Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Charlotte O'Dell
Fatal Absolution Dirt Nap Squad.
2287
|
Posted - 2014.04.04 22:32:00 -
[1] - Quote
Every battle is a squad of scouts vs a squad of heavies+logi.
Occasional tanks get called in...
Who is crying about gal and cal scouts, anyway? The cal is easily countered by one guy with a scanner and the gal is hunted by the cal. MN would be doing better if the suit had more PG and CPU. Amarr....I still haven't seen an amarr scout.
The MN and AM need a buff The assault needs its bonuses changed or increased.
Charlotte O'Dell is the highest level unicorn!
|
Bormir1r
Fatal Absolution Dirt Nap Squad.
213
|
Posted - 2014.04.04 22:34:00 -
[2] - Quote
Charlotte O'Dell wrote:Every battle is a squad of scouts vs a squad of heavies+logi.
Occasional tanks get called in...
Who is crying about gal and cal scouts, anyway? The cal is easily countered by one guy with a scanner and the gal is hunted by the cal. MN would be doing better if the suit had more PG and CPU. Amarr....I still haven't seen an amarr scout.
The MN and AM need a buff The assault needs its bonuses changed or increased.
Definitely. The Minmatar needs a different bonus, seriously, I would rather have my profile dampening back. More PG would be nice too.
"One does not simply" look for a scout, it looks for you.
|
Youknowutimsayin
Ahrendee Mercenaries Dirt Nap Squad.
94
|
Posted - 2014.04.04 22:35:00 -
[3] - Quote
I saw an Amarr scout for about an eighth of a second before he ate shotgun.
It really is a beautiful suit. |
Mossellia Delt
Militaires Sans Jeux
1145
|
Posted - 2014.04.04 22:36:00 -
[4] - Quote
Bormir1r wrote:Charlotte O'Dell wrote:Every battle is a squad of scouts vs a squad of heavies+logi.
Occasional tanks get called in...
Who is crying about gal and cal scouts, anyway? The cal is easily countered by one guy with a scanner and the gal is hunted by the cal. MN would be doing better if the suit had more PG and CPU. Amarr....I still haven't seen an amarr scout.
The MN and AM need a buff The assault needs its bonuses changed or increased. Definitely. The Minmatar needs a different bonus, seriously, I would rather have my profile dampening back. More PG would be nice too.
Min has the best bonus, agreed about the CPU/pg though
Join the Channel - CPM1 Candidates - Get to know who's running.
Delt for CPM1
|
Izlare Lenix
Arrogance.
355
|
Posted - 2014.04.04 22:40:00 -
[5] - Quote
First a cal scout can be made so only a focused scanner can pick it up.
Second, a proper fit gal scout can be made so nothing in the game, including a cal scout can scan it.
Lastly, this build is more fun than the last build. Logi slayer scanerinas, YOU HAVE BEEN SCANNED every 5 secs, fat suits with RRs. That was boring and dull.
At least there is more variety now.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
|
KING CHECKMATE
Tal-Romon Legion Amarr Empire
4831
|
Posted - 2014.04.04 22:42:00 -
[6] - Quote
Izlare Lenix wrote:First a cal scout can be made so only a focused scanner can pick it up.
Second, a proper fit gal scout can be made so nothing in the game, including a cal scout can scan it.
Lastly, this build is more fun than the last build. Logi slayer scanerinas, YOU HAVE BEEN SCANNED every 5 secs, fat suits with RRs. That was boring and dull.
At least there is more variety now.
THIS>
plus, i've always said that a specialized cloaked scout should be hard/impossible to pick. Its a whole play style on its own. Thats why i use a dampened E-war based gal scout....
Like drones? = https://forums.dust514.com/default.aspx?g=posts&t=153604&find=unread
|
The dark cloud
The Rainbow Effect Negative-Feedback
2673
|
Posted - 2014.04.04 22:43:00 -
[7] - Quote
lol amarr scout. That thing has the most useless bonus of them all.
