battle).
More importantly is that we need options for locking blueberries out completely from our vehicles completely.
I'm fine with enemies being able to hack and steal my vehicles. Friendlies being able to do it however only serves to erode trust and willingness to play as a team. |
Kaughst
Nyain San Dirt Nap Squad.
382
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Posted - 2014.04.05 10:38:00 -
[14] - Quote
Well...I like to call in a LAV in ambush and sit at the back of map as much as the next guy. But I don't know if my team would be racing to steal it from me.
"He said he has a alt in STB."
"Everyone has a alt in STB."
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Garrett Blacknova
Codex Troopers
4916
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Posted - 2014.04.05 10:52:00 -
[15] - Quote
Kaughst wrote:Well...I like to call in a LAV in ambush and sit at the back of map as much as the next guy. But I don't know if my team would be racing to steal it from me. That would require them to bring an enemy to hack your LAV, then hack it back for themselves without you interfering with that plan. |
Arx Ardashir
Imperium Aeternum
746
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Posted - 2014.04.05 10:59:00 -
[16] - Quote
As was said before, CCP said that they would like to implement this at a future date. But as was also said, BPOs create a problem. They would create ISK from thin air, as the caller spends nothing to generate the vehicle, yet the theif would be able to sell it. Easily abused by two individuals sitting on the side of a map with one repeatedly calling in a free LAV and the other "stealing" it to sell for ISK. Since all the BPO LAVs are differently colored, there will always be buyers.
Blacknova offered a solution to this problem with his "decay" timer, but it still doesn't solve the core issue.
Instead, I would suggest that if you hack a BPO LAV, then you'd only get all the modules on it when you recall it to your inventory. If there's no mods on it, then you get nothing, as it cost the original player nothing. That way, no "free ISK" is created. However, remember that hacking also lets you drive it around for that match, so there'd still be reasons to hack it. Or you can blow it up for an easy 40 WP. Your choice. No free ISK, and no decentive to hack it.
Amarr Master - All Amarr Dropsuits at lvl 5.
Ghosts Chance's hero for 3/1/14.
A manu dei et tet rimon.
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BAD FURRY
SVER True Blood General Tso's Alliance
745
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Posted - 2014.04.05 11:02:00 -
[17] - Quote
Roy Ventus wrote:At least one day.
Why? Because it adds depth to the game and would also make sense. Most pilots don't leave their best vehicles unattended and so the best HAVs and LAVs and especially Dropships would be hard to nab. Would be an interesting mechanic when you realize you could steal your enemy's stuff and then keep it for a rainy day or take it and analyze it.
Would also add more incentive to have hacker fits/roles. that is in game
Yes i am a Undead Hell Wolf ... nice to meat you!
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Hecarim Van Hohen
Bullet Cluster Lokun Listamenn
948
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Posted - 2014.04.05 11:22:00 -
[18] - Quote
BAD FURRY wrote:Roy Ventus wrote:At least one day.
Why? Because it adds depth to the game and would also make sense. Most pilots don't leave their best vehicles unattended and so the best HAVs and LAVs and especially Dropships would be hard to nab. Would be an interesting mechanic when you realize you could steal your enemy's stuff and then keep it for a rainy day or take it and analyze it.
Would also add more incentive to have hacker fits/roles. that is in game You can hack them yes but you don't get to keep them.
"Now I am become Dev, the locker of threads."
-CCP Logibro
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Gelan Corbaine
Gladiators Vanguard
373
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Posted - 2014.04.05 12:20:00 -
[19] - Quote
Akdhar Saif wrote:+1 I like the idea but whats stopping this from being abused. What happens if the player market comes in and people are just running around all battle looking for vehicles to steal and sell.
That's pure New Eden ........Steal a shiny tank from a merc .......then sell it back to him for a high price !
No job is worth doing if you don't get paid in the end .
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KalOfTheRathi
Nec Tributis
1148
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Posted - 2014.04.05 12:28:00 -
[20] - Quote
Roy Ventus wrote:At least one day.
Why? Because it adds depth to the game and would also make sense. Most pilots don't leave their best vehicles unattended and so the best HAVs and LAVs and especially Dropships would be hard to nab. Would be an interesting mechanic when you realize you could steal your enemy's stuff and then keep it for a rainy day or take it and analyze it.
