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Vile Heathen
Subdreddit Test Alliance Please Ignore
971
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Posted - 2014.04.04 18:07:00 -
[1] - Quote
There's no objectives, you don't need fast transport. Even LAV's are pointless because the game ends quickly, and you spawn near the action.
If the team calls in madrugars, they'll probably just spawn camp the whole time, ending the game with something ridiculous like 60-0. If the other team calls in something to counter it, it gets blown off the RDV half the time. Most players aren't smart enough to call in tanks away form the action it seems, and of course the new 2-HAV limit just punished the tank drivers who know how to properly counter the enemy HAVs.
If you're "lucky" enough to be on the team that calls in HAV's first, the tankers will hog all the WP.
Ambush is often the first game type newbies will enter, so they can practice their gun game without having to worry about game strategy.
Inb4 the "gitgood" elite types say "you need to learn to AV"--- AV's a different problem. Tank spam can be dealt with in other game types with good tactics, but ambush is a small zone, with a very short timer, and filled with pubbies who aren't in cohesive squads, they're trying to learn the game, or simply want to solo a match because they have 10 minutes to kill on their lunch break.
CCP, I know you're proud of the awesome vehicles you've designed, but it's okay to not have them in ambush. Look at games like Halo and Unreal Tournament. Allowing vehicles in deathmatch is like playing Hungry Hungry Hippos with a real hippo. He's just gonna eat the whole game and it'll be over before anyone has a chance to have any fun.
Kale Seitan
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Vile Heathen
Subdreddit Test Alliance Please Ignore
971
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Posted - 2014.04.04 18:23:00 -
[2] - Quote
Alena Ventrallis wrote:
However, an infantry only game mode would do wonders for this game. Perhaps have ambush be infantry only with 50 clones, ambush OMS has the two vehicle limit we have now, and Dom/skirm has the current 6 vehicle limit. This would require separating ambush and OMS in the battlefield dear again.
I was sort of thinking this too. Ambush with vehicles would be a lot more viable if the game was longer (ie more clones), and the map was bigger, perhaps with a different spawning system or proper redlines. But that also sounds a lot like DOM, which is often just like ambush on a big scale.
Even so, vehicles drivers have two other game types they can "chill" in, and over there, you're a lot more likely to even be able to call in an HAV, because of the higher vehicle limit as well as being able to spawn away from the action and not have your RDV get popped.
The hippo can chill with the other hippos.
Kale Seitan
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Vile Heathen
Subdreddit Test Alliance Please Ignore
973
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Posted - 2014.04.04 18:51:00 -
[3] - Quote
Having an AV plan is great and all, but often, by the time your squad's respawned with AV fits, or you can finally get an opening in the vehicle limit to bring in your own HAV to counter, the match is already almost over.
And AV aside, much of this game type has turned into waiting for the HAV drivers on your team to die so you can call in your own. And of course, usually the enemy team doesn't kill them.
They're not overpowered, AV's not underpowered, it's just too small of a cage for the beast.
Increasing the clone count would fix this problem, but it's nice to have the option to play a quick match where the only objective is to shoot at nerds.
Kale Seitan
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Vile Heathen
Subdreddit Test Alliance Please Ignore
974
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Posted - 2014.04.04 19:05:00 -
[4] - Quote
Darken-Sol wrote:Stop calling in lavs. You only get two vehicles in ambush. Good tankers let the enemy lavs drive around. It leaves us only one tank to deal with at a time. I feel sorry for anyone who wants a decent fight when stupid blueberries clog the queue with lavs. Any game mode is the same. Morons callin lavs when they can fit 3deep in a single one. I crush any blue lav I see.
That's a "duh" statement. I never shoot at red lavs in ambush. But you gotta remember, this is the game type that most of the clueless pubbies are going to flock to. It's also the game type that casual players will want to play. And players who only have a few minutes to spare and don't have time to put a squad together.
We need to save the "you should learn to play the game right" comments for faction warfare and PC. Pub matches need to be stupid-proof.
Kale Seitan
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Vile Heathen
Subdreddit Test Alliance Please Ignore
979
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Posted - 2014.04.04 22:33:00 -
[5] - Quote
Mike Ox Bigger wrote: There used to be six tanks running around and a DS pilot above you head shooting down. If you're complaining now, I'd love to see what you would have said pre 1.8
I've been playing since the beginning of closed beta, so of course I remember that. I also remember other things about ambush, like when squad tactics actually mattered and HAV's didn't solely determine the outcome of the match.
Kale Seitan
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