Caldari= see stuff gallente= hiding minnie= stabbing and hacking (would liked more sprint speed and stabbing but oh well) amarr= erm running longer? seriously WTF?
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
|
tander09
KILL-EM-QUICK RISE of LEGION
67
|
Posted - 2014.04.04 23:37:00 -
[8] - Quote
The dark cloud wrote:lol amarr scout. That thing has the most useless bonus of them all.
Caldari= see stuff gallente= hiding minnie= stabbing and hacking (would liked more sprint speed and stabbing but oh well) amarr= erm running longer? seriously WTF? We amarr also have stronger armour than the other sc00ts. just so ya know.
Touch my BPO Gear, and you shall perish in the thrusters of a AMARR TITAN!!!!!!!
AMARRIAN4LYFE!
|
Scheneighnay McBob
Endless Hatred Ishuk-Raata Enforcement Directive
4621
|
Posted - 2014.04.04 23:42:00 -
[9] - Quote
I play amarr scout, the high base eHP allows them to be fit for better utility.
I'm from the weird side of the internet
|
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
683
|
Posted - 2014.04.04 23:57:00 -
[10] - Quote
Izlare Lenix wrote:First a cal scout can be made so only a focused scanner can pick it up.
Second, a proper fit gal scout can be made so nothing in the game, including a cal scout can scan it.
Lastly, this build is more fun than the last build. Logi slayer scanerinas, YOU HAVE BEEN SCANNED every 5 secs, fat suits with RRs. That was boring and dull.
At least there is more variety now.
just for saying, If a scan every 5 second was bad.... how bad is be PERMA passive scanned? Even on 360 degrees, without the need to spin.....
Cal.Heavy-Min.Heavy-Amarr.Heavy
Believe in the FORGE, young padawans
SoloDoloreSuCharlie
|
|
Tony Duster
K-A-O-S theory
2
|
Posted - 2014.04.04 23:59:00 -
[11] - Quote
Charlotte O'Dell wrote:
Definitely. The Minmatar needs a different bonus, seriously, I would rather have my profile dampening back. More PG would be nice too.
I'm having a ton of fun with my Min Scout. Hacking and Knife bonuses have been pretty good for me. Anybody else sneak up on a heavy or commando, let a flux blow in their hand, then wreck their armor with knives? Satisfying.
|
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
683
|
Posted - 2014.04.05 00:04:00 -
[12] - Quote
BTW Minni scout is the best thing we have closer to balance.
You can have EHP with it. You can have EWAR with it. You can Speed tank it.
The good thing is that you can't have those things all at the same time
Cal.Heavy-Min.Heavy-Amarr.Heavy
Believe in the FORGE, young padawans
SoloDoloreSuCharlie
|
Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3399
|
Posted - 2014.04.05 00:19:00 -
[13] - Quote
Charlotte O'Dell wrote:Every battle is a squad of scouts vs a squad of heavies+logi.
Occasional tanks get called in...
Who is crying about gal and cal scouts, anyway? The cal is easily countered by one guy with a scanner and the gal is hunted by the cal. MN would be doing better if the suit had more PG and CPU. Amarr....I still haven't seen an amarr scout.
The MN and AM need a buff The assault needs its bonuses changed or increased.
Pretty much, yea.
Still feels better than seeing nothing but slayer logis. |
2100 Angels
The Southern Legion League of Infamy
339
|
Posted - 2014.04.05 00:28:00 -
[14] - Quote
Bormir1r wrote:Charlotte O'Dell wrote:Every battle is a squad of scouts vs a squad of heavies+logi.
Occasional tanks get called in...
Who is crying about gal and cal scouts, anyway? The cal is easily countered by one guy with a scanner and the gal is hunted by the cal. MN would be doing better if the suit had more PG and CPU. Amarr....I still haven't seen an amarr scout.