Would also add more incentive to have hacker fits/roles. Why don't you reply to some of the comments?
We can steal vehicles. Blues steal vehicles and Reds can hack them. You can hack Red vehicles and steal a vehicle that any Blue is silly enough to get out of anywhere near you.
And so it goes.
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Mortedeamor
Imperfects Negative-Feedback
1483
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Posted - 2014.04.05 12:31:00 -
[21] - Quote
Hecarim Van Hohen wrote:Stealing stuff from others would be amazing but as it stands now BPO LAV's would be abused. rithu wrote:Seriously -_- ? steal half a mil worth stuff from others? This is the only reason why only owners & squad members are able to enter the vehicle for the first minute. That's how things work and isn't vehicle lock like 10-15seconds? if they are your squad mates it locked for 5 secs
A laser rifle master for life not just for when it becomes popular
Long Live the Empress
Burn the Heretics
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The Headless Horseman
Paladin Survey Force Amarr Empire
154
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Posted - 2014.04.05 13:08:00 -
[22] - Quote
Garrett Blacknova wrote:You can steal vehicles. Kind of.
There's a delay before you can hop into a friendly vehicle, giving the owner first option when it's called in (unless they get killed). If it's an enemy vehicle, you can hack it then jump in like it was yours.
If you mean you should be able to KEEP a vehicle after hacking it, then YES PLEASE. As a tanker and a friend to a couple of Dropship pilots, I support hacked vehicles being kept as salvage (unless destroyed or hacked back) by the hacker. You STILL have to wait 15sec to steal emeny vehicle. Got a tank yesterday from red. He just called it in.
Signed, Sealed, Delivered
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rithu
Max-Pain-inc Dark Taboo
40
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Posted - 2014.04.05 15:56:00 -
[23] - Quote
Hecarim Van Hohen wrote:Stealing stuff from others would be amazing but as it stands now BPO LAV's would be abused. rithu wrote:Seriously -_- ? steal half a mil worth stuff from others? This is the only reason why only owners & squad members are able to enter the vehicle for the first minute. That's how things work and isn't vehicle lock like 10-15seconds? I m not sure about the time ,but i m pretty sure we have to wait unless its our vehicle, Non squad members have to wait longer.
You cant see me caldari scouts ;)
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Criteria Shipment
Dogs of War Gaming Zero-Day
781
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Posted - 2014.04.05 15:58:00 -
[24] - Quote
Roy Ventus wrote:At least one day.
Why? Because it adds depth to the game and would also make sense. Most pilots don't leave their best vehicles unattended and so the best HAVs and LAVs and especially Dropships would be hard to nab. Would be an interesting mechanic when you realize you could steal your enemy's stuff and then keep it for a rainy day or take it and analyze it.
Would also add more incentive to have hacker fits/roles. This isn't GTA V.
But it would be a nice troll
Goodbye, world!
(püú-ÿ+í-ÿ-é)
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Scheneighnay McBob
Endless Hatred Ishuk-Raata Enforcement Directive
4631
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Posted - 2014.04.05 15:59:00 -
[25] - Quote
I would love being able to send it to my assets.
for now on the rare occasion that I steal a red HAV, I just drive it a good distance into the (universal) red-zone then run out with my scout speed.
I'm from the weird side of the internet
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Leovarian L Lavitz
NECROM0NGERS Caps and Mercs
1023
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Posted - 2014.04.05 16:16:00 -
[26] - Quote
Mobius Kaethis wrote:CCP has stayted that they would like to implement this (I've been asking for over a year) but can't figure out how to do it with BPOs.
Think about it. If you steal an item that means ownership of that one fit is transfered. in the case of a BPO vehicle though that means that the original owner would still need to retain the BPO but the theif would either also get a copy of the BPO (which is clearly not acceptable since then we all would end up with BPO LAVs) or the game would have to change the BPO item that was stolen into a BPC upon the time of the theft leaving the original owner with a BPO and giving the BPC to the theif. T
his is apparently some really confusing programing and I don't blame CCP for not taking it on at this time. They have other things that are a bit more urgent to worry about.
I think the best way to do it is when hacking to return the vehicle to your inventory, all of the bpc components get transferred to you, while all bpo components remain with the original owner.
My logic: If we could get copies of BPO stuff, then we could infinite loop vehicles from the bpos. Therefore- no bpo item transfer.
