|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Arx Ardashir
Imperium Aeternum
734
|
Posted - 2014.04.04 07:03:00 -
[1] - Quote
Aeon Amadi wrote:A perfect example of the camera moving to the sight, today, would be 7 Days to Die in which if you aim down the sights fast enough you can actually see the camera (on the gun) being pulled from the holster on the hip; which is quite disorienting. + 1 for 7DtD reference. Was quite fun in the initial nights, kinda boring once you've got the hang of everything. But it's in alpha, so *shrug.* Looking forward to the next update.
Also, OP, I think the camera should definitely move to the gun if you're using a camera sight, unless your merc holds the weapon to the middle of their face. If weapon attachments ever become a thing, camera sights should be an option and if people don't like them, then they don't have to use them.
Anyhoo, why do people keep saying nanites can't become plasma? Plasma is a state of matter, not an element. Nanites turn into pellets, get superheated into a gas/plasma, then get fired out. End of story.
And nanites could certainly become rail slugs, seeing as how they're just magnetic lumps of metal.
The others (projectiles and laser batteries) require a bit more explanation, but as Cat Merc said, yes, nanites are basically SciFi magic, because the possibilities for them seem endless to us at the moment.
Amarr Master - All Amarr Dropsuits at lvl 5.
Ghosts Chance's hero for 3/1/14.
A manu dei et tet rimon.
|
Arx Ardashir
Imperium Aeternum
736
|
Posted - 2014.04.04 07:25:00 -
[2] - Quote
Aeon Amadi wrote:Lynn Beck wrote:Just a thought, but what if the magazine for the AR was a solid block of Magnesium or something inside a steel case, an when placed inside the gun, it turns that Magnesium into gas, then charge it in that thing they call a Cyclotron? According to the lore, blaster weaponry is still a projectile with a minute amount of 'plasma' charge encased in said projectile. "Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. " Ammunition: "Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired." That's the description for Anti-matter charges, although the rest are just copy/paste with the 'plasma charge' being changed out ranging from stuff like Iron/Lead to Uranium/Antimatter. More on that here: https://wiki.eveonline.com/en/wiki/Item_Database:Ammunition_&_Charges:Hybrid_Charges:Standard_Charges:Small Every description I read there just reinforces what I thought before, that blasters discard the shell and pump up/stimulate the plasma and fire it directly. So a blaster's entire "projectile" is a mass of plasma.
Amarr Master - All Amarr Dropsuits at lvl 5.
Ghosts Chance's hero for 3/1/14.
A manu dei et tet rimon.
|
Arx Ardashir
Imperium Aeternum
736
|
Posted - 2014.04.04 07:34:00 -
[3] - Quote
Double posted.
Amarr Master - All Amarr Dropsuits at lvl 5.
Ghosts Chance's hero for 3/1/14.
A manu dei et tet rimon.
|
Arx Ardashir
Imperium Aeternum
738
|
Posted - 2014.04.04 10:46:00 -
[4] - Quote
Justicar Karnellia wrote:I do partake in a lot of shooting, some of it competitive. Some of these events are with iron sights only so you are restricted to weapons or replicas that only ever had iron sights - and there are scoped events, where you can put a scope up to certain magnifications depend on the firing distance (6x for 200m for example). I qualified with my M16 at 300m using the iron sights; what kind of "competition" allows for a 6x magnification scope at only 200m?
On a side note, there was one range that had us using ACOGs for a quickfire exercise. I hated having both eyes open and would cheat by closing my non-firing eye for a second as I sighted down the weapon.
Amarr Master - All Amarr Dropsuits at lvl 5.
Ghosts Chance's hero for 3/1/14.
A manu dei et tet rimon.
|
|
|
|