The MN and AM need a buff The assault needs its bonuses changed or increased. Definitely. The Minmatar needs a different bonus, seriously, I would rather have my profile dampening back. More PG would be nice too.
No. If a change to the hacking bonus comes around, I will be raging. hard. It's literally the only reason I've specced min scout. If you specced it for a different reason you're foolish. |
Izlare Lenix
Arrogance.
356
|
Posted - 2014.04.05 00:31:00 -
[15] - Quote
Jastad wrote:Izlare Lenix wrote:First a cal scout can be made so only a focused scanner can pick it up.
Second, a proper fit gal scout can be made so nothing in the game, including a cal scout can scan it.
Lastly, this build is more fun than the last build. Logi slayer scanerinas, YOU HAVE BEEN SCANNED every 5 secs, fat suits with RRs. That was boring and dull.
At least there is more variety now. just for saying, If a scan every 5 second was bad.... how bad is be PERMA passive scanned? Even on 360 degrees, without the need to spin.....
On a cal scout you have to sacrifice shield tank for more precise scans and armor, dampers or kin cats for more range. And an average cal scout with one range amp can only see half the range of a scanner. You actually have to sacrifice tank, damage, speed or steath to make an uber ewar cal scout.
Before this patch what did logi slayers have to sacrifice on their triple damage, brick tanked slayer suits so they could scan almost everyone? Another triage hive they could camp in?
A cal scout has to choose to be a good scanner, or a good scout with survivability, he can't do both like the logi slayer could.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
|
Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
506
|
Posted - 2014.04.05 00:55:00 -
[16] - Quote
Izlare Lenix wrote:Jastad wrote:Izlare Lenix wrote:First a cal scout can be made so only a focused scanner can pick it up.
Second, a proper fit gal scout can be made so nothing in the game, including a cal scout can scan it.
Lastly, this build is more fun than the last build. Logi slayer scanerinas, YOU HAVE BEEN SCANNED every 5 secs, fat suits with RRs. That was boring and dull.
At least there is more variety now. just for saying, If a scan every 5 second was bad.... how bad is be PERMA passive scanned? Even on 360 degrees, without the need to spin..... On a cal scout you have to sacrifice shield tank for more precise scans and armor, dampers or kin cats for more range. And an average cal scout with one range amp can only see half the range of a scanner. You actually have to sacrifice tank, damage, speed or steath to make an uber ewar cal scout. Before this patch what did logi slayers have to sacrifice on their triple damage, brick tanked slayer suits so they could scan almost everyone? Another triage hive they could camp in? A cal scout has to choose to be a good scanner, or a good scout with survivability, he can't do both like the logi slayer could. It needs to see everything around it because it is so weak and really that's all that it has going for it , is the scanning .
It can't tank , self reaping , speed and stealth is not it's best suits . Your always going to sacrifice something when using these scouts .
That shield rep and scanning is needed for survivability .
It has nothing else .
Edit : I don't even pay scout and I could see this just by using it . Really as much as people want to talk about how crappy the Amarr scout is , I believe it's the Caldari scout is at the bottom of the pole . If you don't play scout and your core is not fashioned to support it then your better off using another scout .
Stop asking for tiercide , your killing variety and the fun of this game at the same dam time .
|
J4yne C0bb
Molon Labe. General Tso's Alliance
296
|
Posted - 2014.04.05 01:09:00 -
[17] - Quote
Tony Duster wrote:Charlotte O'Dell wrote:
Definitely. The Minmatar needs a different bonus, seriously, I would rather have my profile dampening back. More PG would be nice too.
I'm having a ton of fun with my Min Scout. Hacking and Knife bonuses have been pretty good for me. Anybody else sneak up on a heavy or commando, let a flux blow in their hand, then wreck their armor with knives? Satisfying.
*light bulb*
I like the cut of your jib, sir. Good thinking!