Omni-Soldier
Few are my equal in one of these specialties, and there are none who can compare in all of them.
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Hecarim Van Hohen
Bullet Cluster Lokun Listamenn
955
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Posted - 2014.04.05 17:27:00 -
[27] - Quote
rithu wrote:Hecarim Van Hohen wrote:Stealing stuff from others would be amazing but as it stands now BPO LAV's would be abused. rithu wrote:Seriously -_- ? steal half a mil worth stuff from others? This is the only reason why only owners & squad members are able to enter the vehicle for the first minute. That's how things work and isn't vehicle lock like 10-15seconds? I m not sure about the time ,but i m pretty sure we have to wait unless its our vehicle, Non squad members have to wait longer. We have to wait but it's closer to 10-15 seconds for non squad mates to get access to the vehicle
"Now I am become Dev, the locker of threads."
-CCP Logibro
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Roy Ventus
Axis of Chaos
1590
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Posted - 2014.04.05 17:28:00 -
[28] - Quote
KalOfTheRathi wrote:Roy Ventus wrote:At least one day.
Why? Because it adds depth to the game and would also make sense. Most pilots don't leave their best vehicles unattended and so the best HAVs and LAVs and especially Dropships would be hard to nab. Would be an interesting mechanic when you realize you could steal your enemy's stuff and then keep it for a rainy day or take it and analyze it.
Would also add more incentive to have hacker fits/roles. Why don't you reply to some of the comments? We can steal vehicles. Blues steal vehicles and Reds can hack them. You can hack Red vehicles and steal a vehicle that any Blue is silly enough to get out of anywhere near you.
At work
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
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Delta 749
Kestrel Reconnaissance
2817
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Posted - 2014.04.05 17:31:00 -
[29] - Quote
Reign Omega wrote:I assume you mean, steal it as in hack then recall it into your inventory...I'm not totally against the idea, anyone who gets caught that much slipping deserves to lose their ride. But there has to be a stipulation, like you have to drive it to a supply deposit or have an idiot rdv attempt to collect it....
Just throwing this in but there should be a stipulation like that on regular recalls as well
I'll start my own war, with hookers, and blackjack!
In fact forget the war and the blackjack.
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Ivy Zalinto
Bobbit's Hangmen
359
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Posted - 2014.04.05 17:51:00 -
[30] - Quote
It would be nice to have ownership transfer when i hack a reds vehicle. It would add a job for people when the market comes out...call them repo mercs...
Dedicated Stealth Scout.
Scout instructor; Learning Coalition
Sidearms are terribly underestimated.
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boba's fetta
Dead Man's Game
509
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Posted - 2014.04.05 17:57:00 -
[31] - Quote
the kick people from your lav hav or drop ship would be incredibly valuable. but the drop ship should come with an option to kick all but the gunners. it would finally make sense for me to use a mobile cru on my lav. enableing me to drop guys close to objectives. and not have a case as i often get with people from duna where they sit in your lav and refuse to get out even if you drive them into the redline.
current mechanics punish me if i try to save people under fire or act in anyway as a battlefield taxi. for anyone outside of squad.
skills are not being applied till 30 secs after spawn fixes before nerfs thank you.
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Roy Ventus
Axis of Chaos
1592
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Posted - 2014.04.05 21:40:00 -
[32] - Quote
Like a lot of the responses. Would be too much to respond to all at once but I do want to talk about the limits and whatnot.
Honestly, I think BPOs could simply avoid abuse by one measure: BPO lock. If a BPO vehicle is stolen, it can't be used off the battleground. Simple as that. While I would like the idea of people selling their BPOs on the battlefield for people to use and keep, it could end up simply with players constantly getting a loop of goods for free from their pals and whatnot.
There's also the issue that the more BPOs bought the more "dead" the BPO market game would be. Essentially if a big percentage of players all have the BPO Slayer LAV, then there would be no way to fluctuate the market, and it would just end up in a monopoly with the majority of BPO sellers in a group or more than likely die out due to prices getting so damn low that it's better to buy BPOs than to buy actual LAVs.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
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Patrick57
6705
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Posted - 2014.04.05 21:51:00 -
[33] - Quote
I agree, but then, if you didn't have the right skills leveled up, the fitting would be invalid and you wouldn't be able to use it anyway.
My personal best ADS match
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