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Harpyja
Molon Labe. General Tso's Alliance
1489
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Posted - 2014.04.04 13:28:00 -
[1] - Quote
Atiim wrote:Izlare Lenix wrote:+1.
As a scout I always try to pick off lone targets. Meaning a group of reds is not an optimal target and I move on.
If only the player base would realize the best counter to scouts is team work.
Its taken months for players to realize tanks kills tanks. How long until they realize it will work against scouts also? Fixed. If you need to use more than 1 unit to kill 1 unit in a 16v16 battle, there's a problem. This isn't CoD.
Also, I need multiple people to bring down a heavy and a skilled proto dropsuit. So why don't you cry that heavies and skilled players are OP too?
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1490
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Posted - 2014.04.04 13:35:00 -
[2] - Quote
Atiim wrote:Harpyja wrote: This isn't CoD.
Also, I need multiple people to bring down a heavy and a skilled proto dropsuit. So why don't you cry that heavies and skilled players are OP too?
This isn't EvE, nor is it an RTS, and it's also an FPS. And if you can't kill a lone heavy by yourself, your a scrub. GTF back in your tank because that's apparently all your good for. (Assuming your actually good with HAVs) This is New Eden, where things are inherently unfair. This is what sets Dist apart from other titles where things are no longer balanced on a 1v1 basis.
If you can't handle that, go back to crying because that's apparently all you're* good for.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1490
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Posted - 2014.04.04 13:59:00 -
[3] - Quote
Atiim wrote:Harpyja wrote: This is New Eden, where things are inherently unfair. This is what sets Dust apart from other titles where things are no longer balanced on a 1v1 basis.
If you can't handle that, go back to crying because that's apparently all you're* good for.
Who's crying? Tanks are finally balanced against AV, and the only QQ I see is tankers whining about Railguns being OP and cloaks. Though that statement is a double standard, as you cried for an AV nerf when you had to have a Logistics LAV assisting you to survive. What's this now? Tanks are finally balanced against AV now? A few posts ago you were crying about the fact that it shouldn't take more than one person to destroy a tank.
The current AV v tank balance is perfect now; we aren't so weak that just one person can take us out (though one person with proxies can), but rather takes a little more effort than just one person.
Tank v tank IS unbalanced. Railguns ARE OP. Even blasters are somewhat OP now with the hardener nerf.
When I say that New Eden is unfair, I mean that it's not balanced on a 1v1 basis. Tanks should generally require more than one person to take out (unlike in 1.6 where anyone with some proto AV and half a brain could take out a fully skilled tank).
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1490
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Posted - 2014.04.04 14:18:00 -
[4] - Quote
Jack McReady wrote:DEZKA DIABLO wrote:You went flavor of the month, you have the mass driver pro 5, the faylock, the rr, scr,damage mods, LOGI suits, ADS, CR, active scanners, all at proto and proficiency, you wear no e war mods, you have no e war mods, you can t even buy AUR e war mods, and you don't have 4 mill sp to get E WAR MODS!
Now, your getting your ace whipped and you figure that if you cry loud enough like you always do you will have ccp correct your mistakes once again, well listen punks, the game won't be balanced if you don't have your flipping core skills up, and play in organized corp squads with: A LOGI , a scan scout, a hack scout, a damp scout, a heavie and some assaults.
If your all running the same suits you can't see nothing and if non of you have your cores up than 1.8 is really gonna punish your sloppy sp spending, so before you cry nerf, really look at what's in your skill tree! oh look, a scrub whining about others, this never happened before! here is a tissue, cry us a river. not to mention that his post is full of wrong information Harpyja wrote: This is New Eden, where things are inherently unfair. This is what sets Dust apart from other titles where things are no longer balanced on a 1v1 basis.
If you can't handle that, go back to crying because that's apparently all you're* good for.
the irony, go please cry more because you cannot solo entire squads with a tank, just like you did before #gitgud WTF? You could at least be more cautious when attacking someone. I've always ran missiles with the odd blaster /railgun here and there. And if you got the slightest clue about missiles, they are hard to use against infantry. So any notion that I want to be able to slaughter squads of infantry is false. My main goal is to hunt and destroy vehicles. Any infantry kills I manage to get is a bonus. I average no more than 10 infantry kills per skirmish when I use missiles. My max has been 25, but that's because of a multitude of factors: infantry standing still, infantry grouped up, and hardly any AV at all.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1497
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Posted - 2014.04.04 19:24:00 -
[5] - Quote
Atiim wrote:Harpyja wrote: What's this now? Tanks are finally balanced against AV now? A few posts ago you were crying about the fact that it shouldn't take more than one person to destroy a tank.
With the hardeners being nerfed, yes it is. Now we just need to take care of minor details and fix the Triple Rep Madrugar issue and we'll be all set. That person said teamwork was what kills tanks, and I proceeded to correct him by stating that it wasn't teamwork that killed them, it was other vehicles. Please, point to where the crying is in that statement. I said that it shouldn't take more than one person to destroy any one unit, regardless of role. Harpyja wrote: The current AV v tank balance is perfect now; we aren't so weak that just one person can take us out (though one person with proxies can), but rather takes a little more effort than just one person.
This is no longer true do to the hardener & dropship resistance nerf. Now one player can reasonably destroy one player in a vehicle with Conventional AV Weaponry. Harpyja wrote: Tank v tank IS unbalanced. Railguns ARE OP. Even blasters are somewhat OP now with the hardener nerf.
Ah. So you're the one who's crying. Harpyja wrote: When I say that New Eden is unfair, I mean that it's not balanced on a 1v1 basis. Tanks should generally require more than one person to take out (unlike in 1.6 where anyone with some proto AV and half a brain could take out a fully skilled tank).
You're right, New Eden is unfair. That is exactly why Tanks should never be able to solo AV. AV should generally require more than one person to survive against (unlike in 1.8 where anyone with some MLT Hardeners and half a brain could survive a fully skilled AVer) Or would you like to retract your double standard? I'm done arguing with someone like you who wants to turn this game into Infantry 514.
Ok fine, one last question. Would you be fine with tanks if, say, there was a max limit of three tanks per side? Without needing to be nerfing or buffing anything, would you be fine with something like that? That's three less ground troops capable of capturing objectives, so the enemy can now dedicate three people to AV and deal with the tanks one by one?
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1522
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Posted - 2014.04.06 14:37:00 -
[6] - Quote
Atiim wrote:Harpyja wrote: I'm done arguing with someone like you who wants to turn this game into Infantry 514.
The bull$#!t here is staggering. So your trying to create an imbalance by requiring more than 1 person to destroy you, while also stating that AV should be at a massive disadvantage in terms of AV vs. V; and me arguing against vehicles being superior to Infantry and AV makes me want to turn this into a game of Infantry 514? Lol? Harpyja wrote: Ok fine, one last question. Would you be fine with tanks if, say, there was a max limit of three tanks per side? Without needing to be nerfing or buffing anything, would you be fine with something like that? That's three less ground troops capable of capturing objectives, so the enemy can now dedicate three people to AV and deal with the tanks one by one?
No. While that's 3 less ground troops capable of capturing objectives, that's 4 potential vehicle pilots who aren't able to play their role simply because 3 other people called their vehicles in first. Sir (if I can even call you that), you need to improve on your basic reading comprehension. I only said a limit of three tanks per side, not vehicles. The vehicle cap remains unchanged at seven.
I'll also take note of the fact that you refused a suggestion of limiting tanks down to three. Do you have multi-personality disorder or something? Because first you hate having tanks be so powerful, but then you are against limiting them to three per side. I think you should see your doctor
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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