But seriously, the Min scout is fun as hell. I'm dying a hell of a lot more than when I play logi or heavy, but I've been having too much fun to care. Nova knife kills are the freaking best.
Plus, throw on a codebreaker, and you can rack up WP in a match, even if you suck as a scout (which, sadly, at the moment I do).
Min Logi | aka Punch R0ckgroin, Fatsuit
|
Nocturnal Soul
Immortal Retribution
2685
|
Posted - 2014.04.05 01:22:00 -
[18] - Quote
Charlotte O'Dell wrote:Every battle is a squad of scouts vs a squad of heavies+logi.
Occasional tanks get called in...
Who is crying about gal and cal scouts, anyway? The cal is easily countered by one guy with a scanner and the gal is hunted by the cal. MN would be doing better if the suit had more PG and CPU. Amarr....I still haven't seen an amarr scout.
The MN and AM need a buff The assault needs its bonuses changed or increased. There's a whole channel full of us... just a channel think about it
Its alright everyone, no need to worry it's just an Amarr scout :(
|
ugg reset
Molon Labe. General Tso's Alliance
544
|
Posted - 2014.04.05 02:10:00 -
[19] - Quote
The dark cloud wrote:lol amarr scout. That thing has the most useless bonus of them all.
Caldari= see stuff gallente= hiding minnie= stabbing and hacking (would liked more sprint speed and stabbing but oh well) amarr= erm running longer? seriously WTF?
stamina is a lot like passive scanning, it's not that big a deal until it isn't there.
Thr33 is the magic number.
|
Leadfoot10
Molon Labe. General Tso's Alliance
1031
|
Posted - 2014.04.05 02:22:00 -
[20] - Quote
Charlotte O'Dell wrote:The cal is easily countered by one guy with a scanner .
Given the new limitations of the scanner (cooldown and limited angle), how is the cal scout "easily countered"?
Generally, Char, your posts make perfect sense. This one, I'm not so sure.
One guy (gallogi) with 4 scanners -- perhaps. One guy with one scanner -- I can't see it.
Curiously yours....Leadfoot |
|
Scout Registry
Nos Nothi
2016
|
Posted - 2014.04.05 02:24:00 -
[21] - Quote
O'Dell is spot on once again, Ladies and Gentlemen.
|
Meee One
Hello Kitty Commandos
729
|
Posted - 2014.04.05 03:29:00 -
[22] - Quote
Charlotte O'Dell wrote:Every battle is a squad of scouts vs a squad of heavies+logi.
Occasional tanks get called in...
Who is crying about gal and cal scouts, anyway? The cal is easily countered by one guy with a scanner and the gal is hunted by the cal. MN would be doing better if the suit had more PG and CPU. Amarr....I still haven't seen an amarr scout.
The MN and AM need a buff The assault needs its bonuses changed or increased. No
0 scouts need any sort of buff of any kind.
And quit being a drama queen about amarr scouts i see them frequently.
John 15:13-Greater love hath no man than this, that a man lay down his life for his friends.
|
KING CHECKMATE
Tal-Romon Legion Amarr Empire
4850
|
Posted - 2014.04.05 04:07:00 -
[23] - Quote
tander09 wrote:The dark cloud wrote:lol amarr scout. That thing has the most useless bonus of them all.
Caldari= see stuff gallente= hiding minnie= stabbing and hacking (would liked more sprint speed and stabbing but oh well) amarr= erm running longer? seriously WTF? We amarr also have stronger armour than the other sc00ts. just so ya know.
Not relevant.Scouts are not HP dependent.
Good scouts at least....
Like drones? = https://forums.dust514.com/default.aspx?g=posts&t=153604&find=unread
|
Awry Barux
Ametat Security Amarr Empire
1617
|
Posted - 2014.04.05 04:24:00 -
[24] - Quote
tander09 wrote:The dark cloud wrote:lol amarr scout. That thing has the most useless bonus of them all.
