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NAV HIV
The Generals General Tso's Alliance
1363
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Posted - 2014.04.07 16:14:00 -
[1] - Quote
Lynn Beck wrote:Is innately wrong.
Something to do with its' Hitbox, strafing %, or just simply its' fitting freedom.
SOMETHING is OP about this.
I ran a basic Caldari Light frame today, testing out the fits thag were killin me the most to figure out WHY AN HMG WITH 2 DMG MODS CANNOT KILL A CALSCOUT BEFORE HE SHOTGUNS ME FROM 15m AWAY. /rant end, now to be objective.
In my min scout, i can't strafe 6m away from a heavy/Hmg combo and win. In my unbonused Caldari frame however, only Proto HMG's have a chance to kill me.
I'm not exaggerating either. Mh-82's never killed me. duvole Ar's never killed me. ACR's never touched me.
I had a tank of 380 or so shield, ran Bk-42(standard light frame)
I consistently did better than my Advanced Minscout/Galscout or my proto MinCommando.
CCP i'm not going to shout 'THIS IS OP!' But i want you to double check your numbers, please.
Also can we have a confirmation the CalScout doesn't have a smaller hitbox than the Min?
I think we are using two very different suits....
I think caldari scouts have been killing you a bit too much cause you don't know how to cloak or use dampeners.
Btw, brink tanking vs a cal scout is a stupid move
i use the scout ck0 and i would die if a heavy melees me less than 300 hp
so i call your post a BS... I have a gal scout too... learn to play the strengths and weaknesses of each suit. Before calling anything OP (Just cause you dont have it) it's a bit lame |
NAV HIV
The Generals General Tso's Alliance
1363
|
Posted - 2014.04.07 16:17:00 -
[2] - Quote
Asha Starwind wrote:Lynn Beck wrote:Taeryn Frost wrote:I get killed in my cal scout all the time.
Must mean the hitbox is fine. If you're an idiot that stands still or tries to tank a Hmg heavy in one go. Also using statements like 'i killed someone in a calscout/i die in calscouts' as testaments to how they're NOT inherently powerful is not a valid argument. I could say 'Lol scramblers aren't that good, i die in every fight i use tem in!' I could simply be standing still in a minscout, or not shooting at all just to prove some ridiculous point. When 1 caldari scout can mop the floor with 5-6 guys in a row, there's something to be double checking. ...and your testimony is more valid, why?
cal scout is usually best paired with a Gal scout... it's gal scout + cal scout which is deadly... But it's teamwork. so you are gonna call teamwork OP now?! I'm itching to call you a SCRUB after reading the butthurt qq in this post |
NAV HIV
The Generals General Tso's Alliance
1363
|
Posted - 2014.04.07 16:19:00 -
[3] - Quote
Lynn Beck wrote:Alena Ventrallis wrote:I havent seen any abberrant behavior in mine. Sounds like more player skill than anything wrong. See this is the thing that's making me curious, it's only to Level 1, and i have an easier time playing it than my Adv gal/min scouts. It just seems like SOMETHING isn't right- checked stats and compared to my Min, and there doesn't seem anything ridiculously wrong.(aside from the typical Caldari theme of 'it's caldari, so we have better everything shield related to your minmatar')
It can see better than anyone else !!!! HOw the hell is it the same as a Min scout ?! |
NAV HIV
The Generals General Tso's Alliance
1364
|
Posted - 2014.04.07 16:32:00 -
[4] - Quote
JDEZ09 wrote:The Cal Scout works better as a shield tanker than an assault, given its strafing capabilities without regular armor plates.
Perfect for rapid succession 1v1s, but ive even ran through entire teams with this scout cloaked without a scratch. Even managed to pop off the cloak for some Ishukune Nova knife fun.
It is just a combination of things that make this suit very special.
- over 450+ possible shields on a proto suit - 50HP/s shield regen with like insanely short shield recharge delay times. - passive scans that are able to pick up about 95% of the players around you at all times, allowing you to position perfectly before attacking.
You have yourself a velociraptor, not a dropsuit. You can't see it coming, it knows where you and your lil buddies are at about 30ft. It will pick you off from the back of your squad without anyone even hearing you scream for help.
And then it's cloaked again, which is why it works so well right off the bat. Giving the suit time to regen what makes up more than 80% of the suits HP.
Damage mods are nerfed to the point where shield extenders are just the best viable option when coupled with insta kill type weapons.
The suit can stay under radar from almost every type of scanner with just a couple of dampeners
So I see it as a combination of everything that makes it so versatile.
The Cal assault and logi both can shield tank better, but the scout variant can dodge fluxes and rapid fire weapons alot better. So the craftiness and skill of the player are what really bring out it's potential.
The main thing I can say is that since the massdriver works very well against the cloaked scout, it works not sooooo much as well against the Cal scout because of it's massive amount of shields, which may be able to take a hit from a mass driver, giving alot of scouts the chance to run away and come right back at you 10 seconds later with practically a fresh suit.
Anyone brings out a Shield tanked Cal scout will get mowed down by other scouts.
- Proto has 4 high and 2 low. If you put 2 dampeners you can hide a bit - Using the 4 highs for Extenders is just stupid... There are better and meaners things for it ... |
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