Caldari= see stuff gallente= hiding minnie= stabbing and hacking (would liked more sprint speed and stabbing but oh well) amarr= erm running longer? seriously WTF? We amarr also have stronger armour than the other sc00ts. just so ya know.
+30 armor hp and -3 hp/s, vs gal scout. If the gal scout lives for more than 10 seconds with damaged armor, they have more EHP. The Amarr's "stronger armour" is a joke.
Nerdier than thou
|
Garrett Blacknova
Codex Troopers
4897
|
Posted - 2014.04.05 04:57:00 -
[25] - Quote
Awry Barux wrote:tander09 wrote:The dark cloud wrote:lol amarr scout. That thing has the most useless bonus of them all.
Caldari= see stuff gallente= hiding minnie= stabbing and hacking (would liked more sprint speed and stabbing but oh well) amarr= erm running longer? seriously WTF? We amarr also have stronger armour than the other sc00ts. just so ya know. +30 armor hp and -3 hp/s, vs gal scout. If the gal scout lives for more than 10 seconds with damaged armor, they have more EHP. The Amarr's "stronger armour" is a joke. If the Gal Scout lives for more than 10 seconds with damaged armour, HE ALREADY KILLED THE OTHER GUY.
So the Gal Scout only has higher eHP when not being fired upon. Which means that during combat, the Amarr Scout has more eHP. |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
686
|
Posted - 2014.04.05 06:03:00 -
[26] - Quote
On a cal scout you have to sacrifice shield tank for more precise scans and armor, dampers or kin cats for more range. And an average cal scout with one range amp can only see half the range of a scanner. You actually have to sacrifice tank, damage, speed or steath to make an uber ewar cal scout.
Before this patch what did logi slayers have to sacrifice on their triple damage, brick tanked slayer suits so they could scan almost everyone? Another triage hive they could camp in?
A cal scout has to choose to be a good scanner, or a good scout with survivability, he can't do both like the logi slayer could.
[/quote]
Logi slayer were a problem, we ALL know it. but the solution is balance, not add something MORE OP What sacrifice are you talking about? i can reach 633 EHP, could go even further if a remove a regulator and add a plate. i could even drop the Cloack to standard, and have more CPU/PG for pro to sidearm. You can even remove the cloack, but why remove a free dampener? With a 50hp/recharge shield that makes you don't need Energizer or a Recharger. a 2,18 shield rec delay and a 5.0 sec depleted shield rec delay.
and all this with a 37 scan radius, and 27 scan precision. From passive skill only. ALWAYS active on 360. Smaller Hitbox,more speed,more strafe speed than assault. Sorry, but you sacrifice nothing for your EWAR capab.
And all this explain why all the FOTM chaser logislayer went straight on CK0 scout/GK0 scout. MIn. Scout have to sacrifice something, 'cause his CPU/PG are low,so you can't have SPEED,EWAR,EHP all together.
Guess what scout you see in low numbers?
Cal.Heavy-Min.Heavy-Amarr.Heavy
Believe in the FORGE, young padawans
SoloDoloreSuCharlie
|
Ghost Kaisar
Fatal Absolution Dirt Nap Squad.
4050
|
Posted - 2014.04.05 06:24:00 -
[27] - Quote
Bormir1r wrote:Charlotte O'Dell wrote:Every battle is a squad of scouts vs a squad of heavies+logi.
Occasional tanks get called in...
Who is crying about gal and cal scouts, anyway? The cal is easily countered by one guy with a scanner and the gal is hunted by the cal. MN would be doing better if the suit had more PG and CPU. Amarr....I still haven't seen an amarr scout.
The MN and AM need a buff The assault needs its bonuses changed or increased. Definitely. The Minmatar needs a different bonus, seriously, I would rather have my profile dampening back. More PG would be nice too.
Am I the only Min Scout who loves my bonuses?
It does need more PG though. Badly. Its two best modules (Codebreakers and Kincats) are VERY PG intensive. Combine with 11PG for each complex shield, and 12 for a proto cloak?
15 + 11 + 11 + 11 + 12 = 60 PG / 81 already. (That is 2x Complex shields, 1x Complex Kincat, 1x Complex Codebreaker, and 12.5 for the cloak)
I still have another high slot, low slot, two weapon slots and an equip slot to fill.
BTW, cheapest Light weapon for PG is the Combat Rifle (8PG), and Proto Knives are 8 PG as well. That fills it up to 76/81.
Yep. All I got room for is my basic flux and a compact hive. Throw on a recharger or precision enhancer for that extra high.
At least the other suits can use their racial bonuses without destroying their PG
I got my cloak and daggers, I'm a very happy Ghost
I hack at Mach V
|
Magnus Amadeuss
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
676
|
Posted - 2014.04.05 06:30:00 -
[28] - Quote
Garrett Blacknova wrote:Awry Barux wrote:tander09 wrote:The dark cloud wrote:lol amarr scout. That thing has the most useless bonus of them all.
Caldari= see stuff gallente= hiding minnie= stabbing and hacking (would liked more sprint speed and stabbing but oh well) amarr= erm running longer? seriously WTF? We amarr also have stronger armour than the other sc00ts. just so ya know. +30 armor hp and -3 hp/s, vs gal scout. If the gal scout lives for more than 10 seconds with damaged armor, they have more EHP. The Amarr's "stronger armour" is a joke. If the Gal Scout lives for more than 10 seconds with damaged armour, HE ALREADY KILLED THE OTHER GUY. So the Gal Scout only has higher eHP when not being fired upon. Which means that during combat, the Amarr Scout has more eHP. yeah, the amarr scout has 35% of a basic armor mod's worth of HP. For this great honor, we sacrifice nearly an enhanced armor mods speed penalty.
30 eHP is worth quite literally nothing.
Fixing swarms
|
Magnus Amadeuss
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
676
|
Posted - 2014.04.05 06:32:00 -
[29] - Quote
Ghost Kaisar wrote:Bormir1r wrote:Charlotte O'Dell wrote:Every battle is a squad of scouts vs a squad of heavies+logi.
Occasional tanks get called in...
Who is crying about gal and cal scouts, anyway? The cal is easily countered by one guy with a scanner and the gal is hunted by the cal. MN would be doing better if the suit had more PG and CPU. Amarr....I still haven't seen an amarr scout.
The MN and AM need a buff The assault needs its bonuses changed or increased. Definitely. The Minmatar needs a different bonus, seriously, I would rather have my profile dampening back. More PG would be nice too. Am I the only Min Scout who loves my bonuses? It does need more PG though. Badly. Its two best modules (Codebreakers and Kincats) are VERY PG intensive. Combine with 11PG for each complex shield, and 12 for a proto cloak? 15 + 11 + 11 + 11 + 12 = 60 PG / 81 already. (That is 2x Complex shields, 1x Complex Kincat, 1x Complex Codebreaker, and 12.5 for the cloak) I still have another high slot, low slot, two weapon slots and an equip slot to fill. BTW, cheapest Light weapon for PG is the Combat Rifle (8PG), and Proto Knives are 8 PG as well. That fills it up to 76/81. Yep. All I got room for is my basic flux and a compact hive. Throw on a recharger or precision enhancer for that extra high. At least the other suits can use their racial bonuses without destroying their PG
I think the arguement you should be making is that:
Kinetic catalyzers Codebreakers Shield extenders
All take to much PG, and not enough CPU.
Honestly CCP has a ton of work to do when it comes to the mods (like speed mods should be high-slots and damage mods should be low-slots)
Fixing swarms
|
Awry Barux
Ametat Security Amarr Empire
1621
|
Posted - 2014.04.05 06:40:00 -
[30] - Quote
Garrett Blacknova wrote:Awry Barux wrote:tander09 wrote:The dark cloud wrote:lol amarr scout. That thing has the most useless bonus of them all.
Caldari= see stuff gallente= hiding minnie= stabbing and hacking (would liked more sprint speed and stabbing but oh well) amarr= erm running longer? seriously WTF? We amarr also have stronger armour than the other sc00ts. just so ya know. +30 armor hp and -3 hp/s, vs gal scout. If the gal scout lives for more than 10 seconds with damaged armor, they have more EHP. The Amarr's "stronger armour" is a joke. If the Gal Scout lives for more than 10 seconds with damaged armour, HE ALREADY KILLED THE OTHER GUY. So the Gal Scout only has higher eHP when not being fired upon. Which means that during combat, the Amarr Scout has more eHP.
Right- so I guess, if you can only ever kill 1 person per death, the Amarr scout is better. But if you're half-decent at this game, you're sometimes going to kill multiple people in succession, possibly with up to 30-60 seconds between kills. The free enhanced armor repper comes out miles ahead of +30 base HP in every situation other than desperately throwing one suit after another at the enemy.
The strength of scouts is their ability to dictate the terms of combat- for example, attacking a heavy, retreating, moving and regenerating a bit, then attacking again. In that time period, the scout has gained more HP than the heavy, and further benefits from getting the drop on their opponent for a second time. The Amarr scout's lack of regen severely limits its potential in this role, and if you try to fit it for regen with any sort of repper at all, it gets out-buffer-tanked by the Gal scout.
Nerdier than thou
|
|
iliel
Capital Acquisitions LLC Dirt Nap Squad.
21
|
Posted - 2014.04.05 06:45:00 -
[31] - Quote
Leadfoot10 wrote:Charlotte O'Dell wrote:The cal is easily countered by one guy with a scanner . Given the new limitations of the scanner (cooldown and limited angle), how is the cal scout "easily countered"? Generally, Char, your posts make perfect sense. This one, I'm not so sure. One guy (gallogi) with 4 scanners -- perhaps. One guy with one scanner -- I can't see it. Curiously yours....Leadfoot
Could just stack 2k+ HP on a Gal Heavy and wait with an Hmg, get shot once, twice, or even thrice, swing around and spray bullets in a circle, and voila . . . Cal scout's dead. Heck, for laughs, why not do the same thing with a ScR? |
Garrett Blacknova
Codex Troopers
4901
|
Posted - 2014.04.05 06:48:00 -
[32] - Quote
Awry Barux wrote:Right- so I guess, if you can only ever kill 1 person per death, the Amarr scout is better. But if you're half-decent at this game, you're sometimes going to kill multiple people in succession, possibly with up to 30-60 seconds between kills. The free enhanced armor repper comes out miles ahead of +30 base HP in every situation other than desperately throwing one suit after another at the enemy.
The strength of scouts is their ability to dictate the terms of combat- for example, attacking a heavy, retreating, moving and regenerating a bit, then attacking again. In that time period, the scout has gained more HP than the heavy, and further benefits from getting the drop on their opponent for a second time. The Amarr scout's lack of regen severely limits its potential in this role, and if you try to fit it for regen with any sort of repper at all, it gets out-buffer-tanked by the Gal scout. You're right.
I forgot that it's impossible to fit armour repairers on a Scout suit. I also forgot how they don't get repaired by Repair Tools and (R) Nanohives like all the other suits. And the fact that swapping suits at a Supply Depot doesn't let you repair your armour also slipped my mind.
No, wait, all those things are FALSE.
The only scenario where the GalScout has the EHP advantage is one where the EHP advantage doesn't apply.
And no, the slight eHP bonus ALONE isn't enough to balance out the disadvantages, but that's assuming it's ONLY the eHP that you have more of. Stamina is worth a LOT to a good Scout when played correctly. If you use that advantage well, it's HUGE. |
|
|
|
Pages: 1 2 :: [one page] |